Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 0 CcS the Ducker (level 1, 12/16 HPs) Began as an Octopode Berserker on July 18, 2015. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (91 turns). CcS the Ducker (Octopode Berserker) Turns: 91, Time: 00:00:35 Health: 12/16 AC: 1 Str: 16 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 9 God: Trog [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Burn Spellbooks, Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 mace (weapon) Scrolls e - a scroll of identify {unknown} Potions b - a potion of degeneration {unknown} d - a potion of restore abilities {unknown} Comestibles c - 2 bread rations {@e1} Skills: + Level 3.0 Fighting + Level 3.0 Maces & Flails + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, CcS the Octopode Berserker. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Trog says: Kill them all! Found a staircase leading out of the dungeon. You see here a robe. c - 2 bread rations {@e1} (gained 1) b - a fuming blue potion d - a blue potion Found an escape hatch in the floor. e - a scroll labeled PLELAYCLAU A kobold comes into view. It is wielding a whip. The kobold shouts! The kobold misses you. You hit the kobold. Your grab misses the kobold. The kobold hits you with a whip. The kobold completely misses you. You take 4 damage, and have 12/16 hp. MASSIVE DAMAGE!! You hit the kobold but do no damage. You grab the kobold. Your squeeze misses the kobold. You constrict the kobold, but do no damage. The kobold barely misses you. You sock the kobold! You kill the kobold! Trog accepts your kill. No target in view! #.# #.# #.# #.# ##.# #..# #.## #.# #@# #)# ..# #.## #. ## There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS, the Octopode Berserker, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 91 | D:1 | Quit the game Action || total -------------------------++------- Melee: Mace || 3 Vault maps used: D:1: dpeg_arrival_snail, minmay_distorted Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 30.8 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 30.8 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------