Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 3 CcS the Gusty (level 1, 0/9 HPs) Began as a Vine Stalker Air Elementalist on Jan 23, 2016. Slain by a giant gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (246 turns). CcS the Gusty (Vine Stalker Air Elementalist) Turns: 246, Time: 00:00:45 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 49 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an uncursed ring of flight {unknown} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} Potions e - a potion of heal wounds {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 1.5 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You now have 1/4 mp. A hobgoblin is nearby! Aim: a hobgoblin (heavily wounded) You miscast Shock. Nothing appears to happen. You now have 0/4 mp. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 8/9 hp. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Health restored: 9 You regained 2 mp, and now have 2/4 mp. No target in view! No target in view! You now have 35 gold pieces (gained 9). e - a smoky silvery potion f - a bone ring MP restored: 4 You found a shaft! Your magical contamination has completely faded away. You see here a hobgoblin corpse. A bat comes into view. The bat hits you. You take 1 damage, and have 8/9 hp. A bat is nearby! Aim: a bat The zap hits the bat. The bat hits you. The bat misses you. You now have 3/4 mp. Unknown command. Aim: a bat (heavily wounded) The zap hits the bat. You kill the bat! You now have 2/4 mp. Unknown command. You open the door. There is an open door here. You open the large door. A rat comes into view. Health restored: 9 A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat The zap hits the rat. You kill the rat! Unknown command. You now have 2/4 mp. Okay, then. There is a large open door here. You see here a rat corpse. Found a stone staircase leading down. g - a scroll labeled BUGIWO OGGY You now have 49 gold pieces (gained 14). A giant gecko comes into view. MP restored: 4 Aim: a giant gecko (clinging) The zap misses the giant gecko. Unknown command. You now have 3/4 mp. Aim: a giant gecko (clinging) The zap hits the giant gecko. You now have 2/4 mp. Unknown command. Aim: a giant gecko (moderately wounded, clinging) You miscast Shock. You are very lightly contaminated with residual magic. Your skin glows momentarily. You now have 1/4 mp. Aim: a giant gecko (moderately wounded, clinging) The zap misses the giant gecko. You now have 0/4 mp. Unknown command. You don't have enough magic to cast that spell. The giant gecko bites you. The giant gecko barely misses you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! The giant gecko closely misses you. A goblin comes into view. Health restored: 9 Aim: a giant gecko The zap hits the giant gecko. The giant gecko bites you. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! You now have 0/4 mp. The giant gecko closely misses you. Your magical contamination has completely faded away. The giant gecko barely misses you. The giant gecko bites you. You take 4 damage, and have 3/9 hp. MASSIVE DAMAGE!! There is a large open door here. There is a large open door here. The giant gecko bites you. You die... #.........###### .....#.###### ###.#......##### .....#.##### ...............# ............# +...#...####+##. ........###.# #...#...†##.8.## #.....#####.# ##.#......##...## .........##.# #.....#...##...##.........##.## #.......#..##...##............. #....#####...'l@8.++..........#. ....# #..##...##.....#...###. .... #..##...##........### #. ..# #..##...##.........###### .# #..##.8.##...#....#....... #.####'##....#.#.......... #...........##.......####. #####.##.##.##.......# #. #.#...#.##.......####. You could see a giant gecko. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A giant newt (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Vine Stalker Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 246 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Shock || 10 Vault maps used: D:1: dpeg_arrival_rooms_c, grunt_decor_arrowhead, st_stairs_11, hangedman_glass_teeth, hangedman_decor_clover_reticule, minmay_misc_feat_cross, minivault_24, evilmike_ruin_ashenzari Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.1 | 85.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.1 | 85.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------