Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 1 CcS the Stinger (level 1, 0/7 HPs) Began as a Felid Venom Mage on Feb 5, 2016. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (100 turns). CcS the Stinger (Felid Venom Mage) Turns: 100, Time: 00:00:27 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 0/4 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: constricted, quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a Young Poisoner's Handbook Comestibles b - a meat ration {@e2} Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 0.3 Conjurations - Level 3.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, CcS the Felid Venom Mage. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. A kobold comes into view. It is wielding a dagger. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a dagger (resting) The sting hits the kobold. The kobold appears unharmed. The kobold shouts! The kobold moves out of view. You now have 3/4 mp. Unknown command. Okay, then. Unknown command. The kobold is too close now for your liking. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a dagger The sting misses the kobold. Unknown command. You now have 2/4 mp. Aim: a kobold, wielding a dagger The sting misses the kobold. Unknown command. You now have 1/4 mp. You scratch the kobold. The kobold hits you with a dagger. You take 3 damage, and have 4/7 hp. MASSIVE DAMAGE!! Unknown command. The kobold barely misses you. Aim: a kobold, wielding a dagger (moderately wounded) The sting hits the kobold. The kobold appears unharmed. Unknown command. You now have 0/4 mp. Aim: a kobold, wielding a dagger (moderately wounded) The sting hits the kobold. You kill the kobold! Unknown command. You now have 0/4 mp. A ball python comes into view. A rat comes into view. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 4/7 hp. Your attempt to break free from the ball python fails, but you feel that another attempt might succeed. The ball python misses you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * x2 The ball python constricts you. You take 3 damage, and have 1/7 hp. MASSIVE DAMAGE!! You escape the ball python's grasp. Unknown command. Unknown command. Things that are here: a dagger; a kobold corpse Aim: a ball python The sting misses the ball python. You now have 0/4 mp. Unknown command. Aim: a ball python The sting misses the ball python. The ball python closely misses you. The ball python closely misses you. You now have 0/4 mp. Unknown command. Unknown command. Unknown command. The ball python closely misses you. The ball python misses you. Unknown command. You see here a leather armour. Aim: a ball python The sting misses the ball python. You now have 0/4 mp. Unknown command. The ball python barely misses you. The ball python grabs you. You die... .......# .......# #..##+## #..# ##.# ##+## #.# ###...### #.####.......### #.##...........## #.#..[..#'#....@## #.....###≈###.S..# #...###.≈≈≈.###.<# #..##..≈≈≈≈≈..##.# ####.≈≈≈≈≈≈≈≈≈>### ############# You could see a ball python. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Felid Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 61 | D:1 | HP: 1/7 [ball python (1)] 100 | D:1 | Slain by a ball python Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Sting || 8 Vault maps used: D:1: evilmike_arrival_crescent Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.6 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.6 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------