ChadusMaximus Level 1 of the Dungeon [Shop] Zisk's Antique Weapon Emporium the +4 rapier "Ossaerchu" {spect, *Slow rElec rF+++ Str-4 Dex+4} (1688 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 spear (69 gold) a +0 great sword (149 gold) a +0 club (23 gold) a +0 club (23 gold) a +2 vorpal great mace (499 gold) a +0 dagger (46 gold) a +0 trident (80 gold) a +0 mace (69 gold) (0, 0, D:1) a +0 club (2, 2, D:1) 5 stones (12, 23, D:1) a +0 robe (19, 2, D:1) a +0 whip (24, -8, D:1) a +0 chain mail (36, -8, D:1) a +0 dagger (41, 18, D:1) a +1 dagger of flaming (42, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -9, D:1) a +0 sling (53, 18, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, 6, D:2) a scroll of identify (3, -5, D:2) 6 stones (3, -2, D:2) a +0 dagger a goblin corpse (3, 1, D:2) an adder corpse (5, -7, D:2) 3 stones (6, 4, D:2) a scroll of enchant armour (7, -6, D:2) 9 gold pieces a potion of degeneration (8, -2, D:2) a potion of curing