Dungeon Crawl Stone Soup version 0.14.0-24-gfb45beb (webtiles) character file. 325 CatPlusPlus the Ruinous (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 22, 2014. Killed by divine providence ... invoked by an orc priest (13 damage) ... on Level 3 of the Dungeon. The game lasted 00:32:03 (3953 turns). CatPlusPlus the Ruinous (Deep Elf Conjurer) Turns: 3953, Time: 00:32:04 HP 0/28 AC 3 Str 6 XL: 5 Next: 44% MP 12/16 EV 13 Int 20 God: Gold 132 SH 0 Dex 15 Spells: 2 memorised, 7 levels left rFire . . . SeeInvis . h - +2 sling rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . e - +0 helmet rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand weapons h - a +2,+2 sling (weapon) Missiles f - 21 sling bullets i - 41 darts (quivered) k - 23 stones m - 4 steel javelins Armour a - a +0 robe (worn) e - a +0 helmet (worn) Magical devices r - a wand of slowing (16) u - a wand of frost (0) Comestibles b - 5 bread rations g - a chunk of quokka flesh q - 2 chunks of orc flesh t - a pear v - a banana Scrolls d - a scroll of fog j - 3 scrolls of identify l - a scroll of immolation Potions n - a potion of might p - a potion of heal wounds {unknown} w - a potion of magic x - a potion of haste {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:2 Jessica Message History Zapping: u - a wand of frost {zapped: 4} Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a chain mail (severely wounded) Nothing appears to happen. The orc priest hits you with a flail. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a flail and wearing a chain mail (severely wounded) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest glows brightly for a moment. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Something smites you! You die... ##...#...# #.# #.###### #..#####.# #.# #......# #....#...# #.# ##)'##..# #>##.#.#.# #.# ##....## #.##...#.# #.# ##......# #.###.##.###.####..♣.♣♣..# #.# #.##...).#..'...⌠.♣..+ #.# #.########..'..♣)⌠...+ #.# #.# #@..#..♣♣.♣..# ####.###.##### #o.###......# ........o..o......# ##....# .........########.# #++# .....##### #.. ###### #### You could see an orc priest. Vanquished Creatures An orc priest (D:3) Natasha (thrice) (D:3) Terence (D:3) 4 adders 4 orcs (D:3) 14 bats 6 goblins 9 hobgoblins 3 jackals (D:3) 4 quokkas A ball python (D:3) 9 giant cockroaches A giant gecko (D:2) 6 giant newts 7 kobolds 4 rats 77 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CatPlusPlus, the Deep Elf Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 311 | D:1 | Learned a level 2 spell: Searing Ray 343 | D:1 | Reached skill level 5 in Conjurations 362 | D:1 | CatPlusPlus: Searing Ray is p cool 798 | D:1 | CatPlusPlus: This is X and then > and then Enter 798 | D:1 | Squiddles: rofl dis 'o' thing is amusing 798 | D:1 | Squiddles: aah 798 | D:1 | CatPlusPlus: See these 3 are probably ID 798 | D:1 | CatPlusPlus: But not necessarily :v 801 | D:1 | Squiddles: naturally 803 | D:1 | CatPlusPlus: And tele scrolls are why you don't read-ID on unexplored levels 803 | D:1 | CatPlusPlus: Because you will die 908 | D:2 | CatPlusPlus: Neat sling 993 | D:2 | Squiddles: +2 on floor 2 is pretty good 995 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1026 | D:2 | Squiddles: have you just leveled Str? 1026 | D:2 | Squiddles: o_O 1026 | D:2 | CatPlusPlus: I'm getting STR bit up