Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 8 CcS the Sneak (level 2, -1/11 HPs) Began as a Felid Enchanter on Feb 15, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:01 (694 turns). CcS the Sneak (Felid Enchanter) Turns: 694, Time: 00:05:02 Health: -1/11 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 6/6 EV: 18 Int: 16 God: Gold: 5 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++++...... (no ring) (no ring) @: quick, not resistant to hostile enchantments, stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Books a - a book of Maledictions Comestibles b - a meat ration {@e2} Skills: - Level 2.6 Dodging + Level 4.9 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You kill the bat! MP restored: 4 You see here a bat corpse. You butcher the bat corpse. d - a chunk of flesh {@w0} You start resting. Eating a chunk of flesh {@w0}. This raw flesh tastes great. You continue eating. x2 Health restored: 7 You see here a bread ration {@e1}. Aim: a bat (resting, chance to defeat MR: 84%) The bat is outlined in light. You now have 3/4 mp. Unknown command. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. The bat hits you. You take 1 damage, and have 6/7 hp. You scratch the bat but do no damage. The bat stops glowing. The bat closely misses you. You scratch the bat. The bat completely misses you. The bat hits you. You take 1 damage, and have 5/7 hp. The bat barely misses you. You completely miss the bat. The bat barely misses you. The bat hits you. You take 1 damage, and have 4/7 hp. The bat closely misses you. x2 You closely miss the bat. The bat closely misses you. You miss the bat. The bat closely misses you. MP restored: 4 You barely miss the bat. The bat hits you. You take 1 damage, and have 3/7 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat misses you. You scratch the bat. You kill the bat! You have reached level 2! MP restored: 6 You start resting. A jackal comes into view. The jackal barks! Aim: a jackal (chance to defeat MR: 84%) The jackal barely resists. You now have 5/6 mp. Aim: a jackal (chance to defeat MR: 84%) The jackal is outlined in light. A jackal comes into view. You now have 4/6 mp. Unknown command. The jackal misses you. A jackal comes into view. The jackal closely misses you. There is an open door here. The jackal barely misses you. You close the door. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/11 hp. MASSIVE DAMAGE!! You aren't carrying any potions. Unknown command. The jackal stops glowing. The jackal closely misses you. Unknown command. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled AHINIL JOEN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The jackal bites you but does no damage. Unknown command. The jackal barely misses you. Unknown command. Your surroundings suddenly seem different. A jackal comes into view. The jackal barks! x2 The jackal completely misses you. Unknown command. Unknown command. Unknown command. The jackal barely misses you. MP restored: 6 The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. The jackal misses you. A kobold comes into view. It is wielding a club. The jackal completely misses you. The jackal misses you. You see here 2 curare-tipped needles. The jackal bites you. You die... ############### ....>.........# #######....##.############## #### #...........@h.h.......###... #........#############....... ###......# ##...... ##..#### ##.K..... #..######## #..h..... #..##...h.# ##....... # #...+..<..# #####........ ##..##.....####...h........ +...#########...###...##..K You could see 2 jackals. Vanquished Creatures 3 bats (D:1) 2 jackals (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 619 | D:1 | Reached XP level 2. HP: 4/11 MP: 6/6 640 | D:1 | HP: 1/11 [jackal (2)] 660 | D:1 | HP: 1/11 [jackal (1)] 694 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 48 Cast: Corona || 13 Use: Scroll || 1 Eat: Chunk || 5 Vault maps used: D:1: dpeg_arrival_rooms_a, kennysheep_another_room Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.1 | 1.3 | 466.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.1 | 1.3 | 466.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------