Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (webtiles) character file. 5 CcS the Ducker (level 1, 0/12 HPs) Began as a Tengu Arcane Marksman on Nov 14, 2015. Hit by a javelin thrown by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (201 turns). CcS the Ducker (Tengu Arcane Marksman) Turns: 201, Time: 00:00:20 Health: 0/12 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 13 God: Gold: 32 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . i - +0 dagger (curse) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (You found it on level 1 of the Dungeon) i - a cursed +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles a - 5 javelins (quivered) b - 2 throwing nets {=f, !d} Armour c - a +0 robe (worn) Scrolls h - a scroll of enchant weapon {unknown} Potions f - a potion of magic {unknown} Books d - a book of Debilitation Comestibles e - a bread ration {@e1} Skills: + Level 1.8 Fighting - Level 2.0 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History No target in view! You see here a ball python corpse. You see here 10 poisoned needles. You now have 26 gold pieces (gained 8). You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. A bat comes into view. Health restored: 12 A bat is nearby! A bat is nearby! A bat is nearby! You hit the bat but do no damage. Your peck misses the bat. The bat misses you. The bat hits you. You take 1 damage, and have 11/12 hp. You hit the bat. You kill the bat! No target in view! No target in view! h - a scroll labeled MOJOASCHOSHRA You now have 32 gold pieces (gained 6). A kobold comes into view. It is wielding a dagger. Health restored: 12 A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. You closely miss the kobold. You hit the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! A goblin comes into view. Things that are here: a dagger; a kobold corpse The goblin shouts! You hit the goblin but do no damage. Your kick misses the goblin. Your peck misses the goblin. The goblin hits you. You take 2 damage, and have 10/12 hp. A goblin is nearby! You completely miss the goblin. Your peck misses the goblin. The goblin barely misses you. You closely miss the goblin. Your kick misses the goblin. You peck the goblin. The goblin hits you but does no damage. You closely miss the goblin. You claw the goblin. You kill the goblin! No target in view! i - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! i - a cursed +0 dagger (weapon) A goblin comes into view. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a stone staircase leading down. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. The goblin closely misses you. You miss the goblin. The goblin hits you. You take 1 damage, and have 10/12 hp. You hit the goblin. You kill the goblin! No target in view! No target in view! You see here a goblin corpse. There is a stone staircase leading down here. 2 hobgoblins come into view. The hobgoblin shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! A kobold comes into view. The kobold moves out of view. The hobgoblin hits you with a club. A hobgoblin comes into view. It is wielding a club. You take 2 damage, and have 9/12 hp. The kobold shouts! The hobgoblin shouts! You hit the hobgoblin. The hobgoblin moves out of view. The hobgoblin hits you with a club. You take 2 damage, and have 7/12 hp. You hit the hobgoblin. You claw the hobgoblin. You peck the hobgoblin, but do no damage. The hobgoblin hits you with a club. You take 2 damage, and have 5/12 hp. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the hobgoblin. The hobgoblin throws a javelin. The javelin hits you. You die... .. .. #. #. .# ...# ##.##. ## .##g... ......#..#......# #...#....#.....# #..#..##..#....# #.#...##...#...# #......@g..# #.#####.#.#........ #............#.#..# g####..#.#### # # #..#.# ##### #.####..#.. #.<.# #.......#### #..# ##...# ######.## #..# #P...P #.# #..# ##...# You could see 2 hobgoblins. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 201 | D:1 | Hit by a javelin thrown by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 17 Dagger || 7 Vault maps used: D:1: minmay_arrival_plants_in_alcoves, minivault_26, hangedman_feature_mirror Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 11.8 | 76.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 11.8 | 76.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------