Celsitudo Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -12, D:1) a cursed +0 leather armour (17, 7, D:1) a cursed +0 leather armour (20, -23, D:1) a +0 club (21, -19, D:1) a +0 short sword (25, -19, D:1) a +0 leather armour (26, -15, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 9, D:2) an uncursed ring of ice a +0 short sword (5, -3, D:2) 3 stones (6, -9, D:2) a stone (7, -9, D:2) a stone (9, -3, D:2) a +0 dagger (12, -6, D:2) a +0 leather armour a +0 hand axe (22, -6, D:2) a +0 whip (23, 9, D:2) 28 stones (26, -10, D:2) a +0 short sword (29, 4, D:2) a +0 club (36, -15, D:2) a +0 dagger (38, -16, D:2) a +0 club (39, 17, D:2) a +2 whip of draining a +0 robe (40, 18, D:2) a +0 spear (41, -16, D:2) a +0 spear Level 3 of the Dungeon (13, -23, D:3) a +0 club a +0 dagger (14, -28, D:3) 21 stones (14, -7, D:3) a +0 dagger (16, -29, D:3) a +0 club (19, -24, D:3) a +0 whip a +0 spear a +0 leather armour 4 stones (21, -25, D:3) a +0 club (22, -5, D:3) 28 sling bullets (23, -9, D:3) a +0 club (26, -13, D:3) 30 sling bullets (29, -30, D:3) a +0 ring mail (35, -8, D:3) a +0 leather armour (37, 3, D:3) a +0 helmet (42, -32, D:3) a +0 hunting sling (48, -17, D:3) a +0 flail (48, -16, D:3) a +0 spear (53, -28, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club a +0 leather armour (1, 1, D:4) a +0 dagger a +0 robe (8, -6, D:4) a +0 dagger a +0 robe (9, -4, D:4) a +0 short sword (12, -40, D:4) a +0 chain mail (13, -20, D:4) 10 arrows (unseen) (13, -18, D:4) a scroll of teleportation (13, -16, D:4) a potion of curing (13, -15, D:4) 17 stones (13, -14, D:4) 5 gold pieces (14, -16, D:4) a +0 robe (14, -12, D:4) 9 gold pieces (16, -37, D:4) a +0 flail (19, -15, D:4) 20 stones (19, -8, D:4) a +0 buckler (21, -32, D:4) a +0 club a +0 flail (21, -27, D:4) a +0 club a +0 spear (23, -12, D:4) a potion of haste (25, 9, D:4) the +6 hunting sling of the First Tales {venom, rElec rF+ rN+ Str+3} It poisons the ammo it fires. It affects your strength (+3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (27, -39, D:4) 25 sling bullets (32, -42, D:4) a +0 ring mail (36, -42, D:4) a +0 whip of electrocution a +0 robe (41, -11, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (0, 7, D:5) a +0 giant club (5, -11, D:5) a +0 ring mail a +0 short sword (6, 5, D:5) a +0 mace (8, -20, D:5) 7 sling bullets (11, -9, D:5) a scroll of amnesia (19, 19, D:5) a +0 chain mail (21, 16, D:5) a +1 flail of crushing (22, 6, D:5) a +0 shield (37, -13, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) 16 stones (16, -20, D:6) a +0 leather armour a +0 flail (19, -7, D:6) a +0 whip (19, -5, D:6) a +0 robe a +0 dagger a +0 leather armour (20, -6, D:6) a cursed +0 trident (22, -27, D:6) 23 stones (36, -34, D:6) a +0 rapier (36, 2, D:6) a +0 short sword a stone (37, 3, D:6) a +0 short sword (38, 3, D:6) a +0 mace a +0 leather armour (39, 2, D:6) a +0 whip (39, 15, D:6) a +0 hand axe (42, -7, D:6) 16 stones (44, -10, D:6) a book of Callings (46, -32, D:6) a +0 short sword (48, -34, D:6) 25 bolts (49, 2, D:6) a +0 shortbow (54, -47, D:6) a +0 scale mail (58, -38, D:6) a +0 whip (67, -41, D:6) a +0 hand axe (67, -39, D:6) a +0 giant spiked club (67, -36, D:6) a +0 dagger a +0 robe (68, -42, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (2, 17, D:7) a +0 dagger (3, 17, D:7) 