Caratheodory Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 30, D:1) a +1 dagger (9, 32, D:1) 4 stones (13, 9, D:1) a ball python corpse (skeletalised by now) (13, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 37, D:1) a bat corpse (skeletalised by now) (18, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 40, D:1) a +0 leather armour (30, 39, D:1) a rat corpse (skeletalised by now) (31, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 43, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (34, 21, D:1) a frilled lizard skeleton (34, 32, D:1) a +0 robe (38, 42, D:1) a quokka corpse (skeletalised by now) (43, 22, D:1) a hobgoblin skeleton (51, -5, D:1) a +0 dagger Level 2 of the Dungeon (6, 5, D:2) a +0 hammer (13, -5, D:2) a +0 dagger 4 stones (15, -2, D:2) the +10 whip "Inaiskuu" {heavy, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3).