Caratheodory Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -3, D:1) a +2 spear of venom (8, 13, D:1) a bat skeleton (13, 22, D:1) a rat skeleton (20, 28, D:1) a ball python skeleton (24, 4, D:1) 7 stones (30, 11, D:1) a quokka corpse (skeletalised by now) (32, 26, D:1) a +0 robe (33, 27, D:1) a +0 dagger (35, 0, D:1) a +0 hand axe (36, 27, D:1) 4 stones (45, 8, D:1) a +0 ring mail (45, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, 13, D:1) a +0 leather armour (48, 2, D:1) a +0 robe (49, 8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, -25, D:2) a +0 dagger (10, 5, D:2) a +0 club (11, -15, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (12, -18, D:2) a +0 club (12, -16, D:2) a +0 club a +0 animal skin a +0 helmet (12, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -24, D:2) a rat corpse (skeletalised by now) (13, -22, D:2) a +0 dagger a +0 dagger (13, -21, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (16, -29, D:2) an adder corpse (skeletalised by now) (21, -34, D:2) a +2 vampiric dagger a +0 ring mail a goblin corpse (skeletalised by now) (23, 4, D:2) a ring of flight (29, -11, D:2) an adder skeleton (30, -14, D:2) a +0 leather armour (30, -6, D:2) a +0 mace 3 boomerangs (32, -38, D:2) a +0 ring mail (32, -33, D:2) a +0 dagger 5 stones (33, 3, D:2) 4 stones (34, -41, D:2) a ball python skeleton (34, -38, D:2) a +0 short sword 3 stones a kobold skeleton (34, -36, D:2) a frilled lizard skeleton (35, -11, D:2) a +0 scale mail a +0 hand axe (37, -30, D:2) an adder corpse (skeletalised by now) (38, 1, D:2) a staff of death (41, 1, D:2) a rat corpse (skeletalised by now) (43, -12, D:2) a +0 war axe (46, -23, D:2) a +0 short sword 4 stones a kobold skeleton (46, -21, D:2) a hobgoblin skeleton (49, -39, D:2) a +0 dagger (51, -27, D:2) 4 potions of moonshine Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 0, D:3) a +0 plate armour (3, -33, D:3) a +0 plate armour (3, -2, D:3) a +0 chain mail (11, -38, D:3) 6 poisoned darts (11, -37, D:3) 4 poisoned darts (12, -17, D:3) a +0 spear (13, -19, D:3) a ring of poison resistance (13, 7, D:3) a +0 whip a kobold corpse (skeletalised by now) (19, -37, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -32, D:3) a ball python corpse (skeletalised by now) (26, -17, D:3) a +6 ring of strength (32, -23, D:3) 4 curare-tipped darts (33, -20, D:3) a +0 dagger (37, -34, D:3) a +0 dagger (38, -21, D:3) a potion of moonshine Level 4 of the Dungeon (0, 0, D:4) a +0 sling (10, 10, D:4) a +0 giant spiked club (16, -3, D:4) an iguana skeleton (18, 26, D:4) a hobgoblin corpse (skeletalised by now) (21, 18, D:4) 4 boomerangs (21, 23, D:4) a +0 flail (27, 26, D:4) a +0 short sword (28, -1, D:4) a +0 quarterstaff (28, 35, D:4) a +0 great sword (29, -8, D:4) a +0 dagger 2 stones (30, -9, D:4) a quokka corpse (skeletalised by now) (33, 19, D:4) a staff of earth (34, 32, D:4) a +0 dagger (34, 33, D:4) an amulet of magic regeneration (44, 14, D:4) a +0 dagger (49, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 falchion of holy wrath (6, 1, D:5) a +0 ring mail (6, 6, D:5) a quokka corpse (skeletalised by now) (11, 29, D:5) a +0 flail an orc skeleton (14, 19, D:5) a +0 spear a gnoll skeleton (17, 11, D:5) a +0 halberd a +0 spear a +0 club a +0 leather armour a gnoll skeleton a gnoll skeleton a gnoll skeleton (17, 12, D:5) a +0 whip a gnoll skeleton (21, -7, D:5) a +0 scimitar (21, -5, D:5) a ring of protection from fire (25, 0, D:5) an adder skeleton (31, 0, D:5) a +0 leather armour (38, -1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 5 stones a +0 dagger (0, 21, D:6) a +0 long sword (7, 4, D:6) the ring "Sisihij" {*Corrode rC+ Will+ Str+6 SInv} [ring of strength] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (16, -7, D:6) a +0 ring mail (18, -12, D:6) a +0 scale mail (21, 4, D:6) a +0 giant spiked club an ogre