Celsitudo Level 1 of the Dungeon (6, 57, D:1) a +0 leather armour (14, 27, D:1) a +0 short sword 2 stones a kobold skeleton (19, 9, D:1) a +0 war axe (22, 54, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -4, D:1) a medusa talisman (26, 42, D:1) a +0 club (37, 30, D:1) a +0 leather armour (39, 37, D:1) 4 stones a +0 club a kobold skeleton (39, 54, D:1) a +0 ring mail (50, 6, D:1) 6 stones (52, 57, D:1) a ball python corpse (skeletalised by now) (58, 6, D:1) a +0 dagger (63, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 2, D:2) a rat skeleton (6, 22, D:2) a rat corpse (skeletalised by now) (9, 9, D:2) a staff of conjuration (11, 21, D:2) a +0 war axe (14, -8, D:2) a +0 club (20, 2, D:2) a staff of earth a goblin corpse (skeletalised by now) (25, 17, D:2) a +0 dagger a goblin skeleton (31, 12, D:2) a +0 dagger (41, 16, D:2) a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a bat skeleton (4, -5, D:3) a +0 robe (5, -3, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 4, D:3) 4 stones (6, 8, D:3) a +0 sling (8, 6, D:3) a +0 whip (11, -8, D:3) a +0 short sword (12, -14, D:3) a +0 dagger a kobold skeleton (12, 27, D:3) a talisman of death (13, -22, D:3) a ball python skeleton (13, -7, D:3) a quokka skeleton (14, 17, D:3) a +0 ring mail (15, 21, D:3) a +0 dagger (17, -24, D:3) 4 stones a +0 short sword a kobold skeleton (20, 33, D:3) a hobgoblin corpse (skeletalised by now) (21, -10, D:3) a +0 whip (28, 14, D:3) a +0 robe an orc skeleton (28, 15, D:3) a +0 robe (30, -19, D:3) a frilled lizard skeleton (37, -4, D:3) a +0 giant spiked club (52, 4, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Paschuz's Antique Weapon Shop a +1 heavy trident (332 gold) a +2 trident of flaming (457 gold) a +0 war axe (87 gold) the +11 Singing Sword {sonic wave} (2500 gold) the +5 scimitar of the Evil Eye {freeze, ^Drain rF- rN+++ MP+12} (1910 gold) ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+12: It affects your magic capacity (+12). a +0 whip (62 gold) a +0 sling (37 gold) the +4 mace of Dissent {antimagic, Fly rC+} (1127 gold) Fly: It grants you flight. rC+: It protects you from cold. the +9 war axe of the Radish {freeze, rF- rN+ Will+ Dex+2} (1632 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a +0 club (12 gold) (4, -18, D:4) an adder skeleton (6, -15, D:4) a yak corpse (skeletalised by now) (6, -14, D:4) a yak corpse (skeletalised by now) a yak skeleton (6, -7, D:4) a +0 robe a +0 falchion an orc skeleton (9, 14, D:4) a +0 whip a +0 club a +0 leather armour a +0 hand axe an orc skeleton (10, 13, D:4) a +0 club a boomerang (18, 7, D:4) a +0 short sword an orc skeleton (21, 3, D:4) 6 stones (22, -7, D:4) a +0 robe a +2 whip of freezing (22, 20, D:4) a +0 ring mail a +0 flail (23, -7, D:4) a +0 short sword (27, 5, D:4) a jackal corpse (skeletalised by now) (29, 4, D:4) a jackal corpse (skeletalised by now) (29, 19, D:4) a +0 long sword (30, 3, D:4) a jackal corpse (skeletalised by now) (36, 0, D:4) a +0 club a goblin skeleton (40, -1, D:4) 3 stones (47, -20, D:4) an iguana corpse (skeletalised by now) (53, 27, D:4) a quill talisman (57, 2, D:4) a +0 bardiche (58, -27, D:4) a +0 sling Level 5 of the Dungeon (2, 4, D:5) a +0 short sword (4, -8, D:5) a potion of attraction (5, -21, D:5) the human skeleton of Prince Ribbit (6, -7, D:5) 3 stones (10, -21, D:5) 2 flux baubles (12, -3, D:5) 3 stones (13, -11, D:5) a +0 spear (19, -14, D:5) a water moccasin skeleton (19, -12, D:5) a hound skeleton (21, 2, D:5) a +0 rapier a +0 leather armour (24, -17, D:5) a ring of fire (24, -15, D:5) a +0 robe a +0 dagger an orc skeleton (24, 8, D:5) a throwing net (26, 11, D:5) 3 boomerangs (39, -14, D:5) a +0 ring mail (40, -14, D:5) a +0 hand axe a +0 animal skin (45, -16, D:5) a quokka corpse (skeletalised by now) (46, -15, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (3, -1, D:6) a +0 ring mail a +0 club an orc skeleton (4, -2, D:6) a +0 leather armour (4, 1, D:6) a +0 dagger an orc corpse (5, -2, D:6) a +0 whip (6, -8, D:6) a +0 robe (9, -14, D:6) 16 gold pieces a +0 dagger 6 curare-tipped darts a +0 leather armour an orc corpse (10, -10, D:6) a +1 heavy hand axe (still there?) a +0 leather armour (still there?) (10, -9, D:6) a +0 falchion an orc corpse (11, -11, D:6) a +0 club (29, -13, D:6) 18 gold pieces (48, -17, D:6) 3 stones (51, -19, D:6) 5 boomerangs