CcS Level 1 of the Dungeon (19, 5, D:1) a cursed -2 club (23, 9, D:1) a +0 ring mail (-1, 12, D:1) 12 exploding sling bullets (23, 12, D:1) a +0 club (4, 17, D:1) a +0 club (13, 24, D:1) 16 stones (37, 24, D:1) a +0 whip (11, 25, D:1) a +0 chain mail (40, 25, D:1) 11 poisoned needles (45, 32, D:1) a +0 ring mail (32, 44, D:1) a +0 robe (31, 46, D:1) a +0 club (31, 47, D:1) a +0 dagger (-2, 51, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-23, 5, D:2) 13 poisoned sling bullets (-5, 12, D:2) a +0 dagger (-17, 21, D:2) 11 stones (-57, 33, D:2) a +0 club (-35, 34, D:2) 17 stones (-47, 37, D:2) a throwing net (-50, 38, D:2) 21 bolts (-56, 40, D:2) a +0 dagger (-50, 42, D:2) a +0 ring mail (-62, 43, D:2) a cursed -2 mace (-11, 44, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (23, 9, D:3) a +0 dagger (1, 11, D:3) a scroll of magic mapping (23, 19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (-8, 4, D:4) 15 stones (5, 5, D:4) 20 stones (12, 6, D:4) the +8 short sword "Thing" {flame, *Rage Noisy rN+ MR+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. It may make you go berserk in combat. (-6, 11, D:4) a stone (-11, 14, D:4) a stone a kobold corpse (13, 14, D:4) 13 gold pieces (13, 16, D:4) a +0 club (13, 18, D:4) a +0 club a kobold corpse (-6, 21, D:4) a giant mite corpse (-5, 21, D:4) 17 arrows