Dungeon Crawl Stone Soup version 0.24-a0-434-gd57e52fea8 (webtiles) character file. Game seed: 6165429548026354056 9 Cavalorn the Vexing (level 2, 20/21 HPs) Began as a Demonspawn Arcane Marksman on June 16, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (427 turns). Cavalorn the Vexing (Demonspawn Arcane Marksman) Turns: 427, Time: 00:00:15 Health: 20/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 24 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 11 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.0 Slings + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A hobgoblin is nearby! Firing (i - inventory) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you with a +0 club. A hobgoblin is nearby! Firing (i - inventory) d - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Your Slings skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####....# ≈≈ #........# ....####.....#..## .................. ######.##......# ####.....##.####.## . ...'.....##)#..... .. .###.....##)#.##.##.# .##########.#.##@(.(#.. .......................> ......#####.#.##.##..... ......# #.#.##.# .(.. ......# #....!.. .#( ......# ######### # ......# ......# ####### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cavalorn the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 426 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 426 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 427 | D:1 | Quit the game Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, chequers_serial_rivers_small_3 Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.9 Spellcasting | | 1.0 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hunting sling || 20 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------