Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7058476213648033631 55 Celsitudo the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Jan 28, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1089 turns). Celsitudo the Conjurer (Deep Elf Conjurer) Turns: 1089, Time: 00:03:00 Health: -8/19 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 7/10 EV: 11 Int: 24 God: Gold: 91 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of alchemy (weapon) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of acquirement {unknown} i - 2 scrolls of teleportation {unknown} Potions b - a potion of magic g - a potion of enlightenment {unknown} h - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: + Level 0.5 Staves + Level 2.9 Dodging + Level 2.9 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations + Level 0.7 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 14% 2 Call Canine Familiar Summ 4% N/A 28% 3 Sigil of Binding Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 12% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Anguish Hex/Necr 2% N/A 67% 4 Cause Fear Hex 2% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Curse of Agony Necr 4% N/A 95% 5 Enfeeble Hex 2% N/A 100% 7 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder! You kill the adder! Your Spellcasting skill increases to level 4! You start resting. Magic restored. j - a puce potion You see here a +0 sling. Found a spear. You see here a +0 spear. You now have 91 gold pieces (gained 9). Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf whimpers, "Prologue sallow noodlescoop!" Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You are electrocuted! Ouch! That really hurt! You die... ........ ....... ...... .... ... ### ♣♣#####^# #)..#♣♣ ♣♣....##.# #...g@♣♣♣♣........# #...#♣..♣......##.# ### ♣♣♣.♣....###.# ♣♣♣♣♣### #.# #.# ##### ######.# #..... #......# .....###.###### #.....# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 3 ball pythons 3 endoplasms A giant cockroach (D:2) 3 goblins 4 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 4 quokkas A bat (D:1) 3 frilled lizards A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Celsitudo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 102 | D:1 | Learned a level 2 spell: Searing Ray 264 | D:1 | Found a faded altar of an unknown god. 319 | D:1 | Reached XP level 3. HP: 14/19 MP: 5/10 1083 | D:2 | Found a runed translucent door. 1084 | D:2 | Noticed Crazy Yiuf 1089 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, ebering_ecumenical_altar_abandoned D:2: layout_loops_corners, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Staves | | 0.5 Dodging | | 2.9 Stealth | | 2.9 Conjurations | | 4.9 Evocations | | 0.7 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 1