Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (webtiles) character file. 4 CcS the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Fighter on Nov 8, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (45 turns). CcS the Skirmisher (Octopode Fighter) Turns: 45, Time: 00:00:13 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 70% Magic: 1/1 EV: 10 Int: 10 God: Gold: 0 SH: 8 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Clarity . b - +0 shield rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 shield (worn) Potions c - a potion of might Comestibles d - a bread ration {@e1} Skills: + Level 3.1 Fighting + Level 2.2 Long Blades - Level 3.0 Dodging - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, CcS the Octopode Fighter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. Unknown command. You found a teleport trap! Unknown command. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! You barely miss the giant cockroach. Your grab misses the giant cockroach. You block the giant cockroach's attack. The giant cockroach misses you. You hit the giant cockroach but do no damage. Your grab misses the giant cockroach. You squeeze the giant cockroach. The giant cockroach bites you. The giant cockroach closely misses you. You take 1 damage, and have 15/16 hp. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. 2 jackals come into view. Health restored: 16 There are monsters nearby! There are monsters nearby! There are monsters nearby! A hobgoblin comes into view. 2 jackals come into view. The hobgoblin shouts! The jackal barks! The jackal barks! The jackal barks! You hit the jackal. You kill the jackal! You block the jackal's attack. The jackal bites you. You block the jackal's attack. You take 1 damage, and have 15/16 hp. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. x2 The jackal barely misses you. You block the jackal's attack. You take 4 damage, and have 11/16 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. You constrict the jackal, but do no damage. You block the jackal's attack. The jackal barely misses you. You block the jackal's attack. The hobgoblin closely misses you. The jackal bites you. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! The jackal bites you. The hobgoblin hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. You block the hobgoblin's attack. You take 7 damage, and have 4/16 hp. MASSIVE DAMAGE!! Unknown command. The jackal barely misses you. Unknown command. You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 3/16 hp. Unknown command. You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. Unknown command. You hit the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal closely misses you. Unknown command. You slash the jackal! You kill the jackal! The jackal bites you. You die... ### #). #.# #.# #######.# ........# #######.#######.#+ [.......gh@....... #######.########.####### ........# #.#..<..# .#####..# #.#.....# ........# #.#.....# .######.###### #.#.....# ........##...###.#...^.# .######..'...'...###.### #.##...###.....# You could see a jackal and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | HP: 4/16 [jackal (1)] 45 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Long sword || 11 Vault maps used: D:1: minmay_arrival_checkered_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------