18 bolts (6, 17, D:7) a +0 blowgun (7, 17, D:7) a cursed +0 hand axe a +0 leather armour (15, 51, D:7) a +0 robe a +0 vampiric dagger a +0 leather armour a +0 leather armour a cursed -2 hand axe (16, 51, D:7) a +0 plate armour a +0 long sword (20, 30, D:7) a stone (23, 27, D:7) 17 sling bullets (23, 31, D:7) a stone (24, 29, D:7) a +0 short sword (30, 15, D:7) 14 stones (34, -3, D:7) a +0 robe (38, 20, D:7) a +0 falchion (41, 31, D:7) 26 stones (44, 50, D:7) a +0 dagger (45, 15, D:7) a +0 rapier (55, 7, D:7) 22 stones (59, 44, D:7) a +0 dagger a +0 leather armour (62, 42, D:7) a +0 scale mail a +0 flail a +0 trident Level 8 of the Dungeon (6, 1, D:8) a +0 dagger a +0 leather armour (7, 0, D:8) a +0 dagger a +0 leather armour (12, 4, D:8) a +0 chain mail (13, 26, D:8) 22 stones (18, 8, D:8) a +0 robe a +0 dagger of chaos (22, -7, D:8) a cursed +0 short sword a +0 chain mail a +0 short sword a +2 dagger of speed a +0 leather armour (23, -6, D:8) a +0 shortbow (24, 13, D:8) a +0 giant club (25, -6, D:8) a +0 dagger a +0 robe (25, -4, D:8) 4 stones (25, 5, D:8) 19 stones (25, 14, D:8) a +1 halberd of freezing a +3 spear (25, 17, D:8) a +0 flail (27, -4, D:8) a +0 club 5 stones a +0 dagger (28, -4, D:8) a +0 short sword (33, 11, D:8) a +0 leather armour (39, 5, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 short sword a +0 club a +0 leather armour (39, 6, D:8) a +0 dagger (45, 15, D:8) 15 gold pieces (45, 16, D:8) a scroll of random uselessness Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 leather armour (1, 0, D:9) a +0 dagger (7, -8, D:9) a +0 shortbow (16, 8, D:9) a +0 club a +0 robe a +4 spear a +0 short sword a +0 plate armour (18, 4, D:9) a +0 giant club (19, 5, D:9) a +0 robe a cursed +3 falchion (19, 12, D:9) a +0 mace (20, -19, D:9) a ration (20, 14, D:9) a +0 ring mail (21, -18, D:9) a potion of lignification (21, 4, D:9) a +0 whip (21, 6, D:9) a +0 robe a +0 dagger (22, -19, D:9) a potion of heal wounds (22, -1, D:9) a +0 robe a +0 dagger (22, 6, D:9) a +0 hand axe (25, 13, D:9) a +0 short sword a +0 shortbow a +0 scimitar a +0 robe a cursed +0 spear a +0 robe (26, 13, D:9) a -1 spear a +0 animal skin a +4 flail a +0 robe a scroll of noise (29, -27, D:9) a +0 short sword (29, -6, D:9) a +1 dagger of draining a scroll of noise (29, -5, D:9) a +0 whip (39, 3, D:9) a cursed +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (5, -22, D:10) a +0 short sword (13, -41, D:10) a scroll of noise (22, -23, D:10) 21 stones (25, -30, D:10) a +0 scale mail (32, -23, D:10) 12 bolts (35, -42, D:10) 15 stones (46, -26, D:10) 27 stones (56, -24, D:10) a +0 robe (56, 2, D:10) 16 stones (61, -11, D:10) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (5, 16, D:11) 17 sling bullets (6, 15, D:11) a +0 cloak (8, -11, D:11) a +0 club (12, 19, D:11) a stone (13, 19, D:11) a +0 hand axe a +0 chain mail a scroll of remove curse a +0 dagger 19 stones a +0 ring mail 6 arrows a +0 flail a +0 ring mail an orc corpse (14, 19, D:11) a +0 club a +0 club a +0 leather armour 6 arrows an ugly thing corpse an orc corpse (15, 18, D:11) 2 arrows (15, 19, D:11) a +0 dagger (still there?) a +2 short sword of electrocution (still there?) (18, -11, D:11) a +0 chain mail (19, 19, D:11) 2 arrows (19, 21, D:11) an arrow (56, 19, D:11) 25 stones the Ecumenical Temple