ChadusMaximus Level 1 of the Dungeon (0, 0, D:1) a +0 spear (16, 1, D:1) a +0 short sword (26, 18, D:1) a +0 dagger (28, 26, D:1) a +0 whip (29, 2, D:1) a +0 club (29, 11, D:1) a +0 whip (29, 12, D:1) a +0 dagger (31, 31, D:1) a +0 club (38, 22, D:1) a +0 club (44, 10, D:1) a +0 dagger (46, 23, D:1) 3 stones (47, 24, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) a stone (9, 2, D:2) a +0 robe (11, 1, D:2) a +0 dagger (12, -1, D:2) a +0 club (26, 19, D:2) 8 arrows (30, 8, D:2) 12 stones (32, -6, D:2) a +0 dagger (34, -21, D:2) a stone (34, -19, D:2) a +0 dagger a +0 hunting sling 18 stones (34, 15, D:2) 14 stones (37, 13, D:2) a +0 club (45, 9, D:2) 2 javelins (46, 17, D:2) 22 sling bullets (52, -18, D:2) a +0 spear (55, -3, D:2) a +0 quarterstaff (56, 15, D:2) a stone (58, 15, D:2) a +0 dagger 4 stones (58, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (3, -3, D:3) a +0 ring mail (4, -7, D:3) a stone (15, 8, D:3) 2 stones (16, 2, D:3) a stone (17, 6, D:3) 15 arrows (18, 2, D:3) a stone (22, -12, D:3) 25 stones (31, -26, D:3) a +0 leather armour (36, -19, D:3) a +0 morningstar a +0 ring mail (36, -17, D:3) 11 stones (37, -5, D:3) a +0 leather armour (39, -15, D:3) 2 potions of curing Level 4 of the Dungeon [Shop] Gymim's Weapon Boutique 15 arrows (33 gold) a +3 rapier of venom (239 gold) a +0 falchion (33 gold) a +4 vampiric hand axe (341 gold) a +0 dagger (22 gold) the +7 great mace "Firestarter" {inner flame, rF++} (783 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 falchion (33 gold) a +0 club (11 gold) 19 stones (20 gold) the cursed +3 flail of Ynax {pain, *Drain +Rage MR++} (374 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. [Shop] Qaf Imp's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Yluc's Armour Emporium a +1 ring mail of magic resistance (224 gold) a +0 robe (9 gold) the +1 robe of Xyrolaq {rCorr MP+9 SInv Stlth-} (560 gold) It affects your magic capacity (+9). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. the +4 scale mail of the Guardian {+Fly} (463 gold) It lets you fly. +0 storm dragon scales (1120 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 buckler (63 gold) a +0 robe (9 gold) a +2 pair of gloves of archery (301 gold) a +0 leather armour (28 gold) a +3 chain mail of cold resistance (371 gold) [Shop] Cof Lixt's Gadget Shoppe a wand of digging (5) (198 gold) a wand of flame (19) (115 gold) a lightning rod (4/4) (440 gold) a wand of flame (9) (60 gold) a crystal ball of energy (220 gold) a box of beasts (220 gold) a lightning rod (4/4) (440 gold) a phial of floods (440 gold) a wand of enslavement (12) (154 gold) a phantom mirror (330 gold) a wand of clouds (2) (198 gold) a phantom mirror (330 gold) (0, 0, D:4) a +0 spear (9, -2, D:4) a +0 spear (13, 10, D:4) a +0 hand axe (18, -18, D:4) a +0 spear (27, 19, D:4) 19 bolts (36, -21, D:4) a +3 trident (38, -1, D:4) a +0 leather armour (39, 6, D:4) the +9 whip "Tuilaff" {chaos, Dex+3} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). (52, -15, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, -31, D:5) a scroll of fear (12, -32, D:5) an arrow (12, -31, D:5) an arrow (13, -34, D:5) a worker ant corpse (14, -29, D:5) an adder corpse (17, -30, D:5) a scroll of enchant armour (20, -25, D:5) a book of Maledictions