Dungeon Crawl Stone Soup version 0.17.0 (webtiles) character file. 116 CcS the Gusty (level 4, 0/27 HPs) Began as a High Elf Air Elementalist on Nov 7, 2015. Slain by Grinder (3 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:08:33 (2801 turns). CcS the Gusty (High Elf Air Elementalist) Turns: 2801, Time: 00:08:33 Health: 0/27 AC: 2 Str: 7 XL: 4 Next: 69% Magic: 8/8 EV: 2 Int: 19 God: Gold: 92 SH: 0 Dex: 16 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . d - +0 hand axe rCold + . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) k - ring of protection from cold {rC+, !d} @: paralysed, repel missiles, drained, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) e - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery k - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) s - a -5 ring of protection (You found it on level 2 of the Dungeon) Scrolls h - 5 scrolls of blinking {unknown} i - a scroll of enchant weapon {unknown} o - 2 scrolls of enchant armour {unknown} p - 2 scrolls of identify {unknown} r - 2 scrolls of magic mapping {unknown} t - a scroll of immolation {unknown} Potions f - a potion of lignification {!q} j - 6 potions of curing {unknown} l - a potion of beneficial mutation {unknown} n - a potion of haste q - a potion of invisibility {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} g - 4 fruits Skills: - Level 2.1(1.9) Dodging - Level 2.1(1.9) Stealth - Level 2.4(2.1) Spellcasting + Level 4.1(3.8) Conjurations - Level 4.8(4.5) Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 #...... q - Swiftness Chrm/Air ##...... 12% 2 ##..... w - Repel Missiles Chrm/Air ##.... 12% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: Crazy Yiuf, Crazy Yiuf D:3 Grinder; timez0r's ghost, amateur MiBe Message History Things that are here: 2 stones; a rat corpse You butcher the rat corpse. m - 6 chunks of flesh {@w0} (gained 1) You see here 2 stones. You start resting. Some of the chunks of flesh in your inventory have rotted away. Unknown command. Health restored: 27; MP restored: 8 Things that are here: an uncursed club; an uncursed hunting sling; 12 stones There isn't anything to butcher here. Things that are here: a short sword; a stone There isn't anything to butcher here. Unknown command. Memorise Repel Missiles, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. Memorise Swiftness, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'c'. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Repel Missiles Adjust to which letter? q - Repel Missiles Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Swiftness Adjust to which letter? q - Swiftness; c - Repel Missiles Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Repel Missiles Adjust to which letter? w - Repel Missiles You feel protected from missiles. You now have 6/8 mp. Unknown command. r - 2 scrolls labeled PUJAIL WISE (gained 1) You open the door. There is an open door here. The goblin is too close now for your liking. MP restored: 8 The goblin shouts! You slash the goblin! You kill the goblin! Your base Conjurations skill increases to level 4! You open the door. An adder and a player ghost come into view. Unknown command. Some of the chunks of flesh in your inventory have rotted away. Casting: Repel Missiles Aim: an adder The zap misses the adder. The zap hits the adder. The adder misses you. You now have 7/8 mp. Aim: an adder (moderately wounded) The zap hits the adder. You kill the adder! You now have 6/8 mp. A hobgoblin comes into view. It is wielding a club. MP restored: 8 The hobgoblin shouts! Found a scroll labeled KUMMED NOGIJAR. Found a stone staircase leading down. Aim: a hobgoblin, wielding a club The zap hits the hobgoblin. You kill the hobgoblin! You are feeling hungry. You now have 7/8 mp. t - a scroll labeled KUMMED NOGIJAR MP restored: 8 p - 2 scrolls labeled QENILA BUOSTU (gained 1) You now have 92 gold pieces (gained 15). Eating one of 4 chunks of flesh {@w0}. You continue eating. x2 You open the door. There is an open door here. Found a stone staircase leading up. Grinder comes into view. Grinder shouts! Grinder says, "DUCK!" Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures. Grinder blinks! Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! All of the chunks of flesh in your inventory have rotted away. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... ## ##. #.. #.. ######### #########.. ..5..5..# #.......... #.##############.......... #.........5............... ...............@................ ###############....<##....(..... #.###.#####....... ##+###+#####....... #.......)(.'....... #.......)###....... #.......(# #....... #........# #....... #........# #...)... You could see Grinder. Vanquished Creatures 5 adders 3 worms A ball python (D:2) 8 bats 9 hobgoblins 7 jackals (D:1) 3 giant cockroaches 2 giant newts 7 goblins 6 kobolds 13 rats 64 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the High Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 160 | D:1 | Reached skill level 2 in Conjurations 238 | D:1 | Reached XP level 2. HP: 12/17 MP: 4/6 452 | D:1 | HP: 4/17 [jackal (2)] 830 | D:1 | Reached skill level 3 in Conjurations 1085 | D:1 | Reached XP level 3. HP: 18/21 MP: 5/7 1380 | D:2 | Noticed Crazy Yiuf 1455 | D:2 | Reached skill level 4 in Air Magic 1631 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1742 | D:2 | Found a faded altar to an unknown god. 2633 | D:3 | Learned a level 2 spell: Repel Missiles 2636 | D:3 | Learned a level 2 spell: Swiftness 2636 | D:3 | vev: oo you jelly? 2636 | D:3 | vev: :P 2637 | D:3 | CcS: yo 2637 | D:3 | CcS: :D 2637 | D:3 | CcS: no :D 2637 | D:3 | vev: :pPpP 2637 | D:3 | CcS: I have to win HeAe^Zin 2637 | D:3 | CcS: This will be hybrid 2637 | D:3 | vev: neme choice? 2637 | D:3 | CcS: no 2637 | D:3 | CcS: !greaterplayer 2637 | D:3 | CcS: :D 2637 | D:3 | CcS: DeCj^Veh FoAk^Lucy Hoam^Beogh MuSk^Goz OpEE^Sif TrCK^Xom FeVm^Jiyva HeAE^Zin TeSu^TSO VpEn^Kiku DrTm^Ru GhWr^Qaz HaAs^Fed KoAr^Nem DDGl^Ely HuNe^Yred 2637 | D:3 | vev: hybrid as in charms / melee? 2637 | D:3 | CcS: yea 2637 | D:3 | vev: tso is awful for summoners 2637 | D:3 | vev: if you hit your own summon, you get penance iirc 2637 | D:3 | CcS: :\ 2637 | D:3 | CcS: I won't hit them xd 2663 | D:3 | Reached skill level 4 in Conjurations 2689 | D:3 | Noticed timez0r's ghost (amateur MiBe) 2788 | D:3 | Noticed Grinder 2797 | D:3 | Paralysed by Grinder for 5 turns 2801 | D:3 | HP: 3/27 [Grinder (10)] 2801 | D:3 | Slain by Grinder Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 7 | || 7 Hand axe | 26 | 39 || 65 Cast: Shock | 59 | 35 || 94 Repel Missiles | | 1 || 1 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Stab: Sleeping | 2 | || 2 Eat: Chunk | 2 | 4 || 6 Fruit | | 1 || 1 Vault maps used: D:1: evilmike_arrival_run_for_it D:2: ecumenical_altar_1, uniq_crazy_yiuf_cottage D:3: overflow_temple_1_default, uniq_grinder, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 6.3 | 8.7 | 287.0 Dungeon | 100.0 | 100.0 | 0.2 | 6.3 | 8.7 | 287.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.3 +-------+-------+-------+-------+-------+----------------------