Caratheodory Level 1 of the Dungeon (0, 0, D:1) 3 stones (0, 12, D:1) a frilled lizard corpse (skeletalised by now) (6, 6, D:1) a +0 flail a gnoll corpse (skeletalised by now) (12, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 18, D:1) a hobgoblin corpse (skeletalised by now) (22, 10, D:1) a +0 whip a +0 club a kobold skeleton (22, 32, D:1) a rat skeleton (24, 8, D:1) a rat skeleton a rat skeleton (29, 42, D:1) a ball python corpse (skeletalised by now) (30, 27, D:1) a +0 club (30, 42, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, -2, D:1) a bat corpse (skeletalised by now) (33, 45, D:1) 3 stones (35, 22, D:1) a +0 helmet a bat corpse (skeletalised by now) (37, 11, D:1) a +1 spear of venom (38, -2, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (39, 5, D:1) a +0 robe (40, 7, D:1) a +0 robe (41, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -2, D:1) 2 stones (54, 3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 9, D:2) a +0 short sword a kobold skeleton (18, 3, D:2) a staff of death (21, -5, D:2) a rat skeleton (29, -14, D:2) a +0 robe (32, -2, D:2) a +0 robe (38, -17, D:2) a +0 dagger (44, 15, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 3, D:3) a +0 robe (17, 18, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (19, 18, D:3) a rat corpse (skeletalised by now) (24, 20, D:3) a +4 ring of slaying (30, 19, D:3) a bat skeleton (34, -5, D:3) a hobgoblin skeleton (34, 25, D:3) a +0 scale mail (38, 19, D:3) a +0 club a kobold skeleton (39, 1, D:3) 3 stones (39, 4, D:3) a +0 whip (43, 3, D:3) a +0 sling (46, 23, D:3) a +0 robe (49, 17, D:3) a +2 flail of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 5, D:4) a +2 dagger of protection (2, 8, D:4) a +0 scale mail (4, -20, D:4) a +0 whip an orc skeleton (4, -19, D:4) a black bear skeleton (5, -22, D:4) 3 boomerangs a +0 trident (7, -23, D:4) a +0 falchion (7, -18, D:4) 5 stones (7, -14, D:4) a +3 scale mail (8, 14, D:4) an iguana corpse (skeletalised by now) (12, 2, D:4) a +0 giant club an ogre skeleton (18, -13, D:4) a +0 whip (19, -16, D:4) a ball python skeleton (23, -32, D:4) a +0 giant club an ogre corpse (skeletalised by now) (24, 7, D:4) 9 stones (28, 2, D:4) a +0 club an orc corpse (skeletalised by now) (29, -16, D:4) a hound skeleton (30, 6, D:4) a quokka corpse (skeletalised by now) (43, 12, D:4) a +0 club (51, 1, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Memeuqum's Weapon Shop the +1 great mace "Besapru" {heavy, ^Contam Str+5 SInv} (360 gold) ^Contam: It causes magical contamination when unequipped. Str+5: It affects your strength (+5). SInv: It lets you see invisible. a +0 sling (16 gold) a +2 dire flail of protection (184 gold) a stone (1 gold) a +1 demon trident of draining (374 gold) a +0 short sword (33 gold) a +4 antimagic whip (324 gold) the +7 short sword of the Beginning {pain, rElec rC++ Dex+2} (860 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). a +0 war axe (38 gold) a +0 mace (33 gold) [Shop] Nat Paeq's Self-Improvement Boutique a manual of Axes (1040 gold) a manual of Short Blades (1040 gold) a manual of Dodging (1040 gold) a manual of Unarmed Combat (1040 gold) (0, 0, D:5) a +0 shortbow (6, 6, D:5) a +0 dagger (9, 2, D:5) 2 boomerangs (13, -5, D:5) a potion of moonshine (14, 17, D:5) 7 stones (16, -3, D:5) a +0 whip a +0 ring mail (16, 14, D:5) a +0 leather armour (18, 35, D:5) a +0 leather armour (20, 3, D:5) 4 stones (21, -5, D:5) a +0 robe (25, 3, D:5) a +0 ring mail (25, 26, D:5) a +0 ring mail (28, 36, D:5) a +0 ring mail (41, 31, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 5 stones (4, -11, D:6) a +0 trident (5, -2, D:6) an iguana corpse (skeletalised by now) (21, -6, D:6) 4 boomerangs (22, -24, D:6) a +0 broad axe (23, 22, D:6) the +12 quarterstaff "Jelly's Nightmare" {distort, MP+7 Int+2} MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). (24, 4, D:6) a +0 orcbow a centaur skeleton (29, -10, D:6) 6 curare-tipped darts (33, -20, D:6) a +0 giant club (36, 22, D:6) 4 stones (44, -19, D:6) a +0 ring mail (44, 0, D:6) a +0 hand axe a +0 leather armour an orc skeleton (44, 1, D:6) a +0 dagger a +0 robe (45, 0, D:6) a +0 hand axe an orc skeleton (45, 1, D:6) a +0 dagger a +0 leather armour an orc skeleton (52, -25, D:6) a +0 mace (52, -23, D:6) a +0 robe (52, -5, D:6) a +0 scale mail (56, 12, D:6) 5 large rocks (59, -3, D:6) 4 stones Level 7 of the Dungeon (4, -39, D:7) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (5, -19, D:7) a +0 helmet (5, -17, D:7) a water moccasin corpse (skeletalised by now) (6, -39, D:7) an iguana corpse (skeletalised by now) (7, -1, D:7) an iguana skeleton (8, -3, D:7) a +0 robe a +0 hand axe (12, 10, D:7) 4 stones (14, -16, D:7) a +0 robe (16, 1, D:7) a +2 morningstar of protection a +0 robe a +0 helmet (17, -11, D:7) 5 stones (17, 7, D:7) a +1 great sword a +0 robe (34, 5, D:7) a +0 giant spiked club (37, -1, D:7) a +0 short sword (38, -10, D:7) a +0 great sword of protection (still there?) 9 stones (still there?) a +0 robe (still there?) a wand of paralysis (1) (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (38, -9, D:7) a +0 dagger a +1 robe of cold resistance (39, -11, D:7) a +0 mace a +0 whip an orc corpse (40, -12, D:7) a +2 falchion (still there?) a +0 robe (still there?) (40, -11, D:7) a +0 halberd (still there?) a +2 robe of positive energy (still there?) (44, -15, D:7) a +0 dagger 3 boomerangs a +0 chain mail (48, -13, D:7) a staff of cold (unseen) (53, -1, D:7) a +3 long sword of freezing a +0 robe (54, -1, D:7) a +0 short sword (55, -15, D:7) a +0 leather armour the Ecumenical Temple