CcS Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-3, 2, D:1) 16 stones (1, 5, D:1) a +0 short sword (2, 6, D:1) a +0 dagger (16, 14, D:1) a +0 club (34, 15, D:1) a +0 short sword 4 stones (-18, 21, D:1) a +0 scale mail (-9, 28, D:1) a stone (-9, 30, D:1) a stone (-9, 31, D:1) a stone (-9, 32, D:1) a stone (16, 34, D:1) 23 stones (25, 34, D:1) 16 bolts (42, 36, D:1) a +0 dagger (2, 43, D:1) 21 stones (-15, 44, D:1) 14 poisoned needles (-11, 54, D:1) a +0 dagger (30, 54, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 stones (0, 2, D:2) a +0 spear (2, 7, D:2) a +0 whip (-9, 8, D:2) a +0 whip (-25, 9, D:2) a cursed -3 short sword (-24, 9, D:2) a +0 dagger (-33, 11, D:2) a +0 club (14, 13, D:2) a +0 club (15, 13, D:2) a cursed +0 dagger (-1, 16, D:2) 21 sling bullets (-10, 20, D:2) 19 stones (-34, 23, D:2) a +0 whip (-22, 26, D:2) 23 arrows (-21, 26, D:2) a +0 club (7, 28, D:2) a +0 long sword (1, 29, D:2) 17 arrows (13, 33, D:2) a +1 dagger of venom (22, 36, D:2) a +0 dagger (13, 37, D:2) 7 tomahawks (0, 41, D:2) a +0 club (1, 41, D:2) a +0 club (2, 41, D:2) a +0 hand axe (2, 42, D:2) a +0 club (-1, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (14, 1, D:3) a tomahawk (11, 2, D:3) a +0 falchion (12, 2, D:3) a +0 club (13, 2, D:3) 3 tomahawks (14, 2, D:3) a tomahawk (12, 3, D:3) a +0 club (0, 7, D:3) 23 stones (3, 7, D:3) a +0 mace a +0 leather armour (19, 7, D:3) 8 stones (30, 9, D:3) a +0 falchion (29, 10, D:3) a +0 dagger a +0 hand axe a +0 scale mail a cursed +0 scale mail (33, 11, D:3) a +0 leather armour (-6, 16, D:3) a +0 dagger (15, 17, D:3) a +2 mace of protection (-4, 23, D:3) a +0 dagger (-3, 27, D:3) a +0 robe (-13, 29, D:3) a +4 quarterstaff of chaos (22, 29, D:3) a +0 short sword (-16, 30, D:3) a +0 hammer (22, 45, D:3) a +0 leather armour a +0 dagger a +0 robe a +0 flail (27, 53, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 ring mail (-1, 1, D:4) a +0 flail a +0 dagger a +0 scale mail (-10, 2, D:4) a +0 club (5, 3, D:4) a +0 rapier a +0 leather armour (-8, 8, D:4) a +0 club (22, 12, D:4) a +0 ring mail (23, 12, D:4) 2 tomahawks a +0 leather armour (23, 13, D:4) 4 javelins (25, 14, D:4) a +0 dagger a +0 robe (27, 14, D:4) a +0 flail a +0 chain mail (28, 14, D:4) a +0 leather armour a +0 hand axe (29, 15, D:4) a +0 hand axe (still there?) a +0 leather armour (still there?) (29, 17, D:4) a +0 shield 2 stones (-23, 19, D:4) a +0 club a +0 spear (35, 23, D:4) a +0 dagger of venom a +0 club (37, 23, D:4) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 animal skin a +0 club (10, 25, D:4) a +0 dagger (15, 25, D:4) a +0 club (-16, 27, D:4) 8 stones (13, 31, D:4) a +0 giant spiked club (34, 35, D:4) a +0 shield (-2, 38, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) 28 stones (-10, 1, D:5) an arrow (-9, 2, D:5) an arrow (-9, 4, D:5) a +0 shortbow 22 arrows (-19, 10, D:5) a +3 shortbow of freezing an arrow (-19, 12, D:5) 2 arrows (-20, 13, D:5) an arrow (-20, 14, D:5) an arrow (-21, 15, D:5) 2 arrows (-22, 16, D:5) an arrow (-21, 16, D:5) a +0 robe (37, 20, D:5) a +0 dagger (-16, 33, D:5) the +8 short sword "Stos" {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (-1, 35, D:5) 6 stones (8, 35, D:5) a +0 dagger (18, 35, D:5) 24 stones (43, 35, D:5) a +0 plate armour (44, 35, D:5) a +0 whip (-8, 40, D:5) a +0 pair of gloves (23, 46, D:5) a cursed -3 dagger (39, 53, D:5) a +0 ring mail a +0 morningstar (40, 53, D:5) a +0 giant club (12, 54, D:5) a +0 mace (38, 55, D:5) a +0 dagger a +0 ring mail a +0 whip (39, 55, D:5) a +0 robe a +0 dagger (40, 55, D:5) the cursed -4 robe of the Accordion {rElec rF- rN+ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. Level 6 of the Dungeon [Shop] Kleen's