Dungeon Crawl Stone Soup version 0.16.1-29-g3e760ad (webtiles) character file. 3 CcS the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on June 9, 2015. Slain by a giant gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (165 turns). CcS the Grave Robber (Vine Stalker Necromancer) Turns: 165, Time: 00:00:17 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 15 God: Gold: 50 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of remove curse {unknown} g - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Books b - a book of Necromancy Comestibles c - 2 bread rations {@e1} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 1.0 Unarmed Combat - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, CcS the Vine Stalker Necromancer. Will you prevail where others failed? Will you get the Orb of Zot? Found a scroll labeled GHOUTE GROAXYV. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You now have 13 gold pieces. Found a stone staircase leading down. d - a lumpy amethyst potion You now have 27 gold pieces (gained 14). e - a scroll labeled EGI SUDUUR A giant gecko comes into view. A giant gecko is nearby! Aim: a giant gecko (clinging, resting, chance 83%) The giant gecko convulses in agony! You take 1 damage, and have 8/9 hp. You now have 2/3 mp. Aim: a giant gecko (lightly wounded, clinging, chance 83%) The giant gecko convulses in agony! You take 1 damage, and have 7/9 hp. You now have 1/3 mp. Aim: a giant gecko (almost dead, clinging, chance 83%) The giant gecko convulses in agony! You kill the giant gecko! You take 1 damage, and have 6/9 hp. You now have 0/3 mp. f - a scroll labeled GHOUTE GROAXYV Health restored: 9 You regained 2 mp, and now have 2/3 mp. A goblin comes into view. It is wielding a dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a dagger (chance 83%) The goblin convulses in agony! You kill the goblin! You take 1 damage, and have 8/9 hp. You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Health restored: 9 A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat twitches its whiskers. Aim: a rat (chance 83%) The rat convulses in agony! You kill the rat! Your Unarmed Combat skill increases to level 1! You take 1 damage, and have 8/9 hp. You see here a rat corpse. You now have 50 gold pieces (gained 23). c - 2 bread rations {@e1} (gained 1) g - a scroll labeled VUTHOU XIUNK Health restored: 9; MP restored: 3 A giant gecko comes into view. Found a stone staircase leading down. A giant gecko is nearby! A giant gecko is nearby! A giant gecko is nearby! Aim: a giant gecko (clinging, chance 83%) The giant gecko convulses in agony! You take 1 damage, and have 8/9 hp. You now have 2/3 mp. You closely miss the giant gecko. The giant gecko bites you. You now have 1/3 mp. You closely miss the giant gecko. Your bite misses the giant gecko. The giant gecko bites you. You take 3 damage, and have 5/9 hp. MASSIVE DAMAGE!! Aim: a giant gecko (moderately wounded, chance 83%) The giant gecko convulses in agony! The giant gecko bites you. Ouch! That really hurt! You die... .........(. ....... ............. ........ #........... ......... #....#....# #......... #.........# #.......... ###...$.....# #.......... ..........>.# #.......... #.......l...# #.......... #.##.###@######...≈≈≈.≈≈≈ # #.##......≈≈.....≈ #.###.##.#...≈≈..8.... #.........#.≈≈........ .....#.....##.≈......... #### #(.##..#.≈..♣.....8 #.#.....#..≈≈..8.<..♣ #.#..#..#...≈≈..♣.... #.......#.#..≈≈...♣.≈ You could see a giant gecko. Vanquished Creatures A giant gecko (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS, the Vine Stalker Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 123 | D:1 | Reached skill level 1 in Unarmed Combat 165 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 7 Vault maps used: D:1: moated_graveyard_arrival, minmay_ruptured Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 19.0 | 42.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 19.0 | 42.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------