Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13663802790752167980 23 Celsitudo the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Aug 5, 2025. Splashed by a jelly's acid (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (887 turns). Celsitudo the Conjurer (Deep Elf Conjurer) Turns: 887, Time: 00:02:10 Health: -3/15 AC: 3 Str: 4 XL: 2 Next: 72% Magic: 4/8 EV: 11 Int: 22 God: Gold: 13 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. You spent 30 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery d - a ring of ice Scrolls f - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} j - a scroll of brand weapon {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of curing e - a potion of heal wounds {unknown} h - a potion of ambrosia {unknown} i - a potion of invisibility {unknown} m - a potion of mutation {unknown} n - a potion of enlightenment {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Confusing Touch Hex 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dispel Undead Necr 3% 3d7 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Stealth skill increases to level 3! You start resting. Magic restored. Things that are here: a jackal corpse; a jackal corpse You now have 13 gold pieces (gained 3). Found a stone staircase leading down. n - a fizzy yellow potion A jelly comes into view. The jelly quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (almost dead, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid! Ouch! That really hurt! You die... ############# #.....$.....# #J@# ##..### #.....## #......#.#. #.##.......... #........>..#. #####.####### #.# #.# You could see a jelly. Vanquished Creatures 2 dart slugs An endoplasm (D:1) A giant cockroach (D:1) 4 jackals (D:2) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Celsitudo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Found a faded altar of an unknown god. 344 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 355 | D:1 | Learned a level 2 spell: Searing Ray 407 | D:1 | Found Wysux's Distillery. 412 | D:1 | Bought a potion of curing for 30 gold pieces 887 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, ebering_ecumenical_altar_abandoned, serial_shops, nicolae_shop_crystal D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 46 Armour: Robe || 8 Dodge: Dodged || 5