CaptDreibein Level 1 of the Dungeon (0, 0, D:1) 17 stones (11, 31, D:1) a +0 scale mail (17, 7, D:1) 21 arrows (29, 8, D:1) a +0 robe (32, 40, D:1) a +0 dagger a +0 club (34, 8, D:1) a +0 short sword (49, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 15, D:2) a +0 club (16, 16, D:2) a +0 dagger (22, -9, D:2) a +0 leather armour (22, 0, D:2) a +0 dagger (34, 7, D:2) a stone (36, 6, D:2) a +0 whip (39, 12, D:2) a +0 mace (41, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a large rock (5, 1, D:3) 24 stones (8, -36, D:3) 19 stones (8, -15, D:3) a +0 trident (8, -4, D:3) a large rock (10, -16, D:3) 16 sling bullets (11, -31, D:3) 27 stones (11, -30, D:3) a +0 club a +0 whip (11, -29, D:3) a +0 club (12, -31, D:3) a +0 club (16, -27, D:3) a +0 ring mail (17, -12, D:3) a +0 leather armour a cursed -1 club (18, 1, D:3) a +0 short sword (20, -31, D:3) a +0 flail a +0 leather armour a +0 robe a +0 dagger (22, -3, D:3) a +0 dagger (31, -35, D:3) a +0 spear (32, -34, D:3) a +0 flail (33, -10, D:3) 13 arrows (34, -31, D:3) a +0 dagger (34, -18, D:3) a +0 club (40, 3, D:3) a +0 whip (44, -25, D:3) a +0 dagger of draining a +2 robe of magic resistance (48, -38, D:3) a +0 club Level 4 of the Dungeon [Shop] Siw Muis's Antique Weapon Boutique a +2 morningstar of distortion (440 gold) the +4 mace "Riessi" {speed, *Rage rPois rN++ Int-3} (846 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-3). It protects you from poison. It greatly protects you from negative energy. It may make you go berserk in combat. a +0 short sword (60 gold) a +0 vampiric scimitar (280 gold) a +2 vampiric scimitar (480 gold) a +0 rapier (80 gold) a +2 whip of venom (300 gold) a +0 spear (60 gold) a +0 spear (60 gold) a +0 hunting sling (30 gold) (0, 0, D:4) a +0 giant club (8, 0, D:4) a +0 flail (11, -7, D:4) a +0 robe (30, 12, D:4) 22 stones (40, 13, D:4) a +0 pair of boots (42, 21, D:4) a +0 giant club (53, -11, D:4) a +0 ring mail (53, 2, D:4) a +0 leather armour a +0 club a +0 scale mail (53, 3, D:4) a +0 dagger a +0 robe (60, -7, D:4) a +0 flail (61, -7, D:4) a +0 ring mail a cursed -2 hand axe Level 5 of the Dungeon (0, 17, D:5) a -3 ring of evasion (1, -7, D:5) 26 stones (6, -10, D:5) an uncursed amulet of rage (9, 31, D:5) a +0 rapier a +0 leather armour (11, 28, D:5) a +0 dagger (13, 36, D:5) 23 stones (24, -7, D:5) a +0 hand axe (24, -6, D:5) a +0 mace a +0 leather armour (26, -7, D:5) a +0 hand axe a +0 scale mail (28, -2, D:5) 19 stones (38, -7, D:5) a +0 chain mail (38, -6, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of electrocution (6, -21, D:6) a +0 ring mail (10, 23, D:6) a +0 shortbow (12, 27, D:6) a +0 war axe (16, -17, D:6) a +0 falchion a +0 robe (16, -15, D:6) a +0 halberd a +0 robe (17, -17, D:6) a +0 great sword a +0 robe (17, -16, D:6) a cursed +2 hand axe a +0 robe (18, -16, D:6) a +3 dagger a +0 robe (23, 27, D:6) 18 arrows (28, -2, D:6) a +0 hand axe (37, 22, D:6) a +0 dagger (38, 16, D:6) a +0 leather armour (39, -2, D:6) 12 sling bullets Level 7 of the Dungeon (5, 4, D:7) 18 bolts (11, 5, D:7) 14 stones (19, 8, D:7) a +0 long sword (20, 14, D:7) a +0 shortbow a +0 short sword 13 arrows (21, 15, D:7) a +0 dagger 3 stones (22, 15, D:7) a +0 dagger 3 stones (22, 16, D:7) a +0 blowgun 12 poisoned needles (22, 41, D:7) a +0 leather armour (23, 13, D:7) 2 stones (23, 14, D:7) an arrow a +0 dagger (23, 15, D:7) a poisoned needle (24, 13, D:7) a