Caphalor Level 1 of the Dungeon (0, 0, D:1) 23 stones (4, 3, D:1) a +0 dagger (9, -10, D:1) a +0 robe (15, 2, D:1) a +0 club (40, 10, D:1) a +0 club (43, -11, D:1) 26 stones (63, -23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -1, D:2) 21 stones (2, 2, D:2) a cursed +0 leather armour (7, -17, D:2) 8 needles of sleeping (12, 0, D:2) 19 stones (15, 1, D:2) a +0 leather armour (18, 9, D:2) 12 stones (27, -1, D:2) a +0 ring mail (35, 0, D:2) a +0 whip (39, -8, D:2) a +0 short sword a stone (41, -4, D:2) 17 stones (42, 16, D:2) a +0 short sword a +0 leather armour (43, -5, D:2) a +0 whip (46, 36, D:2) a +0 ring mail (47, -12, D:2) a +0 dagger (48, -12, D:2) a +0 short sword (50, -13, D:2) a +0 spear (55, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a cursed -2 trident a +0 leather armour (2, -21, D:3) a +0 hand axe (4, -1, D:3) a +0 spear (12, 8, D:3) a +0 ring mail (13, -15, D:3) 31 stones (14, 5, D:3) a +0 hand axe (27, 8, D:3) a +0 dagger (29, -20, D:3) a +0 giant club (32, -26, D:3) a +0 robe (35, -22, D:3) a +0 whip (43, -2, D:3) a cursed -2 spear Level 4 of the Dungeon (0, 3, D:4) a +0 giant spiked club (14, -2, D:4) a +0 dagger (26, -20, D:4) 15 stones (30, -2, D:4) a +0 giant spiked club (33, -29, D:4) a +0 flail a +0 leather armour (39, -21, D:4) a +0 club (42, -41, D:4) a +0 giant spiked club (53, -41, D:4) a +0 leather armour (54, -25, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 flail a +0 leather armour a +0 falchion (1, 0, D:5) a cursed +0 club (8, 2, D:5) a +0 robe (11, 12, D:5) a +0 leather armour (13, -4, D:5) 7 javelins (25, 12, D:5) a +0 spear (26, 12, D:5) a +0 spear a +0 spear (30, 7, D:5) a +0 falchion (39, -5, D:5) a +0 falchion (44, 1, D:5) a giant newt corpse (skeletalised by now) (50, 19, D:5) a +0 club (55, 19, D:5) 22 arrows (58, 0, D:5) an uncursed amulet of dismissal (58, 6, D:5) 11 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 robe (unseen) (2, -5, D:6) the +7 long sword of Ximyr {venom, *Noise rF+ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from fire. It may make noises in combat. (5, -2, D:6) a potion of might (13, 19, D:6) a +0 rapier (23, 18, D:6) a +0 club (unseen) (23, 19, D:6) a +1 spear of flaming (unseen) (26, 23, D:6) 3 needles of paralysis Level 7 of the Dungeon (0, 0, D:7) 7 tomahawks