Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. 22 CcS the Caller (level 2, -1/13 HPs) Began as a Vine Stalker Summoner on June 20, 2015. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (960 turns). CcS the Caller (Vine Stalker Summoner) Turns: 960, Time: 00:02:15 Health: -1/13 AC: 2 Str: 10 XL: 2 Next: 91% Magic: 0/6 EV: 12 Int: 15 God: Gold: 42 SH: 0 Dex: 14 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . l - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand weapons d - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) l - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) k - a +0 pair of boots (You found it on level 1 of the Dungeon) Jewellery h - a +3 ring of protection {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} i - 2 scrolls of remove curse {unknown} n - 3 scrolls of fog {unknown} Potions f - 2 potions of curing {unknown} g - a potion of invisibility {unknown} j - a potion of ambrosia {!q} m - a potion of heal wounds {unknown} o - a potion of resistance {unknown} p - a potion of magic {unknown} Books b - a book of Callings Comestibles c - a bread ration {@e1} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... b - Call Imp Summ ###..... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You now have 1/6 mp. Your crimson imp blinks! You swap places. Your shadow imp disappears in a puff of smoke! You start resting. Your crimson imp disappears in a puff of smoke! x2 You feel a little less agile now. Health restored: 13 You regained 3 mp, and now have 4/6 mp. You start resting. MP restored: 6 There is a stone staircase leading down here. You climb downwards. A giant cockroach comes into view. The giant cockroach moves out of view. The hobgoblin hits you. There is a stone staircase leading up here. You take 2 damage, and have 11/13 hp. Unknown command. There are monsters nearby! A beastly little devil appears in a puff of flame. The hobgoblin barely misses you. The kobold hits you. You take 2 damage, and have 9/13 hp. You now have 4/6 mp. A beastly little devil appears in a puff of flame. The hobgoblin misses you. The kobold hits you. Your crimson imp blinks! You take 2 damage, and have 7/13 hp. You now have 2/6 mp. Unknown command. A beastly little devil appears in a puff of frigid air. The hobgoblin barely misses you. The kobold hits you. Your crimson imp blinks! You take 2 damage, and have 5/13 hp. You now have 0/6 mp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Your crimson imp barely misses the hobgoblin. You hit the kobold but do no damage. You bite the kobold. You drain its power. You feel invigorated. Your crimson imp misses the kobold. The hobgoblin closely misses you. Your crimson imp hits the hobgoblin. The kobold barely misses you. You regained 2 mp, and now have 2/6 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. Your bite misses the kobold. Your crimson imp misses the kobold. The hobgoblin barely misses you. The kobold hits you. Your crimson imp misses the hobgoblin. You take 2 damage, and have 4/13 hp. You closely miss the kobold. You bite the kobold, but do no damage. Your crimson imp hits the kobold but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! The kobold barely misses you. You take 3 damage, and have 1/13 hp. MASSIVE DAMAGE!! You now have 0/6 mp. Your crimson imp closely misses the kobold. Your white imp hits the kobold. The kobold dies! Your white imp hits the hobgoblin. Your white imp freezes the hobgoblin. The hobgoblin dies! Your crimson imp blinks! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Aim: a ball python (resting) Attack! You hear a shout! A hobgoblin comes into view. The ball python bites your white imp. The ball python barely misses your white imp. Your crimson imp hits the ball python. The hobgoblin moves out of view. Your white imp barely misses the ball python. The ball python bites your white imp but does no damage. The ball python grabs your white imp. The ball python constricts your white imp. Your crimson imp hits the ball python. Your white imp barely misses the ball python. The ball python bites your crimson imp but does no damage. The ball python constricts your white imp. The ball python releases its grip on your white imp. Your white imp hits the ball python. The ball python dies! An adder comes into view. You don't have enough magic to cast that spell. Your white imp barely misses the hobgoblin. Your crimson imp blinks! The adder closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the hobgoblin. Your white imp gestures at the hobgoblin. The puff of frost hits the hobgoblin. Your bat barely misses the hobgoblin. The adder bites you. You die... #.......#. ##........ .........# . #...?...# . #.......#.# #....5..#.###### #####r#<...$...[ #S55.####### #@g#....... ##.b.##### ##.## .# .# .# .. ## You could see an adder, a hobgoblin, 2 friendly crimson imps, a friendly white imp, a friendly bat and a friendly rat. Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:1) A giant gecko (D:1) A ball python (D:2) A goblin (D:1) 2 hobgoblins A giant newt (D:1) 2 kobolds 9 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS, the Vine Stalker Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 10/13 MP: 1/5 195 | D:1 | Learned a level 2 spell: Call Imp 839 | D:1 | HP: 3/13 [adder (3)] 844 | D:1 | HP: 2/13 [poisoned by an adder] 852 | D:1 | HP: 2/13 [poisoned by an adder] 943 | D:2 | HP: 1/13 [hobgoblin (3)] 959 | D:2 | HP: 3/13 [hobgoblin (2)] 960 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Club || 32 Dagger || 8 Cast: Summon Small Mamm || 10 Call Imp || 11 Use: Potion || 2 Vault maps used: D:1: saegor_arrival_simple_e D:2: lemuel_round_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 4.0 | 11.6 | 164.5 Dungeon | 100.0 | 100.0 | 0.3 | 4.0 | 11.6 | 164.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------