stone 2 arrows a poisoned needle (25, 13, D:7) a +0 giant club (25, 14, D:7) a +0 long sword a +0 chain mail (26, 9, D:7) a poisoned needle (26, 10, D:7) a +0 club (26, 11, D:7) a poisoned needle a +0 mace (26, 12, D:7) an arrow a stone (26, 13, D:7) an arrow (27, 10, D:7) 2 poisoned needles 2 stones a +0 hand axe (27, 11, D:7) a stone (27, 12, D:7) an arrow (27, 14, D:7) 2 arrows (28, 10, D:7) a +0 flail (28, 11, D:7) an arrow (30, 11, D:7) a +0 shortbow 12 arrows (34, 10, D:7) a +0 rapier (34, 45, D:7) 19 bolts (36, 0, D:7) a +0 dagger a +0 robe (36, 1, D:7) a +0 mace a +0 leather armour (37, -1, D:7) a +0 war axe a +0 ring mail (37, 1, D:7) a +0 helmet Level 8 of the Dungeon (0, 5, D:8) 14 arrows (4, 0, D:8) the ring of the King {rC+ MR+ Int+2 Dex-4} [ring of protection from magic] It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of magical power (4, 29, D:8) a +0 giant club a +0 giant club (9, 4, D:8) 22 stones (14, 12, D:8) a +0 club a +0 scale mail a +0 scimitar a +0 chain mail (14, 34, D:8) a +0 whip a +0 leather armour (22, -1, D:8) 16 bolts (43, 30, D:8) a +0 giant club a +0 giant club (44, 45, D:8) 11 arrows (45, 5, D:8) a +3 ring mail (47, 42, D:8) the +0 leather armour of Leapfrog {rElec rN+++ MR+ Int-2} It affects your intelligence (-2). It insulates you from electricity. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (52, 2, D:8) a stone (53, 2, D:8) a +0 dagger (53, 12, D:8) a cursed -3 club (54, 4, D:8) a +0 hand axe of flaming 2 stones (54, 5, D:8) 2 stones (54, 12, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +2 war axe a +0 robe (1, -1, D:9) a +3 mace a +0 robe (8, -26, D:9) the cursed +1 quarterstaff "Secsibb" {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It has a curse placed upon it. (10, -2, D:9) a +0 leather armour (14, -27, D:9) 7 stones (20, 2, D:9) 14 bolts (22, 16, D:9) a +0 war axe (23, 8, D:9) 32 stones (23, 21, D:9) an uncursed ring of protection from magic (24, 14, D:9) a scroll of immolation (25, 14, D:9) a +0 hunting sling (27, -15, D:9) a +0 giant spiked club (31, 21, D:9) 15 gold pieces (32, -11, D:9) 19 stones (41, -19, D:9) a +0 war axe (56, -15, D:9) a +0 scale mail a +0 short sword (56, 13, D:9) a +0 falchion (58, 7, D:9) a cursed -2 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, -8, Lair:1) 20 stones (9, 2, Lair:1) a +0 hand axe (27, -18, Lair:1) a +0 helmet (36, 24, Lair:1) a +0 leather armour (39, -14, Lair:1) a +1 antimagic trident (43, -6, Lair:1) 21 stones (44, 26, Lair:1) a +0 flail Level 2 of the Lair of Beasts (5, -40, Lair:2) the +4 plate armour of Coink {*Contam *Corrode Regen+ Str+9} It affects your strength (+9). It causes magical contamination when unequipped. It increases your rate of regeneration. It may corrode you when you take damage. (23, -46, Lair:2) 21 stones (26, -2, Lair:2) a +0 war axe (33, 2, Lair:2) a +0 flail (35, 4, Lair:2) 19 stones (41, -6, Lair:2) a +2 hand axe of draining Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (0, 6, Lair:3) a +0 leather armour (11, -5, Lair:3) 5 needles of confusion (15, -2, Lair:3) a +0 war axe (16, 3, Lair:3) 23 arrows (19, -6, Lair:3) 28 arrows (23, -17, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (6, 8, Lair:4) a black mamba corpse (22, 32, Lair:4) a +0 robe (28, 12, Lair:4) a water moccasin corpse (31, 38, Lair:4) an elephant corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) 22 gold pieces