CcS Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-1, 6, D:1) a +0 ring mail (1, 7, D:1) a +0 ring mail (20, 7, D:1) 8 poisoned needles (37, 12, D:1) a +0 spear (6, 15, D:1) a +0 robe (20, 20, D:1) a +0 club (32, 45, D:1) a +0 club (35, 47, D:1) a +1 dagger of venom (41, 53, D:1) a cursed -1 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 8, D:2) a +0 leather armour (9, 10, D:2) a +0 robe (0, 12, D:2) a cursed +0 robe (-39, 13, D:2) a +0 pair of boots of running (-12, 27, D:2) 7 bolts (-11, 29, D:2) a +0 dagger (-3, 36, D:2) 22 arrows (-31, 39, D:2) a +1 dagger of freezing Level 3 of the Dungeon (0, 0, D:3) a cursed +0 scale mail (9, 8, D:3) a +0 spear (-1, 11, D:3) a +0 dagger a +0 club a +0 morningstar a +0 mace a +0 dagger (25, 11, D:3) a +0 short sword (44, 13, D:3) a +0 short sword (10, 15, D:3) a +0 spear (45, 20, D:3) a +0 mace a +0 leather armour (44, 32, D:3) a +0 flail (29, 34, D:3) a +0 scale mail (50, 34, D:3) a +0 mace (35, 35, D:3) 12 poisoned needles (20, 40, D:3) a +0 flail a +0 leather armour (19, 41, D:3) a +0 club a +0 leather armour (16, 45, D:3) a +0 buckler Level 4 of the Dungeon [Shop] Luzxaor's Weapon Shoppe the cursed +2 spear of Arrival {drain, Str+3} (308 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It has a curse placed upon it. a +0 glaive (78 gold) a +0 whip (30 gold) a +0 dagger (24 gold) the +9 hunting sling of Duty {venom, Dex+2 Stlth+} (729 gold) It poisons the ammo it fires. It affects your dexterity (+2). It makes you more stealthy. a +0 long sword (42 gold) a +0 war axe (42 gold) a +0 quarterstaff of holy wrath (110 gold) 29 stones (34 gold) a +2 blowgun (174 gold) a +0 mace (36 gold) 19 silver sling bullets (342 gold) 13 stones (15 gold) a +0 long sword (42 gold) (0, 0, D:4) 19 arrows (32, 10, D:4) a +0 robe a +0 scimitar (18, 14, D:4) 12 arrows (12, 16, D:4) a +0 pair of boots (6, 19, D:4) a +0 scale mail (40, 34, D:4) a +0 scale mail (30, 38, D:4) a +0 falchion a cursed -2 war axe a +0 scale mail a +0 war axe a +0 leather armour (30, 40, D:4) a +0 leather armour a +0 club (29, 53, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (-1, 1, D:5) a +0 giant club (-28, 9, D:5) a +0 quarterstaff (-22, 30, D:5) a +0 chain mail (-4, 30, D:5) an arrow (13, 31, D:5) a +0 giant spiked club (-8, 32, D:5) 16 arrows a +0 shortbow Level 6 of the Dungeon (13, 1, D:6) a +0 spear (20, 1, D:6) a +0 spear (12, 2, D:6) a +0 spear (13, 2, D:6) 12 arrows a +0 shortbow (-5, 4, D:6) a +0 mace (-5, 5, D:6) a +0 mace a +0 scale mail a +0 falchion (10, 5, D:6) an arrow (-5, 6, D:6) a +0 leather armour (-14, 7, D:6) a scroll of immolation (-12, 7, D:6) a +0 short sword a +0 leather armour (-6, 7, D:6) a +2 flail of crushing (5, 7, D:6) a +0 dagger (-19, 9, D:6) a +0 chain mail (unseen) (12, 14, D:6) a +0 robe a +2 scythe of flaming (2, 16, D:6) a +0 leather armour (3, 18, D:6) a +0 leather armour a +2 antimagic trident (4, 23, D:6) a +0 dagger (-4, 25, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (-20, 7, D:7) a +0 giant club (3, 10, D:7) 13 bolts of frost (-17, 13, D:7) a +0 morningstar (-8, 18, D:7) a scroll of random uselessness (-3, 21, D:7) 20 stones (12, 32, D:7) a +0 ring mail (-4, 37, D:7) a cursed +0 robe a +0 dagger (-4, 38, D:7) a +0 club a +0 club (-2, 38, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (-16, 11, D:8) a +0 dagger (-37, 16, D:8) a +0 whip (-9, 17, D:8) 8 arrows (1, 29, D:8) the +3 robe "Javak" {rElec rN+ MR+++ Int+3} It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (6, 40, D:8) a +0 chain mail (-9, 45, D:8) an arrow (-12, 46, D:8) a +0 shortbow 17 arrows (-11, 47, D:8) an arrow (-33, 55, D:8) a +0 dagger a cursed -2 robe (-32, 55, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 24 arrows (16, 0, D:9) a +0 scimitar (9, 2, D:9) a +0 dagger a +0 robe (10, 2, D:9) a +0 club (12, 2, D:9) a cursed +0 hand axe a +0 scale mail a +0 short sword (21, 2, D:9) a +0 ring mail (13, 3, D:9) a +0 club (-1, 4, D:9) a +0 club a +0 club (0, 4, D:9) a +0 dagger (27, 4, D:9) a +2 flail a +0 robe a cursed +0 falchion a +0 robe (28, 4, D:9) a +0 war axe a +0 robe (16, 5, D:9) 23 arrows (24, 6, D:9) a +0 hand axe (29, 7, D:9) a +2 scimitar a cursed +0 robe (29, 8, D:9) a +1 long sword a +0 robe (-2, 11, D:9) 22 bolts (-22, 16, D:9) a +0 whip (34, 16, D:9) an arrow (34, 17, D:9) a +0 shortbow 11 arrows (1, 18, D:9) a +0 hand axe (34, 18, D:9) an arrow (23, 21, D:9) 17 sling bullets (39, 21, D:9) a +1 falchion of protection (-21, 27, D:9) a +2 pair of boots (5, 27, D:9) a +0 dagger (7, 33, D:9) a +0 ring mail a +0 short sword of speed (-2, 34, D:9) a +0 leather armour a wand of magic darts (21) 3 potions of poison {!q} 2 potions of degeneration {!q} (6, 34, D:9) a +0 trident (18, 34, D:9) a +0 dagger a +0 robe (2, 35, D:9) a +0 robe a +0 dagger (22, 35, D:9) 5 silver tomahawks a +0 trident (1, 36, D:9) a +0 giant club a +0 giant club (20, 37, D:9) a +0 hand axe (24, 38, D:9) a +0 club (17, 39, D:9) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour (19, 39, D:9) a +0 robe a +0 dagger (18, 40, D:9) a +0 leather armour (10, 41, D:9) a +0 giant spiked club (30, 41, D:9) a +0 mace (18, 42, D:9) a +0 morningstar (27, 43, D:9) a +0 ring mail a cursed -2 club (1, 44, D:9) 11 arrows (31, 44, D:9) a +0 plate armour a +0 mace (23, 45, D:9) a +0 leather armour a +0 short sword (26, 51, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (-26, 7, D:10) a +0 hand axe (17, 9, D:10) a +0 leather armour (-2, 17, D:10) a +0 whip a +2 ring mail of poison resistance (-4, 18, D:10) a +0 mace (-3, 18, D:10) a +0 glaive of venom a +0 plate armour (-2, 18, D:10) a +0 dagger (5, 23, D:10) a +0 shortbow 18 arrows (21, 25, D:10) 6 javelins (-15, 32, D:10) a +0 hand axe (10, 33, D:10) a +0 hand axe (15, 33, D:10) a +0 giant club (-4, 34, D:10) a +0 club a +0 leather armour (-3, 34, D:10) a +0 dagger (-7, 35, D:10) a +0 long sword (-4, 35, D:10) a +0 scimitar a +0 chain mail (-4, 36, D:10) a +0 hand axe a +0 chain mail (35, 39, D:10) a +0 ring mail (8, 40, D:10) a +0 giant club (30, 44, D:10) a +0 scimitar (4, 50, D:10) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 22 gold pieces (4, 1, Orc:1) 5 gold pieces (-5, 8, Orc:1) 16 gold pieces (-4, 9, Orc:1) 12 gold pieces (3, 10, Orc:1) 8 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (5, 30, Lair:1) the cursed +0 ring mail of Ru's Generosity {rN+ rCorr Dex+4} It affects your dexterity (+4). It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (-3, 42, Lair:1) 13 arrows (-33, 43, Lair:1) 6 stones (26, 47, Lair:1) a cursed -1 leather armour (6, 50, Lair:1) a +0 leather armour (21, 55, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (32, 20, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (-44, 19, Lair:3) a +0 spear