CcS Level 1 of the Dungeon (0, 0, D:1) a +0 club (-11, 7, D:1) a +0 short sword 2 stones (-7, 8, D:1) a +0 hand axe (-11, 9, D:1) a stone (-10, 10, D:1) a stone (-6, 22, D:1) a +0 short sword (-16, 23, D:1) 24 sling bullets (6, 26, D:1) a +0 club (-12, 31, D:1) a +0 club (11, 37, D:1) a +0 short sword (3, 42, D:1) a +0 short sword (-13, 46, D:1) a +0 robe (-9, 50, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 2, D:2) a stone (7, 5, D:2) a cursed -2 club a +0 dagger (-21, 7, D:2) a +0 dagger (-7, 7, D:2) a +0 dagger (7, 9, D:2) a cursed -1 dagger (-21, 11, D:2) a +0 mace (-27, 15, D:2) a +0 club (3, 17, D:2) a +0 dagger (-4, 20, D:2) 15 sling bullets of flame (-15, 26, D:2) 11 stones (-26, 33, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +3 falchion a +0 scale mail a +0 flail a +0 whip a +0 ring mail a +0 dagger a +0 robe a +3 short sword (14, 6, D:3) a +0 leather armour (-9, 7, D:3) a +0 club a +2 dagger of draining (14, 8, D:3) a +0 dagger (15, 8, D:3) a +0 dagger (-25, 14, D:3) a +0 robe (27, 15, D:3) a +0 leather armour (14, 20, D:3) a +0 falchion (12, 22, D:3) a +0 shortbow 24 arrows (13, 22, D:3) a +0 club a +0 pair of boots (15, 22, D:3) a +0 scale mail (15, 24, D:3) an arrow (10, 26, D:3) 28 stones (-21, 31, D:3) a +0 club (-20, 31, D:3) a +0 flail (21, 31, D:3) a +0 dagger (-21, 32, D:3) a +0 mace a +0 leather armour a +3 falchion of protection a +0 chain mail (-9, 33, D:3) a +0 club (5, 34, D:3) a +0 trident (7, 35, D:3) a +0 dagger (15, 41, D:3) a +0 leather armour (34, 44, D:3) a cursed -2 blowgun (-3, 48, D:3) a +0 ring mail (-9, 53, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 3 stones (14, 6, D:4) 19 stones (0, 7, D:4) a +0 club (-7, 24, D:4) a +0 war axe a +2 robe of fire resistance (35, 31, D:4) a cursed +0 club the +4 hunting sling "Loil" {freeze, rElec Int+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It makes you more stealthy. (26, 35, D:4) 13 sling bullets of flame (20, 38, D:4) a +0 buckler (31, 46, D:4) a cursed -1 club a +0 chain mail (33, 46, D:4) a +0 ring mail (33, 47, D:4) a +0 club a +2 short sword of flaming a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (16, 0, D:5) a giant gecko corpse (38, 2, D:5) a +0 club (-4, 3, D:5) 12 stones (-1, 4, D:5) a +0 robe (43, 4, D:5) a cursed -2 leather armour (-6, 6, D:5) a +0 leather armour (6, 9, D:5) a +0 ring mail (-4, 20, D:5) a +0 rapier (1, 20, D:5) 22 stones (4, 29, D:5) a +0 club (28, 29, D:5) 19 bolts (3, 30, D:5) a +0 club (4, 30, D:5) a +0 war axe (-7, 31, D:5) a giant gecko corpse (skeletalised by now) (3, 31, D:5) a +0 hand axe (4, 31, D:5) a +0 flail (31, 32, D:5) 4 needles of paralysis (35, 35, D:5) a +2 shield (25, 36, D:5) a hound corpse