for carrying weight 1026 | D:2 | Squiddles: mmm 1076 | D:2 | Squiddles: sounds like a plan 1077 | D:2 | CatPlusPlus: Javelins are best non-launcher throwables 1077 | D:2 | CatPlusPlus: Damage-wise 1077 | D:2 | CatPlusPlus: Steel ones are fucking heavy though 1077 | D:2 | CatPlusPlus: (But more durable and do more damage to evil things) 1077 | D:2 | CatPlusPlus: Scrolls of immo are funny, because they make things explode 1077 | D:2 | Squiddles: what is this "inscribe" option thing btw? 1077 | D:2 | CatPlusPlus: They apply inner flame to everything (I think? Or most things) in LOS, and when you kill those, they explode and might make chain reaction :v 1077 | D:2 | CatPlusPlus: Don't do it without fire resistance 1113 | D:2 | Squiddles: rofl 1113 | D:2 | Squiddles: I need to try these out 1113 | D:2 | CatPlusPlus: Armour gives casting penalties in general 1113 | D:2 | CatPlusPlus: So most casters are usually pretty light on that 1158 | D:2 | CatPlusPlus: Magic Dart is awesome starter spell :v 1200 | D:2 | Noticed Jessica 1201 | D:2 | CatPlusPlus: Aaand this is unique monster 1201 | D:2 | Squiddles: right; the "classic" RPG rules apply 1201 | D:2 | Squiddles: OH, I've seen her once 1201 | D:2 | CatPlusPlus: This is x, then v 1201 | D:2 | Squiddles: she killed me 1201 | D:2 | CatPlusPlus: And here's Crawl 101 1201 | D:2 | CatPlusPlus: Run away 1201 | D:2 | CatPlusPlus: You don't have to kill everything :v 1201 | D:2 | Squiddles: there should be a juicy reward for killing her tho, right :P? 1201 | D:2 | CatPlusPlus: XP mostly 1201 | D:2 | CatPlusPlus: But D:2 is bit early for her 1201 | D:2 | CatPlusPlus: So fuuck that 1211 | D:2 | Squiddles: mmm, I think I met her on either D1 or D2, not sure 1211 | D:2 | CatPlusPlus: And this is travel exclusion 1211 | D:2 | CatPlusPlus: It makes the game not autoexplore into that area, and ask you for confirmation if you step yourself 1237 | D:2 | Squiddles: ah 1237 | D:2 | CatPlusPlus: Noise might still wake her up though, so we'll go the other way 1283 | D:2 | Squiddles: this game seems very polished o_O 1283 | D:2 | CatPlusPlus: Wands are awesom 1283 | D:2 | CatPlusPlus: And you can ID them safely by using them 1283 | D:2 | CatPlusPlus: You only have to remember to aim far away from yourself, because it might be fireball 1298 | D:2 | CatPlusPlus: V evokes items 1324 | D:2 | Squiddles: do you have to re-identify a wand once you expand all its charges and then re-find it? 1324 | D:2 | CatPlusPlus: And this fucker right here is first fast enemy and first naturally poisoning enemy 1324 | D:2 | CatPlusPlus: No 1324 | D:2 | CatPlusPlus: You either drop it or read scroll of recharging 1324 | D:2 | Squiddles: I'm pretty sure I once met a poisoning goblin on D1 who raped me very badly 1324 | D:2 | CatPlusPlus: He probably had a venom weapon 1324 | D:2 | CatPlusPlus: Happens rarely 1324 | D:2 | Squiddles: ouch 1324 | D:2 | CatPlusPlus: New wands you find always have charges hidden, but you only need to ID each type of item once 1324 | D:2 | CatPlusPlus: You can use scroll of ID to see how many charges a wand has, but in general it's not worth it 1324 | D:2 | Squiddles: right 1324 | D:2 | CatPlusPlus: With high enough Evocations skill you will ID charges just by using wands 1324 | D:2 | CatPlusPlus: We'll train Evo later if we survive :v 1324 | D:2 | Squiddles: how long have you been playing this? 1324 | D:2 | CatPlusPlus: On and off for some time 1324 | D:2 | CatPlusPlus: I've only ever won recently 1324 | D:2 | CatPlusPlus: Okay adder 1412 | D:2 | CatPlusPlus: Javelins are disappointing 1412 | D:2 | CatPlusPlus: Low skills suck :v 1507 | D:2 | Squiddles: rofl, that ray spell is awesome 1520 | D:2 | CatPlusPlus: That still only Magic Dart 1660 | D:2 | CatPlusPlus: Once we get BATTLESPHERE 1660 | D:2 | CatPlusPlus: We'll be awesome 1660 | D:2 | CatPlusPlus: And die to hubris 1677 | D:2 | Squiddles: is battlesphere that long-named spell ^^? 1698 | D:2 | CatPlusPlus: Yes 1698 | D:2 | CatPlusPlus: It creates a magic sphere that duplicates your shots 1698 | D:2 | CatPlusPlus: So you basically get double damage output (dunno the exact numbers tho) 1986 | D:2 | Squiddles: I've seen some interested races there; I want to try an octopus at some point 1991 | D:2 | Squiddles: 8 rings sounds fun 2067 | D:2 | CatPlusPlus: They're mostly a challenge race 2071 | D:2 | CatPlusPlus: You don't know how restricted equipment hurts until you play a restricted equipment race :v 2073 | D:3 | Squiddles: hh 2073 | D:3 | CatPlusPlus: So bye D:2 with crappy unique 2083 | D:3 | Noticed Terence 2085 | D:3 | CatPlusPlus: And hi D:3 with crappy unique 2085 | D:3 | CatPlusPlus: He's melee, so he's less bad 2085 | D:3 | Squiddles: do you ever return to kill off unique folks from "lower" floors? 2085 | D:3 | CatPlusPlus: But he also can generate with a distort weapon as I found one some time ago 2085 | D:3 | CatPlusPlus: Distortion is a nasty brand that has a chance of banishing you to the Abyss 2085 | D:3 | CatPlusPlus: Which is death p much 2085 | D:3 | CatPlusPlus: At this level 2085 | D:3 | CatPlusPlus: Sometimes I'll go back, if I want that XP for whatever reason 2085 | D:3 | CatPlusPlus: But mostly eh 2085 | D:3 | CatPlusPlus: But then again I mostly play melee guys, so they get beefy quickly 2085 | D:3 | CatPlusPlus: There are some uniques that aren't worth it ever 2087 | D:3 | Squiddles: yeah I could just faceroll first 4 floors with a gargoyle ftr 2087 | D:3 | CatPlusPlus: So this is Searing Ray 2087 | D:3 | CatPlusPlus: You spend 2MP and then wait 3 turns in the same spot as it repeats itself costing 1MP 2087 | D:3 | CatPlusPlus: It goes through multiple dudes also 2087 | D:3 | CatPlusPlus: It's good 2nd level spell 2091 | D:3 | CatPlusPlus: And that was a bad idea :v 2091 | D:3 | Squiddles: why did he turn into.. a white figure of sorts? 2091 | D:3 | CatPlusPlus: He went invisible 2091 | D:3 | CatPlusPlus: You sometimes see invisible things, when they cast spell that reveal their position, or they just went invis etc 2091 | D:3 | CatPlusPlus: He can one shot us 2091 | D:3 | CatPlusPlus: Fucking uniques 2091 | D:3 | Squiddles: are there legendary / epic items available in the game btw? 2091 | D:3 | CatPlusPlus: There are artefacts 2091 | D:3 | CatPlusPlus: Most are random, but there are also some fixed ones 2091 | D:3 | CatPlusPlus: They're not always better than non-artefact gear 2091 | D:3 | CatPlusPlus: I hope that potion stack is heal wounds 2092 | D:3 | CatPlusPlus: Eh good enough 2095 | D:3 | CatPlusPlus: Fuck uniques 2095 | D:3 | CatPlusPlus: Good escape options are vital 2259 | D:3 | Squiddles: seems like it :D 2274 | D:3 | Reached