Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. 8 CcS the Gusty (level 2, -2/15 HPs) Began as a Tengu Air Elementalist on June 25, 2015. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (647 turns). CcS the Gusty (Tengu Air Elementalist) Turns: 647, Time: 00:01:39 Health: -2/15 AC: 2 Str: 8 XL: 2 Next: 8% Magic: 1/5 EV: 12 Int: 15 God: Gold: 49 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Clarity . f - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand weapons a - a +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 short sword (You found it on level 1 of the Dungeon) Missiles m - 43 stones (quivered) Armour f - a +0 robe (worn) Jewellery e - a +5 ring of evasion {unknown} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of teleportation {unknown} i - 3 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} n - a scroll of noise {unknown} Books h - a book of Air Comestibles c - a bread ration {@e1} d - a beef jerky k - a meat ration {@e2} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.8 Conjurations - Level 4.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. l - 2 chunks of flesh {@w0} (gained 1) Things that are here: a club; a hobgoblin skeleton You now have 49 gold pieces (gained 7). Found a stone staircase leading down. You regained 2 mp, and now have 3/5 mp. m - 29 stones m - 47 stones (gained 18) There is an escape hatch in the floor here. There is an escape hatch in the floor here. n - a scroll labeled FIBOPSIVIGH MP restored: 5 You see here a plate armour. A bat comes into view. A bat is nearby! Unknown command. a - a +0 hunting sling (weapon) Aim: a bat You shoot a stone. The stone misses the bat. The bat hits you but does no damage. The bat closely misses you. Aim: a bat You shoot a stone. The stone closely misses the bat. The bat barely misses you. The bat hits you but does no damage. Some of the chunks of flesh in your inventory have rotted away. Aim: a bat You shoot a stone. The stone hits the bat. You kill the bat! Unknown command. b - a +0 short sword (weapon) No target in view! No target in view! m - 45 stones (gained 1) m - 47 stones (gained 2) You see here a scale mail. All of the chunks of flesh in your inventory have rotted away. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. A worm comes into view. There is a stone staircase leading up here. Unknown command. A worm is nearby! Aim: a worm (resting) The zap hits the worm. You now have 4/5 mp. Aim: a worm (lightly wounded) The zap hits the worm. You now have 3/5 mp. Aim: a worm (lightly wounded) The zap hits the worm. You now have 2/5 mp. Aim: a worm (lightly wounded) The zap hits the worm. You now have 1/5 mp. Aim: a worm (moderately wounded) The zap hits the worm. You now have 0/5 mp. Found a stone staircase leading down. The worm bites you. You take 2 damage, and have 13/15 hp. Aim: a worm (moderately wounded) Okay, then. a - a +0 hunting sling (weapon) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm but does no damage. Aim: a worm (moderately wounded) You shoot a stone. The stone completely misses the worm. Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. Aim: a worm (heavily wounded) The zap hits the worm. The worm bites you. You take 1 damage, and have 13/15 hp. You now have 3/5 mp. Aim: a worm (heavily wounded) The zap hits the worm. You now have 2/5 mp. Aim: a worm (severely wounded) The zap hits the worm. The worm misses you. You now have 1/5 mp. Aim: a worm (severely wounded) The zap misses the worm. You now have 0/5 mp. You don't have enough magic to cast that spell. The worm bites you. You take 6 damage, and have 7/15 hp. MASSIVE DAMAGE!! The worm bites you! Ouch! That really hurt! You die... #....# #....# #######....# #..........# .## ##.........####....# ##..#..<........# #...........###.# ###.(......(..# #######@#...###..## #.....w......>.... #.######..#....## .......... ##......... ###...... ..... .... ... You could see a worm. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 3 giant cockroaches (D:1) A giant newt (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS, the Tengu Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 186 | D:1 | Reached skill level 2 in Conjurations 334 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 647 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Short sword || 3 Fire: Hunting sling || 7 Cast: Shock || 20 Vault maps used: D:1: dpeg_arrival_concentric_ovals, minmay_fountain_box D:2: lightli_corner_chamber Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 0.0 | 15.4 | 91.0 Dungeon | 100.0 | 100.0 | 0.5 | 0.0 | 15.4 | 91.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------