CerberUrsi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 4, D:1) a +0 dagger (11, 41, D:1) a +0 club a stone (21, 42, D:1) 5 stones (23, 41, D:1) 3 stones a +0 dagger (27, 7, D:1) a +0 robe (28, 7, D:1) a stone a +0 dagger (28, 21, D:1) a +0 leather armour (29, 12, D:1) 4 stones (29, 37, D:1) a stone a +0 short sword (34, 6, D:1) 8 stones (36, 36, D:1) a +0 club (37, 22, D:1) a +0 chain mail (46, 33, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 scythe of venom a +0 robe (6, 2, D:2) 7 stones (8, -11, D:2) a +0 hand axe (12, 4, D:2) 8 stones (13, 45, D:2) a +0 trident (14, 37, D:2) a +0 dagger of venom (17, 2, D:2) a +0 hand axe (24, 31, D:2) a +0 mace (25, 36, D:2) a +0 leather armour (27, 38, D:2) a +0 club (30, 11, D:2) a +0 short sword (36, 32, D:2) a +0 mace (37, 47, D:2) a +0 short sword (46, 46, D:2) 2 stones (48, -9, D:2) a +0 arbalest (58, 4, D:2) 3 poisoned darts (61, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, -30, D:3) a +0 sling (14, -30, D:3) a +0 ring mail (14, -13, D:3) a +0 club (16, -18, D:3) an orb of energy the +8 short sword of Reapportionment {freeze, rCorr MP+9 Int+3 Stlth-} Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (16, -3, D:3) a stone a +0 short sword (22, -34, D:3) 6 large rocks (22, -10, D:3) 4 stones (42, -3, D:3) a +0 chain mail (45, -14, D:3) 8 stones a +0 war axe a +0 whip 2 boomerangs a +0 hand axe a +0 leather armour a +0 war axe a +0 mace (47, -32, D:3) a +0 trident (49, -31, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a boomerang a +0 mace a +0 mace a +0 leather armour a +0 club (49, -2, D:3) a +0 whip (52, -13, D:3) 10 gold pieces (52, -12, D:3) 9 gold pieces (53, -13, D:3) 13 gold pieces (53, -12, D:3) 15 gold pieces (53, -11, D:3) 16 gold pieces (54, -13, D:3) 8 gold pieces (54, -12, D:3) 7 gold pieces Level 4 of the Dungeon [Shop] Mianaq's Weapon Boutique a +0 mace (42 gold) a +0 club (14 gold) the +4 sling of the Heavens {heavy, MP+9 Str+2 Stlth+} (778 gold) Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. a +0 spear (42 gold) a +0 trident (49 gold) a +3 spectral quarterstaff (378 gold) 7 stones (9 gold) (0, 0, D:4) a +0 ring mail (1, 15, D:4) 5 stones (15, 43, D:4) a +0 ring mail (19, 33, D:4) a +0 club (19, 34, D:4) a +0 club a +0 leather armour (20, 33, D:4) a +0 hand axe (20, 43, D:4) a staff of cold (21, -8, D:4) a +0 quarterstaff (22, 10, D:4) 3 boomerangs a +0 club a +0 mace (22, 11, D:4) a +0 robe a +0 dagger (23, 13, D:4) a +0 scale mail a +0 mace (23, 19, D:4) a +0 scale mail (24, 12, D:4) a +0 club (24, 39, D:4) an orb of light the orb "Nimor" {*Rage, rN++ Str-3 Dex-3 Conj Necro} Str-3: It affects your strength (-3). Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (28, 26, D:4) a +0 flail (29, 23, D:4) a +0 dagger (32, -2, D:4) a stone (35, 27, D:4) a +0 robe a +0 glaive (37, -1, D:4) a stone (40, 0, D:4) a stone (40, 31, D:4) a +0 dagger (42, 3, D:4) 2 stones (44, 16, D:4) a +0 dagger a kobold corpse (skeletalised by now) (48, -3, D:4) 2 stones (51, 22, D:4) a hobgoblin corpse (skeletalised by now) (53, 34, D:4) a +0 club (60, 32, D:4) a +4 quarterstaff of chaos a +0 cloak (61, 29, D:4) a +2 heavy hammer Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (3, 18, D:5) a dart slug corpse (4, 23, D:5) a +0 mace (14, 10, D:5) a +0 club (19, 3, D:5) a +0 chain mail (19, 8, D:5) an adder corpse (26, 16, D:5) 5 stones (39, 14, D:5) a scorpion corpse (45, 10, D:5) a +0 ring mail (45, 11, D:5) a +0 mace Level 6 of the Dungeon (6, 9, D:6) a +0 leather armour (7, -4, D:6) 6 stones (10, 4, D:6) a +0 flail (31, -6, D:6) a ring of ice the Ecumenical Temple