CaptDreibein Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, -4, D:1) 12 arrows (24, 11, D:1) 24 stones (24, 39, D:1) a +0 club (38, 18, D:1) a +0 dagger (39, 12, D:1) a +0 dagger (44, 36, D:1) a +0 club (49, 48, D:1) a +0 club (52, 46, D:1) 20 stones (55, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 stones (6, 22, D:2) a +0 whip (8, 10, D:2) a +0 club (10, 9, D:2) 19 arrows (10, 13, D:2) a +0 club (11, 12, D:2) a +0 club (15, 12, D:2) a +0 leather armour (22, -3, D:2) a +0 short sword (23, -4, D:2) a +0 short sword (41, -9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -11, D:3) a +0 dagger a +0 blowgun 11 poisoned needles (8, -11, D:3) a poisoned needle (10, -11, D:3) a poisoned needle (11, -11, D:3) a poisoned needle (12, -10, D:3) a +0 hunting sling (13, -36, D:3) 24 stones (14, -9, D:3) a +0 club (14, 15, D:3) a cursed -2 giant spiked club (17, -36, D:3) 13 sling bullets (19, -36, D:3) a +0 club (22, -35, D:3) a cursed +0 dagger (22, -12, D:3) 18 arrows (23, 0, D:3) a +0 robe (25, 15, D:3) 19 stones (26, -1, D:3) 24 arrows (27, -7, D:3) a stone (27, -6, D:3) a +0 flail a +0 whip of holy wrath (27, -5, D:3) a +1 short sword of venom 3 stones (27, -4, D:3) a +0 spear a stone (30, 14, D:3) 28 arrows (34, -22, D:3) 2 needles of confusion (42, -20, D:3) a +0 dagger (43, -34, D:3) a +0 dagger (43, -20, D:3) a +0 chain mail (53, -13, D:3) 13 stones a +0 dagger a +0 hunting sling (53, -12, D:3) a +0 ring mail (53, -10, D:3) a +0 ring mail a +0 trident (56, -12, D:3) a +0 ring mail a +0 mace (56, -11, D:3) a +0 short sword a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a stone (0, 2, D:4) a +0 quarterstaff 25 stones a +0 ring mail (2, 2, D:4) 2 arrows (3, 2, D:4) 22 arrows a +0 shortbow (3, 21, D:4) a +0 dagger (4, -9, D:4) a stone (4, -6, D:4) a stone (4, -3, D:4) a stone (5, -10, D:4) a stone (5, 4, D:4) a +0 dagger (7, 22, D:4) 22 sling bullets (9, -11, D:4) 2 potions of degeneration a +0 trident a +0 short sword 19 stones a +0 large shield a +0 ring mail a +0 whip a +0 robe (10, -11, D:4) a +0 leather armour 2 stones a +0 hand axe (10, -10, D:4) a stone (10, -9, D:4) 2 stones (10, -4, D:4) a +0 leather armour a +0 trident (10, -2, D:4) a stone (10, -1, D:4) a stone (10, 2, D:4) 3 stones (12, 2, D:4) a +0 leather armour a cursed -3 hand axe (13, 17, D:4) a stone (13, 20, D:4) a stone (13, 22, D:4) a cursed +0 war axe a +0 robe (15, 3, D:4) a +0 helmet (15, 33, D:4) an uncursed staff of poison (16, 33, D:4) a +0 club (32, -15, D:4) 15 poisoned needles (36, 4, D:4) a +0 ring mail (37, -15, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, 23, D:5) a +0 short sword (5, -12, D:5) 21 stones (5, -9, D:5) a cursed -1 rapier (6, -7, D:5) a +0 long sword a +0 robe (10, 9, D:5) a +0 plate armour (12, 15, D:5) 17 stones (14, 26, D:5) 17 stones (21, 8, D:5) a +0 giant spiked club (24, -5, D:5) a +0 scale mail (27, 13, D:5) a potion of degeneration (29, 8, D:5) 27 stones (34, 13, D:5) a +0 robe a +0 dagger (34, 14, D:5) a +0 chain mail (35, 14, D:5) a +0 club (40, 10, D:5) a cursed +0 ring mail (49, 4, D:5) 21 sling bullets (52, -5, D:5) a +0 animal skin (53, -5, D:5) a cursed +0 trident (67, 20, D:5) a +0 hand axe a cursed -1 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed -2 falchion (0, 1, D:6) a +0 glaive (14, 21, D:6) a +0 robe (15, 45, D:6) 10 arrows (18, 10, D:6) a +0 plate armour (19, 2, D:6) an uncursed staff of summoning (25, 30, D:6) a +0 whip (25, 31, D:6) a +0 leather armour a +0 falchion (30, 11, D:6) a +0 short sword (30, 19, D:6) a +0 club (39, 5, D:6) a +0 animal skin (42, 9, D:6) a +0 mace (42, 16, D:6) a cursed +0 animal skin a cursed +0 