CcS Level 1 of the Dungeon (0, 0, D:1) a stone (5, 4, D:1) 10 stones a +0 robe (-3, 8, D:1) 11 poisoned needles (17, 10, D:1) a +0 leather armour (14, 12, D:1) a +0 club (-19, 16, D:1) a +0 dagger (-22, 17, D:1) a +2 dagger of venom (-4, 18, D:1) a stone (-26, 19, D:1) a +1 short sword of protection (-19, 19, D:1) a +0 whip (1, 20, D:1) a +0 dagger (1, 21, D:1) a stone (4, 21, D:1) a +0 dagger (-26, 22, D:1) 7 stones (4, 22, D:1) a stone (14, 25, D:1) 10 poisoned needles (10, 33, D:1) a cursed -3 short sword (-32, 35, D:1) 10 sling bullets of frost a cursed +0 plate armour (17, 51, D:1) 17 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Activism {+Fly SInv} (2410 gold) [ring of see invisible] It lets you see invisible. It lets you fly. the +0 robe of Brilliance {+Inv rPois Int-3 Dex-2} (840 gold) It affects your intelligence (-3). It affects your dexterity (-2). It protects you from poison. It lets you turn invisible. the +7 hand axe of Regicide {antimagic, rN+} (5520 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. the ring "Ycahism" {MR+ MP+9 Int+5 SInv} (4670 gold) [ring of protection from magic] It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. (0, 0, D:2) 2 stones (2, 0, D:2) 2 stones (3, 0, D:2) a +0 dagger a +0 hunting sling (0, 1, D:2) a stone (-4, 11, D:2) 2 stones (-35, 13, D:2) 18 stones (-12, 13, D:2) a cursed +0 leather armour (0, 16, D:2) a +0 club (-27, 26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 1, D:3) 18 stones (4, 7, D:3) a giant gecko corpse (4, 8, D:3) a quokka skeleton an adder corpse (-18, 17, D:3) a scroll of identify