Celsitudo Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (2, -13, D:1) a quill talisman (8, -9, D:1) a frilled lizard skeleton (11, -27, D:1) a ball python corpse (skeletalised by now) (11, -13, D:1) a +0 whip a kobold skeleton (13, -11, D:1) a +0 dagger (16, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 19, D:1) a +0 club (17, -13, D:1) a +0 short sword (19, -21, D:1) a frilled lizard corpse (skeletalised by now) (20, 2, D:1) a staff of cold (22, -21, D:1) a book of Movement (23, 16, D:1) 6 stones (24, -10, D:1) 6 stones (33, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -23, D:1) 8 stones (34, -8, D:1) a rat skeleton (42, 5, D:1) a ball python skeleton (44, -18, D:1) 2 flux baubles (48, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Iprul's Jewellery Emporium a +5 ring of evasion (unknown) (504 gold) the blade talisman of the Crypt {+Inv Fly Dex+4 Stlth-} (1673 gold) [blade talisman] +Inv: It lets you turn invisible. Fly: It grants you flight. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. a +6 ring of dexterity (unknown) (504 gold) a ring of positive energy (unknown) (280 gold) a ring of flight (unknown) (245 gold) a ring of willpower (unknown) (350 gold) a ring of protection from fire (unknown) (350 gold) (1, -21, D:2) a +0 mace (3, -5, D:2) a +0 robe of positive energy (5, -4, D:2) 2 stones (17, -19, D:2) a quokka skeleton (17, -7, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (18, -18, D:2) a ball python skeleton (19, -16, D:2) a +0 dagger (25, -17, D:2) a bat skeleton (33, 4, D:2) a +0 leather armour (36, -25, D:2) 3 stones (36, -8, D:2) a +0 leather armour (39, -11, D:2) a +0 leather armour (40, 8, D:2) a +0 whip (46, -17, D:2) a +0 club (48, -12, D:2) a bat skeleton (52, -23, D:2) a +0 animal skin (54, -29, D:2) a +0 whip (56, 1, D:2) 5 stones Level 3 of the Dungeon (8, -36, D:3) a +0 club (8, -23, D:3) 7 stones (9, -33, D:3) the felid skeleton of Natasha (12, -31, D:3) a +0 spear (13, -31, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (13, -30, D:3) a +0 robe (13, -21, D:3) a +0 spear (14, -31, D:3) a +0 halberd a +0 robe a +0 club (18, -32, D:3) a +0 flail (18, -19, D:3) a +0 spear (18, -16, D:3) a +0 flail (19, -37, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (19, -19, D:3) a +0 club a goblin skeleton (20, -41, D:3) a +0 halberd (23, -26, D:3) a +4 short sword (24, -16, D:3) a +0 pair of gloves (27, -35, D:3) an adder skeleton (27, -5, D:3) a +0 dagger (30, -13, D:3) an adder skeleton (32, -6, D:3) a +0 leather armour (33, -27, D:3) a +0 sling (34, -26, D:3) 6 boomerangs (37, -17, D:3) the felid skeleton of Natasha (42, -23, D:3) a +0 spear (43, -18, D:3) a +0 club a +0 robe a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 8 stones (1, 16, D:4) a ball python skeleton (4, 17, D:4) 6 stones (7, -11, D:4) a +0 leather armour (8, -12, D:4) a +0 scale mail (11, -4, D:4) a +0 club (14, 6, D:4) a +0 spear a +0 scale mail a +0 spear a gnoll corpse (skeletalised by now) (16, 5, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (17, -10, D:4) a +0 dagger (25, 13, D:4) a +0 sling (32, 24, D:4) a +0 robe a +0 dagger a +0 hand axe an orc skeleton (33, 24, D:4) a +0 robe a +0 dagger (36, 20, D:4) a +0 club (43, 17, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a quill talisman (0, 22, D:5) a +0 war axe (2, -9, D:5) a +0 hand axe an orc corpse (skeletalised by now) (3, 15, D:5) a +0 giant club (9, 43, D:5) a +0 robe a +0 dagger (9, 45, D:5) a +0 club (9, 47, D:5) a +1 heavy falchion a +0 club an orc corpse (skeletalised by now) (10, 37, D:5) a maw talisman (11, 9, D:5) an iguana skeleton (13, -8, D:5) a +0 scale mail a +0 flail (15, 35, D:5) 7 stones (16, -7, D:5) a +0 spear a gnoll corpse (skeletalised by now) (24, 38, D:5) a +0 robe (26, 40, D:5) a potion of magic (31, -3, D:5) a +1 heavy hand axe a +0 halberd an orc skeleton (32, -4, D:5) a +0 club a +0 whip (34, 12, D:5) a +0 short sword (51, 23, D:5) a +0 flail (51, 44, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (0, 18, D:6) a book of Transmutation (1, -9, D:6) a +0 leather armour a +0 dagger (8, -11, D:6) a water moccasin skeleton (10, -10, D:6) 2 stones (11, 25, D:6) a +0 chain mail (13, 24, D:6) a +0 robe (29, -13, D:6) a +0 falchion (30, -13, D:6) a +0 dagger a +0 dagger a +0 scale mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (32, -18, D:6) 4 stones (32, -13, D:6) a +0 dagger a +0 robe (41, 5, D:6) a +0 ring mail (47, 21, D:6) a staff of alchemy (50, 20, D:6) a +0 spear (52, -6, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (13, -17, D:7) a +0 whip of freezing a +0 robe (19, -33, D:7) a book of Contraptions (24, 10, D:7) a +0 hand axe an orc corpse (skeletalised by now) (26, 5, D:7) a book of Power (31, -4, D:7) a hound skeleton (36, -11, D:7) a +4 flail a +0 robe a +0 great sword a +0 robe (36, -10, D:7) a +0 war axe a +0 robe (37, -10, D:7) a +0 scimitar a +0 robe (37, -6, D:7) a +2 battleaxe a +0 robe (39, -25, D:7) a book of Spectacle (39, -8, D:7) a +0 spear a +0 ring mail a +2 kite shield a gnoll skeleton (40, -10, D:7) a +0 club (48, -15, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (48, 17, D:7) a black bear corpse (skeletalised by now) (49, -2, D:7) 3 large rocks (51, -9, D:7) a +0 halberd (51, -8, D:7) a +0 flail a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +6 ring of intelligence (8, -25, D:8) a +0 club an orc skeleton (9, -26, D:8) a +0 whip (10, -24, D:8) a +0 robe a +0 dagger (15, -8, D:8) a water moccasin skeleton (18, -39, D:8) a staff of death (18, -27, D:8) a +0 club (22, -10, D:8) a +0 long sword (24, -21, D:8) a +0 robe of resistance a +3 trident (25, -5, D:8) a +0 sling (26, -18, D:8) a +0 robe a +0 long sword (28, -17, D:8) a +0 robe a +1 falchion (30, -27, D:8) a +0 robe (33, -29, D:8) a water moccasin corpse (skeletalised by now) (37, -27, D:8) a +0 leather armour (43, -30, D:8) a +0 robe a +0 spear (44, -21, D:8) a +0 ring mail a +0 whip an orc skeleton (46, -33, D:8) a +0 robe a +1 trident a +0 robe a +4 dagger of freezing (47, -35, D:8) a +0 robe a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 spear (21, -25, D:9) a yak corpse (23, -25, D:9) a yak corpse a yak corpse (24, -25, D:9) a +1 spear a +0 animal skin (24, -9, D:9) a +0 ring mail (25, -25, D:9) a wolf corpse (40, 7, D:9) a +2 scimitar a +0 robe a +0 dagger a +0 robe a +4 great sword of freezing a +0 robe (44, 11, D:9) the +8 battleaxe "Atohiri" {speed, Fly MP-8 Str+6 Dex-5} Fly: It grants you flight. MP-8: It affects your magic capacity (-8). Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). (48, 4, D:9) a +0 animal skin 5 stones a kobold corpse (50, 2, D:9) 5 stones (50, 4, D:9) 9 stones (50, 6, D:9) 5 stones (52, 3, D:9) 5 stones a +0 animal skin (52, 4, D:9) a +0 animal skin a +0 animal skin 15 stones a +0 animal skin a hobgoblin corpse (53, 3, D:9) a +0 animal skin 11 stones