Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (webtiles) character file. 2 CcS the Ducker (level 1, -1/12 HPs) Began as a Tengu Arcane Marksman on Nov 14, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (64 turns). CcS the Ducker (Tengu Arcane Marksman) Turns: 64, Time: 00:00:37 Health: -1/12 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 2 throwing nets {=f, !d} Armour c - a +0 robe (worn) Books d - a book of Debilitation Comestibles e - a bread ration {@e1} Skills: + Level 1.3 Fighting - Level 2.0 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, CcS the Tengu Arcane Marksman. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. Unknown command. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you. You see here a stone. You take 1 damage, and have 11/12 hp. The kobold throws a stone. The stone misses you. Found a stone staircase leading down. A jackal comes into view. Aim: a kobold (chance to defeat MR: 79%) You miscast Corona. You are very lightly contaminated with residual magic. You feel off-balance for a moment. The jackal barks! You now have 2/3 mp. A jackal comes into view. The jackal barks! The kobold throws a stone. The stone misses you. The jackal bites you. The kobold misses you. You take 3 damage, and have 8/12 hp. MASSIVE DAMAGE!! A jackal and a kobold come into view. The jackal bites you. You take 1 damage, and have 7/12 hp. The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. As you open the door, it creaks loudly! You hear a bark! The jackal bites you. MP restored: 3 There is an open door here. The jackal closely misses you. You hit the jackal. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You take 1 damage, and have 6/12 hp. Aim: a kobold You throw a javelin. The javelin hits the jackal! You kill the jackal! Aim: a kobold You throw a javelin. The javelin barely misses the jackal. The javelin hits the kobold but does no damage. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 5/12 hp. Aim: a kobold You throw a javelin. The javelin closely misses the jackal. The javelin hits the kobold but does no damage. The jackal bites you. You take 1 damage, and have 4/12 hp. Aim: a kobold You throw a javelin. The javelin barely misses the jackal. The javelin barely misses the kobold. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/12 hp. Aim: a kobold You throw a javelin. The javelin hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your magical contamination has completely faded away. You take 1 damage, and have 2/12 hp. Firing (i - inventory): No suitable missiles. Aim: a kobold Okay, then. Firing (i - inventory): No suitable missiles. Aim: a kobold Okay, then. Firing (i - inventory): No suitable missiles. Aim: a kobold Okay, then. Firing (i - inventory): No suitable missiles. Aim: a kobold Okay, then. Unknown command. You aren't carrying any potions. Unknown command. Read which item? (? for menu, Esc to quit) Okay, then. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! Unknown command. You closely miss the jackal. The jackal bites you. You die... ......#.....#..# ... ................ .... .........(..... #..# ##...#(...... #..# ##..(K#..... #..# #.(#.#####. #..# ######.#....... #..###...##......... #..@h.K..((......... ##.###...###..##.##. #.###.............. #..#########..#.#.. #..## ...# #.. #...# ##.# . #+###'#.# .# #.≈#≈.#.# .. #.≈≈≈.#.# #.. You could see a jackal and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 56 | D:1 | HP: 3/12 [jackal (1)] 64 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 3 Throw: Javelin || 5 Vault maps used: D:1: tarquinn_simple_flora_water_d, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_3_way, infiniplex_forest_clump_medium, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_lined_room_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 51.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------