skeleton (31, -29, D:6) 3 stones (34, -4, D:6) a +0 club (35, 13, D:6) a +2 dagger of pain (still there?) a kobold skeleton (still there?) (36, 3, D:6) a +0 dagger a kobold skeleton (37, 3, D:6) a +0 dagger (41, -19, D:6) a potion of brilliance (41, -17, D:6) a scroll of blinking (42, -18, D:6) a scroll of identify (46, -27, D:6) 3 stones (48, -1, D:6) a +0 giant club a +0 giant club (53, 1, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (skeletalised by now) (1, -14, D:7) 8 stones (4, -14, D:7) a +0 ring mail (6, -11, D:7) a +0 longbow (13, -21, D:7) a +0 rapier (15, -14, D:7) a steam dragon skeleton (23, -6, D:7) the orb of Quiet Fog {*Rage, *Slow rElec rN++ Str+4} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). (31, -12, D:7) 5 stones (34, -21, D:7) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (35, -22, D:7) a +0 whip (40, 12, D:7) the +3 chain mail of Past Mistakes {rF++ rCorr Dex-5 SInv} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (42, 10, D:7) 6 atropa-tipped darts (43, -19, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 3, D:8) a +3 flail a +0 robe (1, -1, D:8) a +0 spear (1, 0, D:8) a +3 spear of freezing a +0 robe (2, -1, D:8) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (3, -2, D:8) a +0 spear a gnoll corpse (skeletalised by now) (7, 9, D:8) 6 poisoned darts (13, 13, D:8) a +0 long sword a +0 robe (17, 22, D:8) a +0 whip an orc corpse (skeletalised by now) (17, 31, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 28, D:8) a +0 dagger a +0 leather armour a +0 club an orc corpse (skeletalised by now) (26, 25, D:8) a +0 club (28, 24, D:8) a +0 club (32, 29, D:8) a +0 flail (33, 28, D:8) a +0 dagger a +0 robe an orc skeleton (34, 28, D:8) a +0 hand axe a +0 short sword an orc skeleton (34, 39, D:8) a +0 trident (38, 11, D:8) a +0 spear a gnoll skeleton (40, 10, D:8) a +0 spear (40, 18, D:8) a +2 heavy spear a +0 ring mail a +0 buckler a gnoll skeleton (40, 24, D:8) a +0 whip an orc corpse (skeletalised by now) (40, 25, D:8) a +0 spear (40, 38, D:8) a +0 ring mail (41, 10, D:8) a +2 spear of flaming a +0 ring mail a gnoll corpse (skeletalised by now) (42, 10, D:8) a +0 club a gnoll corpse (skeletalised by now) (42, 26, D:8) a +3 short sword a +0 robe (43, 6, D:8) a wyvern skeleton (43, 48, D:8) a +0 falchion a +0 robe (44, -5, D:8) a +0 chain mail (45, -2, D:8) a +0 club a +0 ring mail (46, 23, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -6, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a howler monkey corpse (skeletalised by now) (13, -32, D:9) a +0 robe (17, -28, D:9) a +0 whip (18, -39, D:9) 5 stones (22, -18, D:9) a +0 short sword (23, -22, D:9) a +0 ring mail (24, -27, D:9) a blade talisman (24, -21, D:9) a +0 robe (24, -20, D:9) a +0 whip a +0 leather armour an orc skeleton (24, -15, D:9) a +0 hand axe a +0 ring mail an orc skeleton (24, -14, D:9) a +0 short sword 8 poisoned darts a kobold skeleton (24, -1, D:9) a yak skeleton (25, -18, D:9) a +0 dagger a kobold skeleton (25, -15, D:9) a +0 dagger a kobold skeleton (26, -27, D:9) a +0 dagger a +0 leather armour (28, -34, D:9) 4 stones (30, -24, D:9) a +0 hand axe a +0 scale mail (34, -50, D:9) 3 stones (34, -46, D:9) a +0 giant club a +0 giant club (40, -27, D:9) a +0 quarterstaff (40, -23, D:9) 5 scrolls of noise (40, -20, D:9) a +0 club (41, -21, D:9) a +0 falchion a +0 leather armour a +0 war axe (41, -13, D:9) a +0 hand axe (41, -4, D:9) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (41, -3, D:9) a +3 spear of venom a +0 ring mail a +0 buckler a +0 spear a gnoll corpse (skeletalised by now) (42, -12, D:9) a +0 club (42, -5, D:9) a +0 whip a gnoll corpse (skeletalised by now) (43, -12, D:9) a +0 mace an orc corpse (skeletalised by now) (43, -5, D:9) a +0 rapier (44, -12, D:9) a +0 halberd a +0 plate armour the ring "Gurheyl" {^Drain rPois rCorr EV+5 Stlth+} [ring