skill level 6 in Conjurations 2327 | D:3 | CatPlusPlus: I don't want to bail on this floor yet, because we're underleveled as shit 2376 | D:3 | CatPlusPlus: And here's this guy again 2376 | D:3 | CatPlusPlus: That Ray didn't do much :/ 2382 | D:3 | Killed Terence 2382 | D:3 | Squiddles: whoa 2382 | D:3 | Squiddles: nice 2382 | D:3 | Reached XP level 4. HP: 17/24 MP: 3/13 2389 | D:3 | Squiddles: a runed mace; 2390 | D:3 | Squiddles: mmm 2469 | D:3 | CatPlusPlus: Useless for us :v 2474 | D:3 | Squiddles: ewww; you've just eaten human flesh 2482 | D:3 | Noticed Natasha 2483 | D:3 | CatPlusPlus: Unique party 2483 | D:3 | Squiddles: o_O 2483 | D:3 | Squiddles: wtf 2483 | D:3 | CatPlusPlus: Natasha's gimmick is that she's got 3 lives 2489 | D:3 | Killed Natasha 2490 | D:3 | Squiddles: aand youre posioned 2490 | D:3 | CatPlusPlus: She's also a pushover 2490 | D:3 | Squiddles: poisoned* 2490 | D:3 | CatPlusPlus: Unless she gets very lucky 2490 | D:3 | CatPlusPlus: You can see poison damage on the HP bar 2490 | D:3 | CatPlusPlus: We're fine 2490 | D:3 | CatPlusPlus: Also we have curing potion still, which gets rid of bad status effects 2877 | D:3 | Noticed Natasha 2880 | D:3 | CatPlusPlus: And this is why you don't walk :v 2883 | D:3 | Killed Natasha 3116 | D:3 | Reached XP level 5. HP: 24/28 MP: 7/16 3119 | D:3 | Reached skill level 7 in Conjurations 3266 | D:3 | Noticed Natasha 3268 | D:3 | Killed Natasha 3284 | D:3 | Squiddles: blue stuff is rare, green is... uncommon? 3284 | D:3 | CatPlusPlus: Blue stuff is unIDed 3284 | D:3 | Squiddles: oh 3284 | D:3 | CatPlusPlus: Or ego I think, I don't really pay attention that much 3284 | D:3 | CatPlusPlus: Fog is nice because of how LOS works in this game 3284 | D:3 | CatPlusPlus: If you can see the enemy, they can see you 3284 | D:3 | CatPlusPlus: And vice versa 3284 | D:3 | CatPlusPlus: So blocking LOS increases your chance of running away 3284 | D:3 | Squiddles: ah; neat 3284 | D:3 | CatPlusPlus: Or neuters some casters that use smite targetting (i.e. they can hit you as long as they can see you) 3284 | D:3 | CatPlusPlus: Orc priests use smiting and we'll be running into those jerks soon enough :v 3285 | D:3 | CatPlusPlus: Fear is a status that makes things run away from you 3285 | D:3 | CatPlusPlus: It's a nice panic button when you get swarmed 3285 | D:3 | Squiddles: does the background-theme change or is it this dungeon-y all the way trough? 3285 | D:3 | CatPlusPlus: Or you have a strong enemy next to you on a staricase 3285 | D:3 | CatPlusPlus: There are several branches 3285 | D:3 | CatPlusPlus: We might live long enough to see some! 3285 | D:3 | CatPlusPlus: Also stairs: enemies can follow you if they stand next to you on staircase 3285 | D:3 | CatPlusPlus: Also some enemies can trample you and stop you from going up 3285 | D:3 | CatPlusPlus: Stairdancing can be dangerous! :v 3355 | D:3 | CatPlusPlus: Or make some fights easier 3499 | D:3 | CatPlusPlus: Orcs are an enemy that never go away once they start appearing 3527 | D:3 | Squiddles: you're hungry btw ^^ 3528 | D:3 | CatPlusPlus: You're fine until you actually hit Starving 3528 | D:3 | CatPlusPlus: Spells have hunger cost, but we're mostly using Dart right now which is hunger-free 3537 | D:3 | CatPlusPlus: Also I wanted clean chunks :v 3715 | D:3 | CatPlusPlus: And here's