Cartwheel Level 1 of the Dungeon (0, 0, D:1) 6 silver javelins (1, -27, D:1) a jackal corpse (skeletalised by now) (2, 7, D:1) 8 stones (10, 4, D:1) a +0 ring mail (18, -28, D:1) a jackal corpse (skeletalised by now) (31, 10, D:1) 2 stones (32, -30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -28, D:1) a +0 dagger 4 stones (39, 3, D:1) a rat corpse (skeletalised by now) (40, 4, D:1) a +0 club a kobold corpse (skeletalised by now) (41, -31, D:1) a rat corpse (skeletalised by now) (41, -28, D:1) 4 stones (42, -24, D:1) 4 stones (47, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip of electrocution 5 stones (8, 5, D:2) a +0 whip (12, 6, D:2) a +0 dagger 5 stones (13, 35, D:2) a +0 dagger of draining (19, 30, D:2) a +0 hand axe (26, 3, D:2) a frilled lizard skeleton (26, 28, D:2) a quokka skeleton (32, 29, D:2) a +0 helmet (34, 31, D:2) 4 atropa-tipped darts (34, 32, D:2) 6 stones (36, 6, D:2) a hobgoblin skeleton (41, 31, D:2) an adder corpse (skeletalised by now) (48, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 5 stones (5, 12, D:3) a +0 dagger (6, -9, D:3) a +0 plate armour (9, 23, D:3) a +0 ring mail (17, 9, D:3) a +0 dagger (18, -3, D:3) a +0 whip (24, 10, D:3) a jackal skeleton (24, 17, D:3) a +0 dagger (31, 26, D:3) a +0 chain mail (32, 22, D:3) an adder skeleton (38, 4, D:3) a rat corpse (skeletalised by now) (38, 14, D:3) a +0 sling a +0 dagger (39, 15, D:3) a jackal corpse (skeletalised by now) (40, 15, D:3) a jackal corpse (skeletalised by now) (42, 16, D:3) 6 stones (54, 20, D:3) a +0 heavy hand axe Level 4 of the Dungeon [Shop] Quts's Book Shop the Opusculum on Terra Firma and the Inferno (700 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Hexes/Fire 3 c - Sticky Flame Fire/Alchemy 4 d - Animate Armour Summoning/Earth 4 e - Ignition Fire 8 a book of Dreams (336 gold) a book of Unlife (588 gold) a book of the Wilderness (532 gold) a book of Cantrips (224 gold) a book of Minor Magic (224 gold) a book of Dangerous Friends (588 gold) a book of Battle (448 gold) the Vellum of Transformed Bringing Forth (504 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Animate Armour Summoning/Earth 4 c - Summon Hydra Summoning 7 (0, 0, D:4) a +0 cloak (2, -13, D:4) 2 stones (6, -1, D:4) a +0 dagger (16, -5, D:4) a +0 long sword (37, 3, D:4) a +4 ring of protection (52, -19, D:4) a scroll of vulnerability (55, 8, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (0, 6, D:5) a +0 short sword an orc corpse (6, 16, D:5) 6 stones (9, -8, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (15, 4, D:5) 9 gold pieces