Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 149 CcS the Slinger (level 5, -2/34 HPs) Began as a Halfling Hunter on July 18, 2015. Slain by a wight ... wielding a +0 halberd (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:06 (3084 turns). CcS the Slinger (Halfling Hunter) Turns: 3084, Time: 00:06:06 Health: -2/34 AC: 5 Str: 12 XL: 5 Next: 57% Magic: 5/5 EV: 14 Int: 10 God: Gold: 78 SH: 0 Dex: 18 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . b - +1 hunting sling rCold . . . Clarity . d - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . o - +1 pair of boots MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: agile 1, mutation resistance 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand weapons a - a +0 short sword b - a +1 hunting sling (weapon) Missiles c - 17 sling bullets g - 58 stones (quivered) Armour d - a +0 leather armour (worn) o - a +1 pair of boots (worn) (You found it on level 3 of the Dungeon) Scrolls e - 4 scrolls of identify {unknown} h - a scroll of fog {unknown} k - a scroll of immolation {unknown} l - a scroll of enchant armour {unknown} n - a scroll of noise {unknown} p - a scroll of blinking {unknown} Books m - a Necronomicon {highlevel, unknown} (You found it on level 2 of the Dungeon) Comestibles f - a bread ration {@e1} i - 2 meat rations {@e2} r - a slice of pizza Skills: - Level 1.7 Fighting + Level 9.3 Slings - Level 2.1 Dodging - Level 1.1 Stealth You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Xom Annotations: D:3 fneyf's ghost, average SpEn Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. You are agile. (Dex +2) Message History No target in view! g - 70 stones (gained 1) You see here a short sword. There is a stone staircase leading down here. You climb downwards. Level annotation: fneyf's ghost, average SpEn There is a stone staircase leading up here. Health restored: 34 There is a stone staircase leading down here. You climb downwards. A quokka comes into view. Found a scroll labeled XUAFIPHOESCH. Found an escape hatch in the floor. Found two stone staircases leading down and a stone staircase leading up. There is a stone staircase leading up here. Aim: a quokka (resting) You shoot a stone. The stone hits the quokka. Aim: a quokka (severely wounded) You shoot a stone. The stone hits the quokka. You kill the quokka! No target in view! A wight comes into view. It is wielding a hand axe. Things that are here: a stone; a scroll labeled XUAFIPHOESCH There isn't anything here! Things that are here: a stone; a scroll labeled XUAFIPHOESCH There isn't anything to butcher here. Okay, then. Unknown command. Aim: a wight, wielding a hand axe and wearing a robe You shoot a stone. The stone hits the wight. Aim: a wight, wielding a hand axe and wearing a robe (heavily damaged) You shoot a stone. The stone hits the wight but does no damage. Aim: a wight, wielding a hand axe and wearing a robe (heavily damaged) You shoot a stone. The stone hits the wight but does no damage. Aim: a wight, wielding a hand axe and wearing a robe (heavily damaged) You shoot a stone. The stone hits the wight but does no damage. Aim: a wight, wielding a hand axe and wearing a robe (heavily damaged) You shoot a stone. The stone hits the wight. The wight barely misses you. Aim: a wight, wielding a hand axe and wearing a robe (severely damaged) You shoot a stone. The stone hits the wight. You destroy the wight! Your Slings skill increases to level 9! No target in view! No target in view! No target in view! g - 64 stones (gained 2) Things that are here: a hand axe; a robe g - 65 stones (gained 1); h - a scroll labeled XUAFIPHOESCH Things that are here: a hand axe; a robe g - 66 stones (gained 1) g - 67 stones (gained 1) There is an escape hatch in the floor here. g - 68 stones (gained 1) A wight comes into view. It is wielding a halberd. A wight is nearby! A wight is nearby! A