Celsitudo Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -4, D:1) a +0 dagger (1, -2, D:1) a +0 club (5, -9, D:1) a +0 leather armour (50, -3, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 ring mail "Qefu" {rElec rF+ Slay+3} (6260 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It insulates you from electricity. the +11 spear "Globulus" {flame, *Noise rPois Int+6 Dex-5} (7020 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (-5). It protects you from poison. It may make noises in combat. the +1 leather armour "Cywkuwimux" {+Fly Stlth+} (1890 gold) It lets you fly. It makes you more stealthy. the +9 dagger of Awkwardness {pierce, rF+} (6200 gold) It inflicts extra damage upon your enemies. It protects you from fire. (4, -22, D:2) a +0 club a +0 robe (10, -6, D:2) a +0 club (16, -4, D:2) a +0 club (17, -3, D:2) a +0 dagger (31, -27, D:2) a cursed -3 dagger a +0 hunting sling 19 stones (33, 22, D:2) a +0 club (35, -6, D:2) a +0 leather armour (43, -23, D:2) a +0 club (50, -4, D:2) 8 poisoned needles Level 3 of the Dungeon (4, -25, D:3) a +0 short sword (4, -24, D:3) a +0 short sword (9, 31, D:3) a +0 club 2 stones (11, 31, D:3) a stone (12, 31, D:3) a stone (33, -12, D:3) an adder skeleton (40, 10, D:3) a +1 halberd of flaming a gnoll corpse (skeletalised by now) (41, 9, D:3) a +0 whip (44, -23, D:3) a +0 hand axe (45, 3, D:3) a +0 blowgun a kobold corpse (skeletalised by now) (47, 19, D:3) a +0 ring mail (49, 9, D:3) a +0 hand axe (50, 6, D:3) a +0 dagger a cursed -2 dagger a +0 blowgun (51, 3, D:3) 2 curare-tipped needles (51, 6, D:3) a +0 leather armour a +0 scale mail (59, 3, D:3) a +0 club (60, 6, D:3) a +0 scale mail (61, -12, D:3) an orc corpse (62, -14, D:3) a +0 dagger a +0 robe (62, -13, D:3) a +0 hand axe