ChadusMaximus Level 1 of the Dungeon (0, 0, D:1) a +0 whip (14, -17, D:1) a +0 club (25, -7, D:1) a +0 robe (29, -7, D:1) a +0 whip (38, -36, D:1) a stone (38, -19, D:1) a +0 dagger (39, -36, D:1) a +0 dagger 4 stones (41, -17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, 2, D:2) a goblin skeleton (2, -15, D:2) 25 arrows (3, -26, D:2) a +0 club (3, -24, D:2) a cursed -3 dagger (5, -25, D:2) a +0 club a +0 robe (5, -9, D:2) a bat skeleton (7, -7, D:2) a bat skeleton (9, -27, D:2) 21 stones (16, -4, D:2) 13 stones (35, -19, D:2) 22 arrows (36, -23, D:2) a +0 hunting sling 17 stones a +0 club a +0 dagger (37, -23, D:2) a +0 club (38, -23, D:2) 2 stones a +0 club (39, -22, D:2) a +0 whip a +0 animal skin a +0 helmet (40, 6, D:2) a bat corpse (skeletalised by now) (41, -7, D:2) a +0 club (41, 7, D:2) 20 stones (43, -20, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 22 arrows (6, -1, D:3) a cursed -3 club (6, 0, D:3) a +0 spear (7, 0, D:3) a +0 whip a gnoll skeleton (8, -1, D:3) a +0 spear (14, 12, D:3) a potion of heal wounds (16, 8, D:3) a +0 dagger (unseen) (16, 9, D:3) a +0 hand axe (unseen) (17, 9, D:3) a +0 scimitar (unseen) (20, 14, D:3) a +0 club