a vault 3715 | D:3 | CatPlusPlus: There are bits and pieces of levels that aren't random, but picked from a library of premade stuff 3715 | D:3 | CatPlusPlus: This one has a random altar at the end 3746 | D:3 | Squiddles: ah; I saw a few of these 3758 | D:3 | Squiddles: mine had a "mad god" that sometimes gives you stuff and sometimes does bad stuff to you or whatever the explanation was 3758 | D:3 | CatPlusPlus: I have no idea why these cockroaches are so hard to kill 3758 | D:3 | CatPlusPlus: Well 3758 | D:3 | CatPlusPlus: Cockroaches 3758 | D:3 | Squiddles: (the altar was a marble-carved head) 3758 | D:3 | CatPlusPlus: I guess 3758 | D:3 | CatPlusPlus: Yeah that's Xom 3758 | D:3 | CatPlusPlus: Xom is the best god 3809 | D:3 | Squiddles: for everyone? 3809 | D:3 | CatPlusPlus: No :v 3809 | D:3 | CatPlusPlus: It's fun though! It's RNG to the extreme 3809 | D:3 | CatPlusPlus: There's another RNG god, but slightly more predictable 3809 | D:3 | CatPlusPlus: Nemelex Xobeh, he's card-oriented god 3809 | D:3 | CatPlusPlus: We won't be using cards this time 3815 | D:3 | Squiddles: mmm; there's also a race I reckon that can't choose a god - Demigod maybe? IIRC 3816 | D:3 | Found a shattered altar of Ashenzari. 3819 | D:3 | CatPlusPlus: Yup 3819 | D:3 | CatPlusPlus: Also challenge race, because god is a major part of a build 3819 | D:3 | CatPlusPlus: Ashenzari is pretty great 3819 | D:3 | CatPlusPlus: He boosts your skills for wearing cursed equipment 3819 | D:3 | Squiddles: hahaah 3819 | D:3 | Squiddles: that sounds fun 3819 | D:3 | CatPlusPlus: And also IDs items and gives you clarity and see invisible 3819 | D:3 | CatPlusPlus: And scrying, which lets you see through walls 3819 | D:3 | Squiddles: that doesn't seem useful 3819 | D:3 | CatPlusPlus: It's one of the best gods for anyone 3819 | D:3 | Squiddles: (scrying) 3819 | D:3 | CatPlusPlus: Knowing what's behind the corner before it gets a jump on you is a huuuge benefit 3819 | D:3 | CatPlusPlus: Also those skill boosts are very non-trivial 3819 | D:3 | CatPlusPlus: Maybe I'll switch if I survive long enough with Vehu :v 3856 | D:3 | Squiddles: cursed items aren't necessarily bad, right? you just can't un-equip them 3858 | D:3 | CatPlusPlus: Yes 3858 | D:3 | CatPlusPlus: Ash modifies how remove curse scrolls work, letting you pick which items you want to uncurse 3858 | D:3 | CatPlusPlus: And you can sacrifice those scrolls to get scrolls of cursing 3858 | D:3 | CatPlusPlus: So you can change your equipment just fine, and Ash doesn't mind uncursing things 3858 | D:3 | CatPlusPlus: You just gain piety a lot faster when exploring while bound 3912 | D:3 | Squiddles: bound by / to what? 3912 | D:3 | CatPlusPlus: Cursed items 3912 | D:3 | Squiddles: ah; no way 3912 | D:3 | Squiddles: for any god? 3912 | D:3 | CatPlusPlus: No, it's Ashenzari's thing 3912 | D:3 | Squiddles: ah, alrighty 3912 | D:3 | CatPlusPlus: It's really awesome god 3927 | D:3 | CatPlusPlus: And here's the smiting jerk 3933 | D:3 | CatPlusPlus: Two smiting jerks in LOS is Bad News (tm) 3945 | D:3 | Squiddles: yup 3945 | D:3 | Squiddles: ^^ 3953 | D:3 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 1 | || 1 Throw: Javelin | 1 | || 1 Cast: Magic Dart | 93 | 84 || 177 Searing Ray | 2 | 3 || 5 Evoke: Wand | 1 | 4 || 5 Use: Scroll | 6 | 2 || 8 Potion | 1 | 2 || 3