Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (webtiles) character file. 6 CcS the Ducker (level 1, -1/12 HPs) Began as a Tengu Arcane Marksman on Nov 13, 2015. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (239 turns). CcS the Ducker (Tengu Arcane Marksman) Turns: 239, Time: 00:00:30 Health: -1/12 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 2/3 EV: 12 Int: 13 God: Gold: 17 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons h - a +0 club (You took it off a goblin on level 1 of the Dungeon) Missiles a - 2 javelins (quivered) b - 2 throwing nets {=f, !d} Armour c - a +0 robe (worn) Scrolls g - a scroll of random uselessness {unknown} i - a scroll of magic mapping {unknown} Potions f - 2 potions of curing {unknown} Books d - a book of Debilitation Comestibles e - a bread ration {@e1} Skills: + Level 1.9 Fighting - Level 2.0 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. You claw the bat, but do no damage. The bat hits you. The bat barely misses you. The bat closely misses you. Aim: a bat (chance to defeat MR: 79%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. You now have 2/3 mp. You are too injured to fight recklessly! Unknown command. The bat misses you. Aim: a bat (chance to defeat MR: 79%) The bat is outlined in light. The bat closely misses you. The bat misses you. You now have 1/3 mp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. Unknown command. A bat comes into view. MP restored: 3 A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (chance to defeat MR: 79%) You miscast Corona. You are very lightly contaminated with residual magic. Your skin tingles. The bat closely misses you. You now have 2/3 mp. The bat closely misses you. The bat barely misses you. You barely miss the bat. Your kick misses the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat hits you. The bat closely misses you. You take 1 damage, and have 6/12 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. The bat hits you. You take 1 damage, and have 5/12 hp. The bat closely misses you. A bat is nearby! The bat closely misses you. Aim: a bat (chance to defeat MR: 79%) The bat is outlined in light. The bat completely misses you. You now have 1/3 mp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. Your kick misses the bat. Your peck misses the bat. The bat hits you but does no damage. The bat closely misses you. The bat hits you. You take 1 damage, and have 5/12 hp. The bat barely misses you. The bat hits you. You take 1 damage, and have 4/12 hp. A goblin comes into view. It is wielding a club. The goblin shouts! The bat stops glowing. The bat hits you but does no damage. You miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/12 hp. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. Your magical contamination has completely faded away. Aim: a bat (chance to defeat MR: 79%) The bat struggles to resist. The bat closely misses you. You now have 1/3 mp. Unknown command. Aim: a bat You throw a javelin. The javelin hits the bat. You kill the bat! Aim: a goblin, wielding a club You throw a javelin. The javelin closely misses the goblin. Aim: a goblin, wielding a club You throw a javelin. The javelin barely misses the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/12 hp. The goblin hits you but does no damage. The goblin hits you with a club. You die... ..#..# #. #.# #...## #. #.# #.<.# #g#######.# #...## #.........## ..#..# #.####.....# ..#..## #.####.#.#.##.# .###..# #.......!.....# #####.#......#(##.....##.# #...#.##...###(g@........# ###.##.### #####...###.# ##...##.# ##.## # #..>..#.# .# ........# .. ........# ..# ..†........ ........##.. ........# .# You could see a goblin. Vanquished Creatures 3 bats (D:1) A goblin (D:1) 2 giant newts (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 229 | D:1 | HP: 3/12 [bat (1)] 236 | D:1 | HP: 1/12 [goblin/club (2)] 239 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 25 Throw: Javelin || 3 Cast: Corona || 5 Stab: Sleeping || 1 Vault maps used: D:1: dpeg_arrival_simpleton_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.3 | 7.2 | 153.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.3 | 7.2 | 153.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------