Cartwheel Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, 6, D:1) a +0 club (7, 17, D:1) a hobgoblin corpse (skeletalised by now) (9, 8, D:1) a rat corpse (skeletalised by now) (14, 10, D:1) a ball python corpse (skeletalised by now) (17, 24, D:1) a +0 robe (19, -23, D:1) a goblin corpse (skeletalised by now) (22, -22, D:1) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (22, -7, D:1) a hobgoblin corpse (26, 25, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 31, D:1) a ball python corpse (skeletalised by now) (41, -1, D:1) a hobgoblin skeleton (41, 14, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (9, 5, D:2) a +0 ring mail (12, -7, D:2) a frilled lizard corpse (16, -5, D:2) the +2 leather armour "Rogog" {+Inv rPois rC+ rN++} +Inv: It lets you turn invisible. rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (19, -5, D:2) a potion of haste (22, -8, D:2) a +0 cloak