CaptainMV Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -8, D:1) a +0 dagger (15, -4, D:1) a +0 robe (16, -17, D:1) a +0 dagger (19, 8, D:1) a +0 dagger (28, -12, D:1) a +0 plate armour (31, -13, D:1) 8 stones (33, -17, D:1) 6 stones (36, -19, D:1) a +0 ring mail (36, -2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -4, D:2) a +0 dagger 2 stones (20, -19, D:2) a +0 leather armour (37, -19, D:2) a +0 short sword (38, -16, D:2) a +0 whip (39, -19, D:2) a +0 chain mail (39, -1, D:2) a +0 robe (40, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (1, 0, D:3) a +0 dagger (5, 19, D:3) 3 large rocks (16, 4, D:3) the +13 plate armour "Haegiec" {rN+} rN: It protects you from negative energy. (16, 7, D:3) a +0 robe (25, -7, D:3) a staff of air (29, 10, D:3) a +0 quarterstaff (31, 27, D:3) a +0 club (37, -13, D:3) a +0 battleaxe (39, -17, D:3) a +0 hand axe (44, -13, D:3) a +0 dagger 3 stones (44, 14, D:3) 4 stones (52, -4, D:3) a +0 short sword (54, -4, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Zaum's Assorted Antiques a +0 scale mail (96 gold) a scroll of magic mapping (180 gold) a +0 heavy hand axe (177 gold) a potion of degeneration (24 gold) a scroll of poison (96 gold) a scroll of enchant weapon (180 gold) a +2 ring mail of positive energy (432 gold) (0, 0, D:4) a +0 club a +0 dagger 3 stones (7, 17, D:4) a +0 dagger a +0 robe (15, 13, D:4) a +0 dagger a +0 robe (15, 14, D:4) a +0 flail (16, 12, D:4) a +0 club (20, 9, D:4) a +0 club a +0 ring mail a wand of paralysis (8) (29, -11, D:4) a +0 short sword (37, -8, D:4) a +0 dagger 3 stones (45, -12, D:4) 6 stones (46, -10, D:4) 7 stones (46, -5, D:4) a +0 dagger a stone (53, -9, D:4) a +0 club (53, -7, D:4) a +0 sling a +0 dagger a +0 falchion a +0 dagger a +0 dagger (53, -5, D:4) a +2 helmet a +0 animal skin (53, -4, D:4) a +0 club (54, -9, D:4) a +0 dagger a +0 sling (55, -12, D:4) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (65, -20, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (7, -9, D:5) a +0 mace (11, -1, D:5) a +0 whip (13, 0, D:5) a +0 mace a +0 short sword a +0 leather armour (13, 1, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (16, 5, D:5) a +0 morningstar (21, 16, D:5) 7 stones (22, 6, D:5) a +0 halberd (23, 5, D:5) a +0 flail (24, 7, D:5) a +0 club a +0 whip a +0 whip a +0 robe (25, 6, D:5) a +0 whip (32, -15, D:5) a +0 scythe a +0 robe (34, -30, D:5) a +0 whip a +0 club a +0 chain mail a +0 club a +0 dagger a +0 robe (38, 6, D:5) the +1 leather armour of the Pink Corner {*Slow rElec Str+7 Slay-5} Str: It affects your strength (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (41, -25, D:5) a +0 whip of draining (44, -6, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 5 javelins (6, -30, D:6) a +0 hand axe a +0 robe (9, -29, D:6) a +0 scimitar a +0 robe (9, -28, D:6) a +2 hand axe a +0 robe (10, -27, D:6) a +0 club a +0 ring mail an orc corpse (11, -30, D:6) a +0 ring mail (11, 4, D:6) a +0 sling (14, -38, D:6) a +0 long sword (23, -34, D:6) 6 stones (26, 6, D:6) 8 stones (27, -37, D:6) a +0 short sword a +0 leather armour an orc corpse (27, -36, D:6) a scorpion corpse (37, -7, D:6) a +0 whip of freezing a +2 robe of fire resistance (42, -11, D:6) a +0 ring mail