ChadusMaximus Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club a +0 club (1, 2, D:1) 16 arrows (8, 17, D:1) 21 bolts (10, -11, D:1) 16 stones (11, -8, D:1) a cursed -3 club (12, -3, D:1) a +0 dagger (16, 15, D:1) a stone (20, 21, D:1) a +0 club 3 stones (21, 1, D:1) a +0 robe (21, 16, D:1) a +0 dagger (24, 1, D:1) a stone (25, 0, D:1) a stone (26, -1, D:1) a +0 short sword a stone (35, 5, D:1) a +0 club (36, 5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 29, D:2) a +0 short sword (18, 27, D:2) a +0 short sword (19, 24, D:2) 10 stones (22, 0, D:2) a +0 long sword (23, -3, D:2) a +0 club (26, 46, D:2) a +0 whip (43, 1, D:2) a +0 dagger (45, 0, D:2) 25 stones (45, 40, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -3, D:3) a +0 short sword (3, 1, D:3) a +0 dagger (8, 9, D:3) 2 atropa-tipped darts (12, -2, D:3) a +0 dagger (12, 0, D:3) a +0 club (15, -2, D:3) a +0 mace a +0 ring mail (20, 26, D:3) 17 sling bullets (20, 33, D:3) a stone (20, 35, D:3) a +0 dagger a stone (21, 17, D:3) a +0 club (31, 41, D:3) a +0 spear (38, 26, D:3) 5 curare-tipped darts a +0 flail a +0 club a +0 scale mail a +0 club a +0 leather armour a +0 short sword (39, 11, D:3) 3 curare-tipped darts (42, 5, D:3) a potion of heal wounds (42, 39, D:3) a cursed +0 robe (43, 5, D:3) a wand of acid (3) (unseen) (43, 6, D:3) a +3 ring of dexterity (44, 2, D:3) a +0 chain mail (44, 39, D:3) 15 stones (50, 4, D:3) a +0 whip (54, 28, D:3) a +0 robe (57, 19, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) 17 stones (10, -17, D:4) 31 stones (17, -16, D:4) a +0 hand axe (18, -25, D:4) a +0 giant spiked club (19, -9, D:4) a +0 rapier (24, -26, D:4) 18 stones (25, 2, D:4) a +0 hunting sling (42, -27, D:4) 5 datura-tipped darts (43, 17, D:4) 23 sling bullets (45, -20, D:4) a +0 scythe a +0 robe (45, 17, D:4) 14 stones (48, -24, D:4) a +0 robe (48, -17, D:4) a +2 dire flail of crushing (58, 4, D:4) 21 arrows (70, -34, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 2, D:5) 16 sling bullets (6, 11, D:5) a +0 trident a +0 leather armour (11, -11, D:5) a cursed -1 flail a +0 mace a cursed +0 leather armour (14, 12, D:5) a +0 ring mail (16, 19, D:5) a +0 robe (18, 0, D:5) a +0 club a +0 ring mail (19, 19, D:5) a +0 ring mail (23, -7, D:5) a +0 falchion (24, 17, D:5) a +0 trident (26, 11, D:5) a +0 leather armour (27, 0, D:5) a +0 dagger (30, 9, D:5) a +0 club a +0 whip (30, 10, D:5) a +0 club (31, 10, D:5) a +0 spear (38, -6, D:5) a +0 hand axe (38, 0, D:5) a +0 chain mail (41, 17, D:5) a book of Changes (45, 9, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 21 stones (1, 3, D:6) a +2 short sword of venom (10, 14, D:6) a cursed -1 helmet (12, 1, D:6) a +0 ring mail (13, 20, D:6) 13 stones (15, 19, D:6) a +0 cloak (20, -4, D:6) a book of Misfortune (31, 9, D:6) a +0 spear (32, 2, D:6) 6 boomerangs (34, -1, D:6) a +0 flail (34, 0, D:6) a +0 dagger a +0 robe (34, 1, D:6) a +0 short sword 2 boomerangs a +0 chain mail (35, 5, D:6) a +0 rapier (39, 17, D:6) 2 silver javelins (still there?) a silver javelin (still there?) (46, -3, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) 16 arrows (1, 2, D:7) a +0 giant spiked club (10, -5, D:7) a +0 robe (28, -52, D:7) a +0 ring mail (47, -37, D:7) 3 arrows (47, -36, D:7) an arrow (47, -7, D:7) a +0 leather armour (48, -36, D:7) 2 arrows (51, -35, D:7) 10 arrows a +0 shortbow (54, -22, D:7) a +0 giant club Level 8 of the Dungeon (7, -30, D:8) 7 arrows (9, -40, D:8) a +0 leather armour (26, -26, D:8) 4 poisoned darts (26, -25, D:8) a +0 whip (27, -27, D:8) 5 poisoned darts (27, -25, D:8) 2 stones (29, -24, D:8) a stone (34, -35, D:8) a +0 dagger (35, -24, D:8) 4 stones a +3 dagger (37, -23, D:8) 2 stones a +0 dagger (38, -24, D:8) a +0 giant club a +0 giant club (38, -23, D:8) a +0 whip (40, -24, D:8) a stone (41, -28, D:8) a +0 halberd a throwing net a +0 ring mail (42, -31, D:8) a stone (44, -12, D:8) a book of Minor Magic (52, -23, D:8) a cursed -2 club Level 9 of the Dungeon (0, 0, D:9) 15 bolts (3, 20, D:9) a +0 trident (3, 22, D:9) a +8 longbow of velocity (3, 28, D:9) 21 stones (12, -10, D:9) a +0 club (19, 13, D:9) a +0 quarterstaff (23, -4, D:9) a +0 