Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 5 CcS the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Feb 16, 2016. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (262 turns). CcS the Vexing (Felid Enchanter) Turns: 262, Time: 00:01:05 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Maledictions Comestibles b - a meat ration {@e2} Skills: - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.8 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Unknown command. You closely miss the jackal. The jackal closely misses you. Unknown command. You barely miss the jackal. The jackal completely misses you. The jackal barely misses you. Unknown command. You closely miss the jackal. The jackal barely misses you. MP restored: 4 Unknown command. You barely miss the jackal. The jackal barely misses you. The jackal misses you. Unknown command. Aim: a jackal (severely wounded, chance to defeat MR: 84%) The jackal is outlined in light. The jackal misses you. You now have 3/4 mp. Unknown command. You scratch the jackal but do no damage. The jackal barely misses you. Unknown command. You scratch the jackal. You kill the jackal! Unknown command. You see here a jackal corpse. You butcher the jackal corpse. c - 2 chunks of flesh {@w0} You see here a jackal skeleton. You start resting. Eating one of 2 chunks of flesh {@w0}. This raw flesh tastes great. You continue eating. x2 Eating a chunk of flesh {@w0}. This raw flesh tastes great. You continue eating. x2 MP restored: 4 Unknown command. You spend a moment contemplating the meaning of life. There is an open door here. As you open the door, it creaks loudly! There is a staircase leading out of the dungeon here. There is an open door here. c - a scroll labeled ONOCHAXOPH You see here 9 bolts. You open the door. A hobgoblin comes into view. There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A bat comes into view. The hobgoblin shouts! The bat hits you. You take 1 damage, and have 5/7 hp. The bat completely misses you. The bat misses you. There is an open door here. Aim: a bat (chance to defeat MR: 84%) The bat is outlined in light. The bat closely misses you. You now have 3/4 mp. Unknown command. The bat barely misses you. The bat completely misses you. The bat misses you. The bat completely misses you. The bat closely misses you. The bat closely misses you. You scratch the bat but do no damage. The bat closely misses you. Aim: a bat (softly glowing, chance to defeat MR: 84%) The bat barely resists. The bat stops glowing. The bat hits you but does no damage. You now have 2/4 mp. Unknown command. The bat barely misses you. The bat closely misses you. The bat misses you. The bat hits you. The bat misses you. You take 1 damage, and have 4/7 hp. The bat misses you. The bat closely misses you. The bat closely misses you. The bat hits you but does no damage. There is an open door here. The bat barely misses you. That would be overly suicidal. Okay, then. Unknown command. Aim: a bat (chance to defeat MR: 84%) The bat is outlined in light. The bat hits you. You take 1 damage, and have 3/7 hp. You now have 2/4 mp. Unknown command. The bat hits you but does no damage. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/7 hp. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/7 hp. You aren't carrying any potions. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled ONOCHAXOPH, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The bat hits you. You die... ######.##.#.. .. #####...##.#..#.# #. #...#.#.##'#'##.# #. #.#.#.#.##...##.# #. #..h.#.#÷#..'.<.'..# +. #..###.#.####...##.# #. #.h #...# ##'#'##.# #. #. ########§.#.##.. #####. #...#...§b@§§##.######..#.. ......+##g####§.#.....#..#'.. ###.... #.#####.#####.#.##... #.....#.g.###.....#(.(#.... #.....###..##.###.#####.... #.......##.##..##..##...... #...8....'####.####'....8.. #........g.###'###......... ...............).......... You could see a bat. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 260 | D:1 | HP: 1/7 [bat (1)] 262 | D:1 | Slain by a bat Action || total -------------------------++------- Melee: Unarmed || 23 Cast: Corona || 8 Use: Scroll || 1 Eat: Chunk || 3 Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_cross_1, co_window_paths_b, co_window_broadway_a, co_window_paths_c, co_window_corner_b, co_window_of_opportunity_c, co_window_paths_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 4.4 | 160.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 4.4 | 160.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------