CaveBear Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -44, D:1) a +0 dagger (4, -12, D:1) a +0 whip 5 stones (5, -8, D:1) a +0 club a goblin skeleton (10, -29, D:1) a +0 short sword 5 stones (11, -39, D:1) 6 stones (11, -28, D:1) a +0 dagger a quokka skeleton (15, -41, D:1) a +0 whip (16, -17, D:1) 3 poisoned darts (27, -45, D:1) a +0 club (30, -32, D:1) a +0 club (31, -44, D:1) a stone (31, -33, D:1) a hobgoblin skeleton (32, -33, D:1) a +0 club a goblin skeleton (39, -52, D:1) a +0 dagger a kobold skeleton (43, -48, D:1) 5 stones (44, -53, D:1) a bat skeleton (44, -8, D:1) a +0 mace (45, -55, D:1) a +0 dagger (45, -20, D:1) a +0 club Level 2 of the Dungeon [Shop] Hyjei's Jewellery Shoppe a +6 ring of intelligence (468 gold) an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) a flux talisman (325 gold) an amulet of magic regeneration (390 gold) an amulet of reflection (390 gold) [Shop] Kof Hyg's Armour Emporium a +0 chain mail (54 gold) a +0 robe (8 gold) the +3 leather armour "Tagerut" {rF+ Str+2} (422 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. a +0 pair of boots (54 gold) the +5 steam dragon scales of Mywesa {Int+3 Dex+4 SInv} (1090 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a +3 leather armour of cold resistance (288 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) the +2 pair of boots of the Trees {Harm *Corrode rElec Int+2 Dex+4} (426 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. a +2 pair of gloves of infusion (258 gold) (0, 0, D:2) a +0 sling (4, -12, D:2) a rat corpse (skeletalised by now) (11, -16, D:2) an adder skeleton (12, 22, D:2) 3 atropa-tipped darts (15, -12, D:2) 3 stones (16, 2, D:2) a +0 flail (25, 18, D:2) a ball python skeleton (29, -20, D:2) a bat corpse (skeletalised by now) (39, -9, D:2) the +2 leather armour of Gravitas {Harm} Harm: It increases damage dealt and taken. Level 3 of the Dungeon (0, 0, D:3) the +4 flail "Mutriss" {drain, Fly rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. (3, -5, D:3) a +0 mace (16, -37, D:3) a quokka corpse (skeletalised by now) (22, -8, D:3) 5 stones (23, -40, D:3) a +0 ring mail (25, -27, D:3) a +0 club (25, -14, D:3) a +0 robe (27, -32, D:3) a ball python skeleton (30, -2, D:3) an adder skeleton (37, -10, D:3) a +0 scale mail (47, -35, D:3) a +0 leather armour (49, -42, D:3) a +0 short sword 3 stones a +0 chain mail a kobold corpse (skeletalised by now) (50, -25, D:3) 4 poisoned darts (51, -35, D:3) a +0 flail (53, -2, D:3) 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 mace (still there?) a +1 leather armour of positive energy (still there?)