Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 1 CcS the Ruffian (level 1, -1/16 HPs) Began as a Demonspawn Gladiator on July 18, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (32 turns). CcS the Ruffian (Demonspawn Gladiator) Turns: 32, Time: 00:00:20 Health: -1/16 AC: 4 Str: 15 XL: 1 Next: 16% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles a - a bread ration {@e1} Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 2.8 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, CcS the Demonspawn Gladiator. The destiny of this world depends on the Orb of Zot. Go down and get it! Found 6 gold pieces, a spear and 18 stones. Found two stairs. A giant mite and a hobgoblin come into view. The hobgoblin shouts! There is a stone staircase leading down here. There are monsters nearby! There are monsters nearby! There are monsters nearby! Failed to move towards target. Failed to move towards target. Failed to move towards target. 2 jackals come into view. The jackal barks! x2 A jackal comes into view. A jackal comes into view. The jackal barks! A jackal comes into view. You barely miss the hobgoblin. The jackal barks! You closely miss the jackal. The hobgoblin hits you but does no damage. A goblin comes into view. It is wielding a dagger. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 14/16 hp. The goblin shouts! The jackal bites you. The jackal barely misses you. You take 1 damage, and have 13/16 hp. The jackal bites you. You take 1 damage, and have 12/16 hp. The jackal barely misses you. The giant mite bites you. You are poisoned. The giant mite poisons you! You take 1 damage, and have 11/16 hp. You feel sick. You take 1 damage, and have 10/16 hp. You feel sick. The jackal barely misses you. You take 1 damage, and have 9/16 hp. The jackal bites you. You take 1 damage, and have 8/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The jackal closely misses you. You take 1 damage, and have 7/16 hp. The giant mite bites you but does no damage. The jackal bites you but does no damage. You feel sick. You take 1 damage, and have 6/16 hp. The jackal barely misses you. You aren't carrying any spellbooks or scrolls. Unknown command. You aren't carrying any potions. Unknown command. The jackal bites you but does no damage. You feel sick. You take 1 damage, and have 5/16 hp. The jackal bites you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the hobgoblin. The hobgoblin hits you but does no damage. The jackal bites you but does no damage. You hit the hobgoblin. The jackal barely misses you. The hobgoblin closely misses you. The jackal barely misses you. You barely miss the hobgoblin. You feel sick. You are no longer poisoned. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 4 damage, and have 2/16 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You take 1 damage, and have 1/16 hp. Your leather armour prevents you from hitting the hobgoblin. You punch the hobgoblin. You kill the hobgoblin! The jackal bites you but does no damage. The jackal bites you. You die... .........## ... )..≈≈≈≈$..##...≈≈≈≈.. >.≈≈≈≈§≈......≈≈≈≈≈≈.# ..≈≈><≈≈......≈≈≈≈≈≈.# g.≈.≈≈≈≈......≈≈≈≈≈≈.# ..h≈§≈≈..####..≈≈≈≈..# ..h...(.## #.......# ..h...g.# #.#...# ######..## ##.#@# #...####.shh#.#.# #........ghh....# ##........####### ########## You could see a giant mite, 4 jackals and a goblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS, the Demonspawn Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:1 | HP: 2/16 [hobgoblin/club (3)] 32 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 7 Vault maps used: D:1: dpeg_arrival_pits Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------