Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (webtiles) character file. 2 CcS the Ducker (level 1, -1/12 HPs) Began as a Tengu Arcane Marksman on Nov 13, 2015. Slain by a giant gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (62 turns). CcS the Ducker (Tengu Arcane Marksman) Turns: 62, Time: 00:00:26 Health: -1/12 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 13 God: Gold: 16 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Missiles b - 2 throwing nets {=f, !d} Armour c - a +0 robe (worn) Books d - a book of Debilitation Comestibles e - a bread ration {@e1} Skills: - Level 1.0 Fighting - Level 2.0 Throwing - Level 2.1 Dodging + Level 0.9 Unarmed Combat - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, CcS the Tengu Arcane Marksman. Will you prevail where others failed? Will you find the Orb of Zot? Found 16 gold pieces. Found a staircase leading out of the dungeon. You now have 16 gold pieces. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You open the door. A goblin comes into view. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! A giant newt and a rat come into view. There is an open door here. The goblin hits you. You take 2 damage, and have 10/12 hp. You barely miss the goblin. You claw the goblin. The goblin completely misses you. You closely miss the goblin. The goblin closely misses you. You barely miss the goblin. Your kick misses the goblin. The goblin hits you. You take 3 damage, and have 7/12 hp. MASSIVE DAMAGE!! You hit the goblin. Your kick misses the goblin. Your peck misses the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! The giant newt misses you. You hit the rat but do no damage. Your peck misses the rat. The giant newt closely misses you. The rat bites you. You take 3 damage, and have 4/12 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the rat. You claw the rat. You kill the rat! The giant newt misses you. You see here a rat corpse. Unknown command. You closely miss the giant newt. You claw the giant newt. The giant newt closely misses you. You miss the giant newt. Your kick misses the giant newt. The giant newt bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/12 hp. Aim: a giant newt (severely wounded) You throw a javelin. The javelin hits the giant newt. You kill the giant newt! a - 5 javelins (gained 1) You see here a giant newt corpse. You see here a rat corpse. You start resting. A giant gecko comes into view. Unknown command. You butcher the rat corpse. Things that are here: a chunk of flesh {@w0}; a rat skeleton You see here a giant newt corpse. You butcher the giant newt corpse. You see here a chunk of flesh {@w0}. Aim: a giant gecko (clinging) You throw a javelin. The javelin closely misses the giant gecko. Aim: a giant gecko (clinging) You throw a javelin. The javelin hits the giant gecko. Aim: a giant gecko (moderately wounded, clinging) You throw a javelin. The javelin misses the giant gecko. Aim: a giant gecko (moderately wounded, clinging) You throw a javelin. The javelin barely misses the giant gecko. The giant gecko barely misses you. Aim: a giant gecko (moderately wounded, clinging) You throw a javelin. The javelin closely misses the giant gecko. The giant gecko barely misses you. Unknown command. The giant gecko barely misses you. Unknown command. Unknown command. Unknown command. You miss the giant gecko. Your kick misses the giant gecko. Your peck misses the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/12 hp. Unknown command. You barely miss the giant gecko. Your kick misses the giant gecko. The giant gecko bites you but does no damage. Unknown command. You hit the giant gecko. The giant gecko bites you. You die... ##### ####...#### #+###.........### +.'......<......# ###'###.........### ####.....####...#### #(((%#l.....##### ......##..#@....... #.... #..#...[.##.. ##.. #.###..### #. ## #.## # ... ...# ..# ...# You could see a giant gecko. Vanquished Creatures A goblin (D:1) A giant newt (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 24 | D:1 | HP: 2/12 [giant newt (3)] 60 | D:1 | HP: 2/12 [giant gecko (1)] 62 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 12 Throw: Javelin || 6 Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.1 | 2.0 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.1 | 2.0 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------