of evasion] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. (48, -12, D:9) a +0 leather armour a steam dragon corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (1, -8, D:10) a +0 ring mail (9, 23, D:10) a +0 giant club a +0 giant club (9, 25, D:10) a kobold skeleton (12, 27, D:10) a +0 robe a +0 dagger (16, 16, D:10) 2 stones a +0 shortbow (19, 19, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (34, 21, D:10) a +2 falchion of freezing (unseen) (35, 22, D:10) 20 gold pieces (35, 23, D:10) a +0 phantom mirror (35, 27, D:10) a book of Scorching (35, 38, D:10) a +0 chain mail (37, -6, D:10) 7 stones (39, 19, D:10) 4 poisoned darts (39, 23, D:10) 8 gold pieces (40, 22, D:10) 7 stones (40, 23, D:10) a +0 plate armour 16 gold pieces (42, 23, D:10) 17 gold pieces (42, 24, D:10) 12 gold pieces (47, 1, D:10) a komodo dragon corpse (skeletalised by now) (48, 26, D:10) 7 stones (54, 16, D:10) the +1 whip "Jegeut" {freeze, rPois Str-4 Int+4} rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (54, 17, D:10) a +0 short sword Level 11 of the Dungeon (0, 6, D:11) a basilisk skeleton (8, 7, D:11) a +0 tower shield (13, -27, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (13, -9, D:11) 5 stones (13, -3, D:11) a +0 flail (14, 4, D:11) a swamp drake skeleton (15, 3, D:11) a basilisk skeleton (16, 3, D:11) a komodo dragon skeleton (16, 4, D:11) a wyvern skeleton (17, -37, D:11) the ring of Contention {rElec rN+ Will+} [ring of willpower] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (17, -35, D:11) the amulet of Kirankuazi {-Tele Harm Acrobat rF++ Stlth+} [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (17, -8, D:11) a +0 dagger a +0 robe (19, -37, D:11) the amulet "Rodghoifo" {rPois rC+ rN+ Will+ Regen+} [amulet of regeneration] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (22, -13, D:11) a +0 robe a +0 scimitar 7 stones (26, -32, D:11) a +2 pair of boots (unseen) (26, -30, D:11) a +0 flail (29, -25, D:11) a +0 barding (29, -21, D:11) a +0 robe a +0 dagger an orc skeleton (34, -24, D:11) a manticore skeleton (36, -28, D:11) a +0 troll leather armour a troll skeleton (36, -27, D:11) a +0 orcbow the ring "Finatuh" {rF+ Str+2 Dex+3} [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a centaur skeleton (36, -18, D:11) a komodo dragon skeleton (37, -39, D:11) a +0 flail (38, -25, D:11) a +0 buckler a tengu skeleton (39, -25, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (39, -17, D:11) a +0 ring mail (40, -22, D:11) a manticore skeleton (40, -11, D:11) an acid dragon skeleton (46, -18, D:11) 2 large rocks (55, -34, D:11) a +0 dire flail a troll skeleton (56, -32, D:11) a +0 flail (59, -30, D:11) an amulet of magic regeneration (62, -45, D:11) a yak corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones a +0 flail (5, -28, Lair:1) a bullfrog corpse (skeletalised by now) (7, -29, Lair:1) a yak corpse (skeletalised by now) (12, -9, Lair:1) a water moccasin corpse (skeletalised by now) (17, 12, Lair:1) a cane toad skeleton (20, -32, Lair:1) a yak corpse (skeletalised by now) (24, 11, Lair:1) a +0 short sword (30, -32, Lair:1) a bullfrog corpse (skeletalised by now) (33, 13, Lair:1) a wolf skeleton (34, 13, Lair:1) a wolf skeleton a wolf skeleton a wolf skeleton (38, -11, Lair:1) a blink frog corpse (skeletalised by now) (43, -17, Lair:1) an electric eel skeleton an electric eel skeleton (48, -33, Lair:1) a basilisk corpse (skeletalised by now) (50, 1, Lair:1) 2 stones (52, -18, Lair:1) a basilisk skeleton (55, 11, Lair:1) a +2 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, 0, Lair:2) a +0 robe (18, 21, Lair:2) a bullfrog corpse (27, 3, Lair:2) a stone (30, 8, Lair:2) a stone (30, 10, Lair:2) +0 steam dragon scales (32, 3, Lair:2) a stone (33, 6, Lair:2) a stone (36, -15, Lair:2) a +0 mace (37, -15, Lair:2) a +0 robe (38, 14, Lair:2) a +0 chain mail