wight is nearby! Aim: a wight, wielding a halberd and wearing a robe (resting) You shoot a stone. The stone hits the wight. Aim: a wight, wielding a halberd and wearing a robe (moderately damaged) You shoot a stone. The stone hits the wight but does no damage. Aim: a wight, wielding a halberd and wearing a robe (moderately damaged) You shoot a stone. The stone hits the wight but does no damage. The wight hits you from afar with a halberd. You take 2 damage, and have 32/34 hp. Aim: a wight, wielding a halberd and wearing a robe (moderately damaged) You shoot a stone. The stone hits the wight. Aim: a wight, wielding a halberd and wearing a robe (heavily damaged) You shoot a stone. The stone hits the wight. The wight hits you from afar with a halberd. You take 5 damage, and have 27/34 hp. Aim: a wight, wielding a halberd and wearing a robe (almost destroyed) You shoot a stone. The stone closely misses the wight. The wight hits you from afar with a halberd. You take 6 damage, and have 21/34 hp. Aim: a wight, wielding a halberd and wearing a robe (almost destroyed) You shoot a stone. The stone closely misses the wight. Aim: a wight, wielding a halberd and wearing a robe (almost destroyed) You shoot a stone. The stone hits the wight. The wight closely misses you. Aim: a wight, wielding a halberd and wearing a robe (almost destroyed) You shoot a stone. The stone hits the wight but does no damage. Aim: a wight, wielding a halberd and wearing a robe (almost destroyed) You shoot a stone. The stone completely misses the wight. The wight hits you from afar with a halberd! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 6/34 hp. MASSIVE DAMAGE!! The wight misses you. There is a stone staircase leading up here. The wight hits you from afar with a halberd! You die... ####..# #..(..# #..# . #..## #.. #...####.... ##>........... ....#####....z.###... ..>....><.)...## .............@.# ...............# #...##............ ... ####........... . #........... #.......... ...###.... ..## #.. ... You could see a wight. Vanquished Creatures A wight (D:4) 4 adders (D:2) 2 worms (D:2) An orc (D:3) A ball python (D:2) 4 goblins 9 hobgoblins 12 kobolds 3 quokkas 7 bats 2 giant cockroaches (D:3) 5 giant newts 9 jackals 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS, the Halfling Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 67 | D:1 | Reached skill level 6 in Slings 212 | D:1 | Reached XP level 2. HP: 10/19 MP: 2/2 866 | D:2 | Reached skill level 7 in Slings 866 | D:2 | Reached XP level 3. HP: 15/24 MP: 3/3 970 | D:2 | Reached XP level 4. HP: 27/29 MP: 4/4 1045 | D:2 | Found a stormy altar of Qazlal. 1194 | D:2 | Reached skill level 8 in Slings 1603 | D:3 | Noticed fneyf's ghost (average SpEn) 2366 | D:2 | Reached XP level 5. HP: 29/34 MP: 5/5 2456 | D:3 | Found a shimmering altar of Xom. 2646 | D:3 | Gained mutation: You are agile. (Dex +2) [potion of beneficial mutation] 2652 | D:3 | HP: 8/34 [quokka (2)] 2662 | D:3 | HP: 4/34 [fneyf's ghost (3)] 2714 | D:3 | HP: 2/34 [fneyf's ghost (8)] 3054 | D:4 | Reached skill level 9 in Slings 3077 | D:4 | HP: 6/34 [wight/halberd (15)] 3084 | D:4 | Slain by a wight Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 30 | || 30 Hunting sling | | 6 || 6 Fire: Hunting sling | 78 | 175 || 253 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Eat: Chunk | | 6 || 6 Vault maps used: D:1: dpeg_arrival_round_b, grunt_decor_mini_mirrors, hex_medium D:2: grunt_qazlal_clouds, hangedman_decor_riveting D:3: xom_teletrap_fun, serial_bayou_lake_a D:4: overflow_temple_1_default, minmay_temple_entry_nine_rooms, first_bread, serial_shops, shop, minmay_misc_feat_chi Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 3.4 | 6.5 | 245.5 Dungeon | 100.0 | 100.0 | 0.6 | 3.4 | 6.5 | 245.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.5 +-------+-------+-------+-------+-------+----------------------