Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 4 CcS the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Oct 3, 2015. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (134 turns). CcS the Vexing (Felid Enchanter) Turns: 134, Time: 00:00:36 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 4/4 EV: 18 Int: 16 God: Gold: 7 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: constricted, quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Books c - a book of Maledictions Comestibles d - a meat ration {@e2} Skills: - Level 2.6 Dodging + Level 4.3 Stealth + Level 1.2 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your paws have sharp claws that are effective at stabbing. Message History You now have 7 gold pieces. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! Found a stone staircase leading down. A giant newt comes into view. A goblin comes into view. It is wielding a dagger. Aim: a hobgoblin, wielding a club (chance 69%) You miscast Corona. You are very lightly contaminated with residual magic. Strange energies run through your body. The goblin shouts! You now have 2/4 mp. The hobgoblin closely misses you. Aim: a hobgoblin, wielding a club (chance 69%) The hobgoblin is outlined in light. You now have 1/4 mp. The hobgoblin misses you. You scratch the hobgoblin. The hobgoblin begins to bleed from its wounds! You scratch the hobgoblin. You kill the hobgoblin! The giant newt barely misses you. Things that are here: a club; a hobgoblin corpse Aim: a giant newt (chance 69%) The giant newt is outlined in light. The giant newt closely misses you. The goblin misses you. You now have 1/4 mp. You scratch the giant newt. You kill the giant newt! The goblin hits you with a dagger. You take 1 damage, and have 6/7 hp. Unknown command. Aim: a goblin, wielding a dagger (chance 69%) The goblin is outlined in light. The goblin completely misses you. You now have 0/4 mp. You scratch the goblin. The goblin begins to bleed from its wounds! Your bite misses the goblin. The goblin completely misses you. You scratch the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. a - 2 chunks of flesh {@w0} Things that are here: a dagger; a goblin skeleton Your magical contamination has completely faded away. You start resting. Eating one of 2 chunks of flesh {@w0}. This raw flesh tastes great. You continue eating. x2 Eating a chunk of flesh {@w0}. This raw flesh tastes great. You continue eating. x2 Health restored: 7; MP restored: 4 Unknown command. Things that are here: a club; a hobgoblin corpse A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A hobgoblin comes into view. Aim: a hobgoblin (resting, chance 69%) The hobgoblin shouts! The hobgoblin is outlined in light. You now have 3/4 mp. You scratch the hobgoblin. The hobgoblin begins to bleed from its wounds! The hobgoblin hits you. You take 2 damage, and have 5/7 hp. MASSIVE DAMAGE!! Aim: a hobgoblin (heavily wounded, softly glowing, bleeding, chance 69%) The ball python barely resists. The hobgoblin is no longer bleeding. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 3 damage, and have 2/7 hp. MASSIVE DAMAGE!! You now have 2/4 mp. You escape the ball python's grasp. The hobgoblin stops glowing. A giant gecko comes into view. You enter the shallow water. Moving in this stuff is going to be slow. MP restored: 4 You enter the shallow water. Moving in this stuff is going to be slow. The ball python misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 1/7 hp. Your attempt to break free from the ball python fails, but you feel that another attempt might succeed. The ball python barely misses you. You die... ...≈≈≈≈≈≈≈≈≈≈≈............#### ...≈≈≈.....≈≈≈............... ...≈≈.......≈≈............>.. .≈≈≈≈...g...≈≈≈≈............ ≈≈≈≈≈≈.....≈≈≈≈≈≈≈.....##### ≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈... .....≈≈≈≈≈.lS...........# .....≈≈≈...@........... ....≈≈≈............ ....≈.........#.# ...≈............ ...........#... ...$......# . ##.......# ...####.# You could see a giant gecko, a hobgoblin and a ball python. Vanquished Creatures 2 hobgoblins (D:1) A giant newt (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS, the Felid Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 133 | D:1 | HP: 1/7 [ball python (1)] 134 | D:1 | Slain by a ball python Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Corona || 7 Eat: Chunk || 2 Vault maps used: D:1: onia_arrival_pentagram Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.2 | 4.5 | 89.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.2 | 4.5 | 89.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------