CaptainMV Level 1 of the Dungeon (4, -9, D:1) 6 stones (4, -7, D:1) a +0 club (7, -16, D:1) a +0 club (11, 0, D:1) a +0 spear (15, 23, D:1) a +0 robe (21, 7, D:1) a +0 club (26, -17, D:1) a +0 club (27, 27, D:1) a +0 dagger (31, 21, D:1) 5 stones (34, 10, D:1) a +0 dagger (35, 35, D:1) a +0 club (38, 31, D:1) a +0 dagger (48, 13, D:1) a +0 dagger (49, 13, D:1) a +0 short sword Level 2 of the Dungeon (5, -3, D:2) a +0 dagger (9, 19, D:2) a +0 ring mail (13, 19, D:2) a +0 whip (17, 16, D:2) a +0 dagger a stone (27, 4, D:2) a +0 robe (28, -5, D:2) a +0 club a +0 sling a +0 scale mail (50, -11, D:2) a +1 heavy hand axe (53, 2, D:2) a +0 robe (56, 2, D:2) a +0 short sword 4 stones (57, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 short sword of speed a +0 dagger (13, -36, D:3) a +0 mace (29, -36, D:3) 3 stones (29, -33, D:3) 6 stones (36, -18, D:3) a +0 robe (38, -31, D:3) a +0 short sword a +0 leather armour (39, -33, D:3) a +0 flail a +0 leather armour (39, -32, D:3) a +0 flail (46, -23, D:3) a +0 giant club (46, -5, D:3) 5 stones (59, -20, D:3) 3 stones (62, -16, D:3) a +0 short sword (64, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (1, 38, D:4) a +0 mace (1, 48, D:4) a +0 club (7, 14, D:4) the +3 leather armour of Weirdness {Regen+ rCorr Int-2 SInv} Int: It affects your intelligence (-2). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (36, 50, D:4) a +0 club (52, 44, D:4) a +2 leather armour of cold resistance (63, 33, D:4) 8 stones