animal skin (42, 18, D:6) a +0 robe a +1 whip of flaming an arrow (43, 19, D:6) 2 arrows (43, 20, D:6) an arrow (43, 22, D:6) a +0 shortbow 19 arrows (44, 42, D:6) a +0 hand axe a +0 war axe a +1 dagger of speed a +0 robe a +0 club Level 7 of the Dungeon (0, 0, D:7) 11 stones (0, 5, D:7) 21 stones (2, 10, D:7) a +0 ring mail a +0 short sword (5, 34, D:7) a +0 ring mail (13, 16, D:7) a +3 dagger a +0 robe (30, 25, D:7) a +0 club (33, -4, D:7) a +0 leather armour a +0 hand axe (34, -4, D:7) a +4 spear a cursed -1 mace a +0 war axe (34, -3, D:7) a cursed -2 giant spiked club a +0 giant club a +0 club (42, 0, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Ijisoytu's Antique Weapon Shop a +0 short sword (48 gold) a +2 mace of protection (249 gold) a +0 rapier (64 gold) a +0 rapier (64 gold) a +2 whip of venom (240 gold) the +6 flail of the Endless Expanse {drain, +Rage} (748 gold) A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. a +2 quarterstaff of crushing (288 gold) a +1 falchion of holy wrath (198 gold) a +0 rapier (64 gold) a +0 long sword (56 gold) (0, 0, D:8) 12 arrows (15, -2, D:8) a +0 falchion a +0 leather armour (15, -1, D:8) a +0 dagger a +0 robe a +0 whip (16, -1, D:8) a +0 falchion (20, -1, D:8) a +0 flail a +0 chain mail (23, 10, D:8) an uncursed amulet of faith the ring "Kettehuf" {*Tele Dex+2} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+2). a +0 long sword (26, 2, D:8) a +0 giant club (26, 5, D:8) a +0 robe a +0 dagger (27, 7, D:8) a +0 dagger a cursed +0 robe (27, 15, D:8) 20 stones (28, 27, D:8) a +0 war axe (29, -8, D:8) a +0 ring mail (29, 18, D:8) 19 stones (32, 10, D:8) a +0 robe (38, -25, D:8) a +0 large shield (44, -16, D:8) 16 arrows (44, 10, D:8) a +0 quarterstaff (47, 2, D:8) 11 stones (48, -5, D:8) a +0 scale mail (52, -11, D:8) 27 stones (53, -11, D:8) a +0 leather armour a +0 whip of venom Level 9 of the Dungeon [Shop] Nyd Nupi's Island Escapes (Shop contents are unknown) (0, 0, D:9) a +0 hand axe (1, -13, D:9) a +0 robe 7 stones a +0 trident (1, -1, D:9) a +0 hand axe (1, 1, D:9) a +0 hand axe (2, 0, D:9) a +0 hand axe (5, 2, D:9) a stone (8, 3, D:9) a +0 dagger (9, 3, D:9) a +0 club (9, 4, D:9) a +0 whip (11, 4, D:9) a +0 robe a +2 dagger of flaming (11, 15, D:9) a +0 pair of boots (12, 5, D:9) a +0 whip (13, -28, D:9) a +0 great mace (13, 6, D:9) a +0 trident (23, -7, D:9) 28 stones (32, -21, D:9) a +0 dagger (33, 20, D:9) +0 acid dragon scales (39, 3, D:9) a +0 chain mail (48, 16, D:9) a +0 scale mail (49, 15, D:9) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (55, -9, D:9) a +0 shortbow 15 arrows (57, -10, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) 18 bolts (2, -11, D:10) a +0 flail (5, 2, D:10) a +0 flail of protection a +0 hand axe a +0 whip (6, 1, D:10) a +0 flail (7, 34, D:10) 23 arrows (11, -8, D:10) a +0 ring mail (14, 2, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 short sword a +0 chain mail (15, 2, D:10) a +0 hand axe (21, -6, D:10) 8 stones (22, -7, D:10) a +0 mace (22, 0, D:10) a +0 rapier (23, -12, D:10) an uncursed ring of wizardry the amulet "Pomeblue" {Spirit rF+ MR- Int+4 Dex+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. an uncursed ring of flight an uncursed amulet of magic regeneration an uncursed ring of positive energy (26, 9, D:10) 6 needles of frenzy (28, 5, D:10) 10 stones (29, 7, D:10) 24 stones (33, 21, D:10) a curare-tipped needle (34, 18, D:10) 18 stones (34, 19, D:10) a +0 blowgun a cursed -2 dagger (34, 29, D:10) a +0 morningstar (35, 19, D:10) a +0 blowgun a +0 short sword a +0 whip 2 stones a poisoned needle (36, 19, D:10) a poisoned needle a curare-tipped needle (37, 19, D:10) 2 curare-tipped needles a +0 dagger a +0 robe (40, 19, D:10) a +0 club (41, 19, D:10) 2 poisoned needles a +0 falchion a +0 short sword (44, -11, D:10) a +0 ring mail (45, -17, D:10) 22 poisoned needles (55, -2, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (5, 27, D:11) a +0 ring mail (7, 16, D:11) a +0 troll leather armour (7, 17, D:11) a +0 troll leather armour (10, 17, D:11) a +0 trident (14, 8, D:11) a cursed -3 shortbow 28 arrows (14, 10, D:11) an arrow (14, 15, D:11) an arrow (16, 8, D:11) a +0 ring mail (16, 13, D:11) 17 stones (16, 14, D:11) a +0 hat the +3 spear "Maak Denn" {flame, +Rage rElec rC- MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. (18, 26, D:11) a +0 giant spiked club a +0 giant club (23, 14, D:11) +0 acid dragon scales (25, 29, D:11) a +0 troll leather armour (28, 30, D:11) a +0 chain mail (28, 32, D:11) a +1 robe of magic resistance a +0 giant spiked club a potion of degeneration (41, 0, D:11) 16 stones (42, 4, D:11) a +0 troll leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (1, -2, D:12) a +0 long sword (3, -3, D:12) a +0 short sword (3, 3, D:12) a +0 long sword (5, -6, D:12) a +0 long sword (5, 2, D:12) a +0 long sword (6, -2, D:12) a +0 giant club (unseen) (7, -7, D:12) a +0 long sword (7, 12, D:12) an arrow (7, 13, D:12) an arrow (8, 12, D:12) an arrow (8, 14, D:12) 2 arrows (8, 24, D:12) a box of beasts (9, -2, D:12) a +0 long sword (9, 13, D:12) an arrow (10, -4, D:12) a +0 long sword (11, -27, D:12) a +0 dagger a cursed +0 robe (11, 12, D:12) a +2 shortbow of flaming 15 arrows (11, 13, D:12) an arrow (12, 12, D:12) a +0 shortbow 12 arrows (12, 13, D:12) a +0 shortbow 17 arrows (14, 26, D:12) a cursed -1 dagger a +0 leather armour (27, 16, D:12) a +0 troll leather armour (29, -7, D:12) 2 large rocks a +0 giant spiked club a +0 giant club (29, -6, D:12) a large rock (29, -2, D:12) 2 large rocks (30, -5, D:12) 2 large rocks (31, 12, D:12) a +0 hand axe (32, -4, D:12) a +0 dagger a +0 robe (33, -17, D:12) a cursed -3 falchion (35, -11, D:12) a +0 dagger a +0 robe (36, -10, D:12) a +0 giant club a +0 giant club (41, -8, D:12) a +0 trident a +0 plate armour (41, 0, D:12) 22 stones (42, -8, D:12) a cursed +0 giant club (42, 14, D:12) a +0 flail (43, 15, D:12) a stone (45, 24, D:12) a +0 shortbow 13 arrows (46, 13, D:12) a stone (46, 22, D:12) a +0 shortbow 12 arrows (46, 23, D:12) a +0 shortbow 13 arrows (46, 24, D:12) a +0 shortbow 15 arrows (47, 24, D:12) a +0 shortbow a +0 shortbow 36 arrows (48, 24, D:12) 5 arrows (50, 4, D:12) an arrow (50, 6, D:12) a +0 shortbow 14 arrows (50, 7, D:12) a +1 shortbow of flaming 5 arrows (50, 8, D:12) 3 arrows (50, 9, D:12) a cursed +0 shortbow 20 arrows (50, 10, D:12) an arrow (50, 12, D:12) 13 stones a +1 spear of flaming a cursed +0 scale mail a +0 buckler (51, 10, D:12) a +0 shortbow 25 arrows (52, 4, D:12) 3 arrows (52, 24, D:12) an arrow (53, 5, D:12) an arrow (53, 7, D:12) an arrow (54, 6, D:12) 22 stones (54, 24, D:12) an arrow (55, -24, D:12) a book of Party Tricks (55, -22, D:12) 5 large rocks (55, 2, D:12) a +0 scale mail (58, -25, D:12) a +0 mace (58, -24, D:12) a +0 dagger (58, -23, D:12) a +0 club a +0 leather armour a +0 war axe a +0 plate armour Level 13 of the Dungeon [Shop] Lezutao's General Store a wand of enslavement (7) (171 gold) a +0 scale mail (76 gold) a potion of flight (57 gold) a scroll of identify (38 gold) a +0 dagger (38 gold) an uncursed ring of stealth (332 gold) [Shop] Selypn's Antique Weapon Shoppe a +0 rapier (128 gold) a +0 club (32 gold) the +8 falchion "Raxzebr Piwk" {drain, rF+ MR+ SInv} (2214 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 