giant spiked club 2 throwing nets (39, -10, D:9) a +0 scale mail (45, 8, D:9) a +0 scale mail (48, 28, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 16 stones (14, -37, D:10) a +0 mace (34, -49, D:10) 3 stones a +0 whip (37, -47, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar (3, -4, D:11) a +0 mace of protection a +0 scale mail a +0 shortbow of flaming 14 arrows (4, -8, D:11) an arrow (4, -4, D:11) a +0 dagger (5, -9, D:11) an arrow (5, -4, D:11) a +0 short sword of draining a +0 scale mail (6, -9, D:11) an arrow (10, -17, D:11) 8 stones (10, 13, D:11) a +0 chain mail a +0 halberd a +0 ring mail of magic resistance (14, -2, D:11) 21 stones (19, 12, D:11) a +0 dagger (20, 8, D:11) a +0 leather armour (20, 11, D:11) a +0 long sword (21, 9, D:11) a +0 quarterstaff (22, 11, D:11) a +0 robe a +1 dagger of flaming (22, 12, D:11) a +0 robe a cursed +2 spear of freezing (23, 10, D:11) a +0 robe a +0 great sword (23, 11, D:11) a +0 giant club a cursed +0 giant club (24, -12, D:11) a +0 rapier (24, 6, D:11) a +0 scale mail (25, 21, D:11) a +0 quarterstaff (26, 3, D:11) a +0 trident (26, 13, D:11) a +0 giant club a +0 giant club (34, -1, D:11) a +0 giant spiked club (46, 2, D:11) a +0 cloak (47, -7, D:11) 5 javelins (48, -9, D:11) a +0 giant club (48, -7, D:11) a cursed -2 club (49, -9, D:11) a +0 short sword 2 stones a +0 battleaxe a +0 plate armour a +0 flail a +4 spear a +0 scale mail a +0 shield (49, -8, D:11) a cursed -3 flail 2 boomerangs a +0 giant club a +0 short sword a +2 spear of venom a +0 ring mail a +0 shield a +0 giant club a +0 halberd a +0 plate armour a +0 giant club (49, -7, D:11) a +0 giant club (50, -9, D:11) a +0 club a +0 ring mail a +0 troll leather armour a +0 flail a cursed -2 spear a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger of venom (4, -24, D:12) 14 stones (6, -34, D:12) a +0 scimitar a +0 great sword a +0 chain mail (6, 0, D:12) a cursed -1 rapier (10, -37, D:12) a +0 falchion (14, -10, D:12) a +0 halberd a +0 robe (14, -5, D:12) a cursed +5 scimitar a +0 robe (14, -4, D:12) a cursed +0 great sword a +0 robe (22, -31, D:12) 16 stones (22, -2, D:12) a +0 helmet (23, -25, D:12) 14 bolts (28, 15, D:12) a +0 lajatang (33, -34, D:12) a +0 buckler (33, -24, D:12) a +0 shield (35, 12, D:12) a +0 club a +0 club a +0 leather armour (35, 13, D:12) a +4 dagger a +0 chain mail (36, 13, D:12) a +0 scale mail (37, 25, D:12) a +0 dagger (42, -32, D:12) a +0 giant club (44, 22, D:12) an uncursed staff of summoning (47, -27, D:12) a +0 ring mail (49, -3, D:12) a +0 scale mail (54, 10, D:12) 2 throwing nets Level 13 of the Dungeon (0, 0, D:13) 20 stones (5, 18, D:13) a +0 short sword (unseen) (6, 17, D:13) a large rock (6, 18, D:13) a large rock a +0 dagger a +0 robe (7, 19, D:13) a +0 flail (8, 13, D:13) a large rock (8, 17, D:13) a +0 dagger a +0 robe (8, 18, D:13) a +0 troll leather armour (8, 19, D:13) a +0 short sword a +0 plate armour (8, 21, D:13) a +0 dagger (unseen) (9, 21, D:13) a +0 giant spiked club (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (9, 26, Lair:1) a +0 chain mail (13, 29, Lair:1) 12 stones (20, 27, Lair:1) a +0 hand axe of electrocution (22, 30, Lair:1) 5 curare-tipped darts (29, 8, Lair:1) a +0 short sword (38, 52, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (11, 14, Lair:2) 23 stones (18, 26, Lair:2) a +0 chain mail of fire resistance (20, 26, Lair:2) a +0 long sword (31, 13, Lair:2) 22 stones (41, -8, Lair:2) 2 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 stones (2, -37, Lair:3) a +0 long sword (5, -33, Lair:3) a troll skeleton (6, -29, Lair:3) a deep dwarf skeleton (13, -44, Lair:3) an uncursed staff of air a +0 scale mail a +0 animal skin 132 sling bullets the +7 hand axe of Doubt {chop, *Rage Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It may make you go berserk in combat. It makes you more stealthy. the +5 long sword of the Whale {freeze, +Fly rF+ MP+9 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your magic capacity (+9). It lets you fly. It makes you less stealthy. a +6 arbalest of freezing a +0 club a +0 hand axe (13, -31, Lair:3) a minotaur skeleton (34, -5, Lair:3) a +0 great sword