CcS Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (23, 4, D:1) a +0 dagger a +0 dagger (10, 7, D:1) 12 stones (7, 11, D:1) a +0 robe (-24, 15, D:1) a +0 club (9, 19, D:1) a +0 whip (-2, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-8, 12, D:2) a +0 dagger (-19, 15, D:2) 16 arrows of flame (17, 20, D:2) a stone (18, 20, D:2) a stone (22, 20, D:2) a stone (29, 20, D:2) a +0 leather armour (3, 29, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (20, 3, D:3) a +0 dagger (30, 10, D:3) 20 stones (40, 11, D:3) a +0 club (34, 12, D:3) a stone (39, 12, D:3) a stone (40, 12, D:3) a stone (40, 13, D:3) a +0 scale mail a +0 club a +0 dagger (41, 18, D:3) 28 stones (32, 19, D:3) a +0 robe (44, 21, D:3) 13 stones (6, 22, D:3) 16 sling bullets (11, 24, D:3) a +0 pair of gloves (17, 24, D:3) a +0 scale mail (0, 29, D:3) a +0 dagger 4 tomahawks a +0 dagger a cursed +0 robe (0, 30, D:3) a +3 dagger of speed (0, 31, D:3) a +0 ring mail (34, 31, D:3) 24 arrows (4, 32, D:3) a tomahawk (-9, 39, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, 3, D:4) 24 sling bullets (8, 10, D:4) a +0 hand axe a +0 mace a +0 leather armour (7, 11, D:4) a +0 mace (8, 11, D:4) a +0 flail (11, 18, D:4) a +0 club a tomahawk (12, 18, D:4) a +1 dagger of venom a +0 leather armour (13, 18, D:4) 3 tomahawks (11, 19, D:4) 3 tomahawks (12, 19, D:4) a +0 club 14 stones a +0 leather armour (-28, 25, D:4) 18 stones (-19, 27, D:4) a +0 dagger (0, 29, D:4) a +0 leather armour of magic resistance (-12, 31, D:4) an uncursed staff of summoning (3, 37, D:4) 27 stones (9, 39, D:4) a +0 giant spiked club (-19, 43, D:4) a +0 hand axe (-14, 45, D:4) a +0 whip a +0 chain mail (-14, 46, D:4) a +0 mace (-14, 47, D:4) 2 tomahawks Level 5 of the Dungeon [Shop] Obirgh's Antique Weapon Emporium a +0 blowgun (70 gold) a +0 rapier (112 gold) a +3 spear of venom (84 gold) a +0 arbalest (126 gold) a +0 falchion (84 gold) the +2 broad axe of the Grave {holy, rC+ rN+ MP+9 Stlth-} (252 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. a +0 flail (98 gold) a +0 morningstar (112 gold) a +0 whip (70 gold) (0, 0, D:5) a +1 rapier of electrocution a +1 leather armour of cold resistance (-20, 3, D:5) a +0 scimitar (-39, 7, D:5) a +0 whip (-25, 11, D:5) 17 stones (-18, 14, D:5) a +0 chain mail (-29, 32, D:5) a +0 spear (-29, 33, D:5) a +2 dagger of holy wrath a +0 robe (-29, 34, D:5) a +0 dagger a +0 robe a +0 whip (-12, 34, D:5) a +0 giant club (-9, 34, D:5) 15 stones (-42, 36, D:5) 5 steel sling bullets (-10, 42, D:5) a +0 hand crossbow (-37, 43, D:5) a +0 cloak (-20, 47, D:5) the cursed +1 robe of the Storm King {rF++ rC+ rCorr} It greatly protects you from fire. It protects you from cold. It protects you from acid and corrosion. It has a curse placed upon it. Level 6 of the Dungeon (15, 7, D:6) a +0 leather armour a +0 whip (16, 7, D:6) a cursed +0 dagger a cursed +0 robe (16, 8, D:6) a +0 dagger a +0 robe (27, 12, D:6) a +0 falchion (0, 19, D:6) a cursed +0 giant spiked club (-3, 20, D:6) a +2 flail of holy wrath (-2, 20, D:6) a +0 halberd (-3, 21, D:6) a +0 whip (-4, 22, D:6) a +0 spear (10, 22, D:6) a +0 whip a +0 dagger (11, 22, D:6) a +0 club (5, 23, D:6) a +0 leather armour a +0 club (7, 23, D:6) a +0 hand axe (10, 23, D:6) a +2 plate armour of magic resistance a +0 short sword (11, 23, D:6) a +0 robe a +0 dagger (56, 23, D:6) 16 arrows (9, 24, D:6) a +0 flail (49, 28, D:6) a +0 giant club (26, 31, D:6) a cursed +0 robe a cursed +2 flail (26, 32, D:6) a +0 robe a +2 short sword a cursed +1 short sword a +0 robe (27, 32, D:6) a +0 robe a +1 war axe (28, 32, D:6) a +0 robe a cursed +0 trident (5, 45, D:6) 20 stones (2, 47, D:6) 2 potions of degeneration {!q} a wand of flame (48) a wand of flame (28) Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 0, D:7) 22 sling bullets a +0 plate armour a +0 mace (0, 1, D:7) a +0 leather armour a +0 club (1, 1, D:7) a +0 hand axe (5, 18, D:7) 2 tomahawks (10, 21, D:7) a +0 leather armour a +0 club (-5, 23, D:7) a +0 shortbow 13 arrows (-6, 25, D:7) an arrow (-7, 26, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (-6, 4, D:8) an arrow (-6, 5, D:8) an arrow (-22, 7, D:8) 2 stones (-7, 7, D:8) an arrow (-5, 7, D:8) an arrow (-20, 12, D:8) a +0 dagger (-6, 12, D:8) 2 arrows (-20, 13, D:8) a stone a +0 short sword (-20, 14, D:8) a +0 club (-19, 14, D:8) 11 poisoned needles a +0 blowgun a +0 whip (-18, 14, D:8) 2 stones a +0 club (-10, 19, D:8) a cursed -3 hand axe 26 arrows a +0 shortbow (7, 27, D:8) a +0 shortbow 14 arrows (11, 28, D:8) a +0 war axe (10, 30, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (-1, 1, D:9) a +0 leather armour 2 tomahawks a +0 whip (0, 1, D:9) a +0 dagger (-65, 12, D:9) a +2 cloak of poison resistance (-23, 15, D:9) a cursed +0 ring mail (-41, 26, D:9) a +0 hunting sling (-40, 27, D:9) a poisoned tomahawk (-43, 29, D:9) a poisoned tomahawk (-44, 30, D:9) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail (-43, 30, D:9) a +0 leather armour (-23, 38, D:9) a wand of fireball (11) the +4 war axe of Nitick {chop, Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you see invisible. a +0 cloak a +3 dagger of speed 18 gold pieces (-67, 41, D:9) a +0 whip (-45, 42, D:9) a +0 hand crossbow (-38, 50, D:9) a +0 robe (-64, 54, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 11 stones (9, 1, D:10) a +0 dagger a +0 robe (11, 2, D:10) a +0 mace a +0 scale mail (12, 3, D:10) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour (13, 3, D:10) a +0 falchion a +0 flail a +0 falchion a +0 leather armour (41, 3, D:10) a +0 club 2 stones (42, 3, D:10) a +0 club (40, 4, D:10) a +0 dagger (42, 4, D:10) a cursed -1 whip 2 stones (50, 4, D:10) a +0 short sword (39, 5, D:10) a stone (41, 5, D:10) a stone (41, 6, D:10) a stone (42, 8, D:10) a stone (39, 10, D:10) a cursed +0 scale mail (14, 23, D:10) a +0 club (15, 23, D:10) an arrow (14, 24, D:10) 18 arrows a +1 shortbow of freezing (15, 24, D:10) a +0 club (16, 24, D:10) a cursed -2 whip a +0 giant club (30, 25, D:10) a +0 giant club (4, 28, D:10) a +0 mace a +0 leather armour (5, 28, D:10) a cursed +0 mace a +0 chain mail (6, 28, D:10) a +0 dagger a +0 robe (5, 29, D:10) a +0 club a +0 flail (54, 33, D:10) 3 needles of sleeping (29, 37, D:10) 3 stones (30, 37, D:10) 26 stones (28, 38, D:10) a stone a cursed -1 whip a +0 whip a +0 dagger (29, 38, D:10) a +0 club (32, 44, D:10) a +0 scale mail (18, 45, D:10) 10 poisoned needles (56, 45, D:10) 21 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (8, 0, D:11) 26 stones (-39, 11, D:11) 12 arrows (-7, 14, D:11) 3 large rocks (-23, 16, D:11) 11 stones (10, 17, D:11) a +0 flail (9, 33, D:11) 16 stones (-35, 43, D:11) a +0 rapier (-3, 48, D:11) a +0 plate armour (-3, 49, D:11) 18 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat corpse (1, 1, Lair:1) a river rat corpse (2, 1, Lair:1) a river rat corpse (-46, 10, Lair:1) an uncursed staff of energy (-20, 13, Lair:1) a +0 hand axe (-34, 14, Lair:1) 10 poisoned needles (-30, 33, Lair:1) a +0 ring mail (3, 34, Lair:1) a porcupine corpse (skeletalised by now) (-21, 35, Lair:1) a scroll of random uselessness (-23, 36, Lair:1) a +0 ring mail (-12, 37, Lair:1) a +0 dagger of draining (unseen) (-15, 38, Lair:1) 3 curare-tipped needles (-3, 38, Lair:1) 10 stones (11, 38, Lair:1) 23 stones (-19, 42, Lair:1) a curare-tipped needle (-8, 43, Lair:1) 3 royal jellies (-19, 45, Lair:1) 15 gold pieces (-15, 53, Lair:1) 7 javelins of penetration