war axe (112 gold) a +0 giant spiked club (60 gold) the +3 mace "Hudof" {pain, +Inv rN++ MP+9 Str-5} (1772 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. a +0 hand crossbow (112 gold) a +0 morningstar (128 gold) a +0 trident of venom (198 gold) [Shop] Errukhli's Antique Weapon Shop the +1 quarterstaff of Odeom {venom, rF+ Int+2} (672 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. a +0 hunting sling (36 gold) a +0 arbalest (108 gold) a +1 scimitar of slicing (312 gold) a +0 arbalest (108 gold) a +0 short sword (72 gold) the +8 scimitar "Beetle's Death" {slice, +Inv} (1440 gold) It inflicts extra damage upon your enemies. It lets you turn invisible. a +0 war axe (84 gold) a +0 hunting sling (36 gold) a +0 battleaxe (156 gold) [Shop] Atipus's Magic Scroll Shop a scroll of random uselessness (13 gold) a scroll of immolation (45 gold) a scroll of remove curse (39 gold) a scroll of vulnerability (97 gold) a scroll of remove curse (39 gold) a scroll of summoning (123 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of random uselessness (13 gold) a scroll of enchant armour (97 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of remove curse (39 gold) (0, 0, D:13) a +0 robe (1, -23, D:13) 16 arrows (2, -19, D:13) an uncursed ring of fire (3, -17, D:13) a +0 short sword of draining a +0 blowgun (7, -17, D:13) 3 curare-tipped needles (7, -16, D:13) a curare-tipped needle 16 stones (7, -15, D:13) 3 curare-tipped needles (10, 23, D:13) a +0 hand axe a cursed -3 short sword a +0 mace a +0 scale mail a +0 dire flail a +0 plate armour (11, 23, D:13) a +0 war axe a +0 ring mail (13, 23, D:13) a +0 scimitar (15, -20, D:13) a +0 dagger (29, -1, D:13) a +0 chain mail a +0 morningstar (30, 16, D:13) a crystal ball of energy (41, 27, D:13) 3 needles of confusion (44, -8, D:13) a +0 giant club a +0 giant spiked club (48, 3, D:13) the +5 war axe "Gram" {chop, rElec rF+ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from fire. It insulates you from electricity. (52, -19, D:13) a +0 troll leather armour (53, -14, D:13) a +0 dagger a +0 robe a +0 antimagic mace a +0 long sword a +0 chain mail (54, -14, D:13) 2 tomahawks (54, 4, D:13) 10 arrows a +0 shortbow (55, -1, D:13) an arrow (55, 0, D:13) an arrow (55, 1, D:13) 2 arrows (55, 2, D:13) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (4, -4, Lair:1) a +0 hand axe (14, -35, Lair:1) 11 stones (37, -9, Lair:1) the +0 chain mail of Kindness {Regen+ Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It increases your rate of regeneration. (52, 5, Lair:1) a +0 whip (62, 15, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of boots (6, 0, Lair:2) 6 inedible chunks of flesh a death yak skeleton (6, 6, Lair:2) 14 poisoned needles (7, 2, Lair:2) 14 stones (8, -8, Lair:2) a cursed +0 ring mail (9, 13, Lair:2) a spiny frog corpse (skeletalised by now) (11, 0, Lair:2) 3 arrows (13, 0, Lair:2) an arrow (14, -1, Lair:2) 3 arrows (14, 2, Lair:2) an arrow (14, 3, Lair:2) an arrow (14, 5, Lair:2) a +0 shortbow 11 arrows a centaur skeleton (15, 4, Lair:2) a +0 shortbow 14 arrows a centaur skeleton (15, 5, Lair:2) a +0 shortbow 15 arrows (20, 2, Lair:2) the +6 halberd of the Moth {freeze, rF- Dex+8 SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. (22, 6, Lair:2) 20 stones (25, -3, Lair:2) a +1 long sword of freezing (26, -8, Lair:2) 16 arrows (30, -7, Lair:2) a bullfrog corpse (34, 1, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (46, 6, Lair:2) a +0 dagger (49, 3, Lair:2) a +0 giant spiked club (50, 6, Lair:2) a scroll of torment (52, 5, Lair:2) 5 gold pieces (55, 0, Lair:2) a +0 mace (56, 7, Lair:2) a wand of acid (8)