Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 5 CcS the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on Apr 16, 2016. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (93 turns). CcS the Insei (Octopode Transmuter) Turns: 93, Time: 00:00:33 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 2/3 EV: 12 Int: 15 God: Gold: 6 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Missiles a - 12 arrows Books b - a book of Changes Comestibles c - a bread ration {@e1} Skills: + Level 1.2 Fighting + Level 2.0 Dodging * Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, CcS the Octopode Transmuter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You see here a leather armour. You see here a leather armour. You open the large door. There is a large open door here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat barely misses you. You barely miss the bat. You grab the bat. You constrict the bat. The bat barely misses you. The bat closely misses you. You barely miss the bat. You squeeze the bat. You kill the bat! No target in view! No target in view! An ooze comes into view. You see here 6 gold pieces. An ooze is nearby! An ooze is nearby! An ooze is nearby! You now have 6 gold pieces. A rat and a kobold come into view. One of your tentacles grows a vicious spike. The kobold shouts! 2 hobgoblins come into view. The hobgoblin shouts! The hobgoblin moves out of view. You now have 2/3 mp. Unknown command. The hobgoblin shouts! You tentacle-slap the ooze. You pierce the ooze, but do no damage. The ooze completely misses you. You tentacle-slap the ooze. You pierce the ooze, but do no damage. The ooze hits you. You take 2 damage, and have 11/13 hp. You barely miss the ooze. You pierce the ooze. The ooze hits you. You take 4 damage, and have 7/13 hp. MASSIVE DAMAGE!! You tentacle-slap the ooze but do no damage. You pierce the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/13 hp. MASSIVE DAMAGE!! You tentacle-slap the ooze but do no damage. You pierce the ooze. Your transformation is almost over. The ooze closely misses you. You tentacle-slap the ooze. You kill the ooze! Unknown command. MP restored: 3 The rat twitches its whiskers. Your tentacle spike disappears. The hobgoblin barely misses you. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The rat bites you but does no damage. Unknown command. You release your grip on the hobgoblin. The rat closely misses you. The hobgoblin hits you but does no damage. The rat twitches its whiskers. The rat barely misses you. Unknown command. The hobgoblin barely misses you. The kobold shouts! The kobold closely misses you. The kobold barely misses you. There is a large open door here. The kobold closely misses you. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! The kobold hits you. You die... #.#.##.# #r#.##.# #.#.##.# #.#..#.# #.#...## ### ##### ###....g##### ##.####.≈.## #.........#...###.≈.##[≈.≈.# #.###...(r#...≈..≈≈≈..≈≈≈≈≈. ....#..gK@[...≈≈≈≈≈≈≈≈≈≈≈≈ ........'.≈..≈≈≈≈≈≈≈≈≈≈≈≈≈ ...[.....#.≈≈≈≈≈≈≈≈≈≈≈≈≈P≈≈ ##########...≈..≈≈P≈≈≈P≈PP≈ #...≈.P.≈PP≈P≈PPPP ################## You could see a hobgoblin, a kobold and a rat. Vanquished Creatures An ooze (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CcS the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 42 | D:1 | HP: 2/13 [ooze (5)] 93 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Beastly Appendage || 1 Vault maps used: D:1: lightli_arrival_windingriver Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.5 | 80.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.5 | 80.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------