General Store a plain deck of changes (210 gold) 23 stones (34 gold) a cursed -3 ring of evasion (30 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (630 gold) It affects your magic capacity (+5). It increases your rate of regeneration. a potion of poison (15 gold) a potion of brilliance (60 gold) a bread ration (75 gold) a +0 dagger (30 gold) a wand of slowing (32) (382 gold) 12 bolts of flame (90 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) 16 bolts of penetration (144 gold) (-24, 5, D:6) a +0 whip (-26, 12, D:6) a +0 club (-23, 13, D:6) 26 arrows (-13, 23, D:6) 16 stones (-2, 26, D:6) a +0 robe a +0 dagger (0, 27, D:6) a +0 chain mail a +0 war axe a +0 flail a +0 ring mail (-1, 29, D:6) a +0 mace a cursed -3 short sword a +0 chain mail (-10, 34, D:6) a +0 shortbow 17 arrows (0, 34, D:6) a +0 short sword (-1, 35, D:6) 4 stones (0, 35, D:6) 5 stones (-1, 36, D:6) a +0 club (0, 36, D:6) a +4 dagger 2 stones (3, 39, D:6) a +0 short sword a +0 scale mail Level 7 of the Dungeon [Shop] Unealassel's Antique Armour Shoppe a +0 chain mail (139 gold) the cursed +0 leather armour "Claes" {rPois SInv} (217 gold) It protects you from poison. It enhances your eyesight. It has a curse placed upon it. a +0 leather armour of cold resistance (62 gold) a +0 robe (21 gold) a +3 leather armour of cold resistance (62 gold) a +0 buckler (139 gold) a +1 pair of boots of running (139 gold) a +0 pair of gloves (139 gold) the +0 plate armour "Geptoj Onis" {rN+} (868 gold) It protects you from negative energy. a +2 scale mail of poison resistance (124 gold) (0, 0, D:7) a +0 short sword (-41, 8, D:7) 20 stones (-14, 9, D:7) a stone (-12, 9, D:7) 19 stones (-19, 11, D:7) 19 sling bullets (-18, 11, D:7) a +0 ring mail (-17, 11, D:7) a +0 club a stone (0, 13, D:7) a +0 leather armour (-15, 14, D:7) 14 stones (-22, 20, D:7) 17 bolts (-13, 25, D:7) 14 stones (-3, 30, D:7) a +0 dagger (0, 31, D:7) a cursed +0 leather armour (1, 33, D:7) a +0 dagger (-14, 34, D:7) a cursed +0 short sword (-15, 35, D:7) a stone Level 8 of the Dungeon [Shop] Gruegong's Food Emporium (Shop contents are unknown) [Shop] Marasaaw's Weapon Shoppe a +0 trident (45 gold) a +2 rapier of holy wrath (249 gold) a +0 quarterstaff (52 gold) 20 arrows (52 gold) a +1 hand crossbow of flaming (172 gold) 15 stones (19 gold) a +2 mace of protection (202 gold) a +2 hunting sling of flaming (191 gold) a +0 dire flail (52 gold) a +0 trident (45 gold) a +0 lajatang (195 gold) 20 poisoned needles (104 gold) 2 large rocks (18 gold) 14 stones (18 gold) [Shop] Phumakhla's Distillery a potion of restore abilities (60 gold) a potion of ambrosia (96 gold) 2 potions of resistance (240 gold) a potion of haste (120 gold) a potion of agility (48 gold) a potion of might (48 gold) 2 potions of ambrosia (192 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) [Shop] Lejeorit's Antique Weapon Shop (Shop contents are unknown) (0, 0, D:8) 9 arrows (10, 0, D:8) a +0 club (5, 2, D:8) a +0 club (39, 7, D:8) a -2 spear (32, 12, D:8) 22 stones (36, 13, D:8) 23 arrows (40, 13, D:8) a +0 hand axe a +0 animal skin a potion of poison (31, 30, D:8) a +0 robe a +0 dagger (19, 40, D:8) 8 sling bullets (20, 40, D:8) a +0 leather armour a +0 hunting sling a +0 quarterstaff (21, 40, D:8) a cursed -2 giant club a +0 giant spiked club (23, 40, D:8) a sling bullet (20, 46, D:8) a sling bullet (20, 47, D:8) a sling bullet (21, 47, D:8) 8 sling bullets (22, 48, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail (unseen) (-5, 14, D:9) a +0 dagger a +0 robe (-21, 17, D:9) a +0 leather armour (-12, 20, D:9) 17 sling bullets (-2, 36, D:9) a cursed -1 giant club (-2, 51, D:9) 17 poisoned needles the Ecumenical Temple