Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 70 CcS the Vexing (level 4, -2/30 HPs) Began as a Vampire Enchanter on Mar 27, 2016. Slain by Sigmund ... wielding a +2 scythe of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (1660 turns). CcS the Vexing (Vampire Enchanter) Turns: 1660, Time: 00:03:48 Health: -2/30 AC: 4 Str: 7 XL: 4 Next: 3% Magic: 5/7 EV: 12 Int: 17 God: Gold: 29 SH: 0 Dex: 15 Spells: 3 memorised, 1 level left rFire . . . SeeInvis + a - +1 dagger rCold + . . Clarity . b - +1 robe rNeg + + . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . l - +0 pair of boots MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: confused, lethally poisoned (-2 -> -13), regenerating slowly, not resistant to hostile enchantments, very unstealthy A: fangs 3, see invisible, unbreathing a: Bat Form You were on level 2 of the Dungeon. You were very thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) g - a +1 dagger of speed (You found it on level 1 of the Dungeon) Missiles f - a throwing net {=f, !d} Armour b - a +1 robe (worn) l - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery k - a +2 ring of dexterity {unknown} (You found it on level 1 of the Dungeon) Scrolls h - a scroll of teleportation {unknown} i - a scroll of remove curse {unknown} j - a scroll of identify {unknown} Potions d - 12 potions of blood {@q1} e - a potion of agility {unknown} m - a potion of magic {unknown} n - a potion of haste {unknown} o - a potion of degeneration {unknown} p - a potion of brilliance {unknown} Books c - a book of Maledictions Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 5.3 Stealth - Level 2.0 Spellcasting - Level 5.5 Hexes - Level 2.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... c - Confuse Hex ###..... 8% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Ijyb grins evilly. The giant gecko misses you. Ijyb hits you. You take 1 damage, and have 22/24 hp. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Okay, then. Unknown command. The giant gecko barely misses you. Ijyb screams, "Get away!" The giant gecko barely misses you. There is a stone staircase leading up here. Ijyb barely misses you. The giant gecko bites you. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 19/24 hp. Unknown command. Aim: a giant gecko (clinging, chance to defeat MR: 80%) The giant gecko looks drowsy... You now have 3/6 mp. The helpless giant gecko fails to defend itself. You bite the giant gecko, and draw its blood! You feel better. You feel slightly less thirsty. You impale the giant gecko!! You kill the giant gecko! Your Ice Magic skill increases to level 1! Ijyb hits you. Aim: Ijyb, wearing a leather armour (severely wounded, chance to defeat MR: 51%) Ijyb looks drowsy... You now have 1/6 mp. The helpless Ijyb fails to defend himself. You bite Ijyb, and draw his blood! You feel better. You feel slightly less thirsty. You impale Ijyb!! You kill Ijyb! Your Ice Magic skill increases to level 2! You have reached level 4! You regained 8 hp, and now have 28/30 hp. You see here a leather armour. There isn't anything to bottle or butcher here. You see here a giant gecko corpse. You bottle the corpse's blood. d - 12 potions of blood {@q1} (gained 1) You start resting. Health restored: 30; MP restored: 7 Unknown command. There is a stone staircase leading down here. You climb downwards. Level annotation: Natasha There is a stone staircase leading up here. Unknown command. You see here a leather armour. You open the door. There is an open door here. You open the door. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a scythe of venom. Sigmund shouts! Unknown command. Sigmund casts a spell at you. The puff of flame hits you! You take 7 damage, and have 23/30 hp. MASSIVE DAMAGE!! Aim: Sigmund, wielding a scythe of venom and wearing a robe (chance to defeat MR: 53%) Sigmund looks drowsy... You now have 5/7 mp. A bat comes into view. The bat moves out of view. The helpless Sigmund fails to defend himself. You bite Sigmund, and draw his blood! You feel better. You feel slightly less thirsty. You impale Sigmund!! Sigmund gestures at you while chanting. The magic dart hits you! You take 3 damage, and have 20/30 hp. Aim: Sigmund, wielding a scythe of venom and wearing a robe (severely wounded, chance to defeat MR: 67%) Sigmund is outlined in light. Sigmund hits you with a scythe of venom. You are poisoned. You take 6 damage, and have 14/30 hp. You now have 4/7 mp. Unknown command. You are too injured to fight recklessly! Unknown command. You hit Sigmund. Unknown command. You completely miss Sigmund. You feel sick. Sigmund casts a spell at you. The magic dart hits you! Unknown command. You take 4 damage, and have 10/30 hp. You hit Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You hit Sigmund but do no damage. Sigmund barely misses you. Unknown command. You're too confused to move! * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you with a scythe of venom! You die... ..###.........##....... ................'....... ...............##....... .........#....# ....... ..............# ....... +###...........# ....... ...............# ....... ..............(# ....... #......@....#### ####### +.....@####.+ #...... ..# ....... ..# ....... ..# .!..... ....#.. #####.. You could see Sigmund. Vanquished Creatures Ijyb (D:1) A gnoll (D:1) A giant gecko (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 3 giant newts (D:1) 2 goblins (D:1) 5 kobolds (D:1) 6 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Reached skill level 5 in Stealth 562 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 944 | D:1 | Reached skill level 5 in Hexes 944 | D:1 | Reached XP level 3. HP: 15/24 MP: 6/6 948 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 952 | D:1 | Learned a level 3 spell: Confuse 1494 | D:2 | Noticed Natasha 1518 | D:2 | Noticed Ijyb 1554 | D:1 | Reached skill level 1 in Ice Magic 1557 | D:1 | Killed Ijyb 1557 | D:1 | Reached skill level 2 in Ice Magic 1557 | D:1 | Reached XP level 4. HP: 28/30 MP: 1/7 1648 | D:2 | Noticed Sigmund 1660 | D:2 | Slain by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 97 | 5 || 102 Cast: Corona | 8 | 1 || 9 Ensorcelled Hiber | 12 | 1 || 13 Stab: Sleeping | 19 | 1 || 20 Vault maps used: D:1: eino_arrival_cavern_b D:2: roderic_serpentine_path, uniq_iyjb, uniq_sigmund, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 2.5 | 8.5 | 281.0 Dungeon | 100.0 | 100.0 | 0.4 | 2.5 | 8.5 | 281.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 +-------+-------+-------+-------+-------+----------------------