ChadusMaximus Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, -3, D:1) 6 stones (7, -21, D:1) a +0 scimitar (13, -26, D:1) 5 poisoned darts (15, 5, D:1) a +0 short sword a stone (16, -11, D:1) a +0 dagger (16, 4, D:1) a +0 club (17, 4, D:1) a +0 short sword (20, -18, D:1) a +0 whip (21, -4, D:1) 5 stones (23, -27, D:1) a +0 dagger a +0 dagger (26, -20, D:1) a +0 dagger (26, 28, D:1) a +0 whip (30, -7, D:1) a +0 club (30, 7, D:1) a +0 club (32, 9, D:1) a +0 leather armour (41, 2, D:1) a +0 whip 4 stones (49, 11, D:1) 6 stones (50, 6, D:1) a +0 ring mail (53, -10, D:1) a +0 whip (58, -4, D:1) 6 stones (61, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (11, 21, D:2) a +0 short sword 2 stones a +1 ring mail of fire resistance (14, 28, D:2) a +2 dagger of pain a +0 sling (15, 12, D:2) a +0 dagger a +0 sling a +0 club a +3 sling (15, 13, D:2) a +0 dagger a +0 club (16, 12, D:2) a +0 dagger (16, 13, D:2) a +0 dagger a +0 dagger (16, 14, D:2) a +0 dagger (17, 11, D:2) a +0 club a +0 club a +0 animal skin the +1 helmet of the Bulwark {Fly rElec rF+ rCorr} rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (18, -9, D:2) a +0 dagger (19, 12, D:2) a +0 club (28, -21, D:2) a +0 club 2 stones (28, -20, D:2) a +0 whip (40, -23, D:2) a +0 hand axe (40, -3, D:2) 6 poisoned darts (45, -5, D:2) a +0 dagger a +0 robe (47, 13, D:2) a +0 robe (53, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 stones (27, 10, D:3) a +0 helmet (30, -14, D:3) a +0 rapier (30, 11, D:3) a +0 whip 3 stones (34, 2, D:3) a +0 trident (42, 9, D:3) 8 stones Level 4 of the Dungeon [Shop] Raiqev's Book Shoppe a book of Debilitation (240 gold) a book of Misfortune (432 gold) a book of Lightning (432 gold) a book of Burglary (240 gold) a book of Armaments (432 gold) a book of Party Tricks (192 gold) a book of Callings (240 gold) (0, 0, D:4) a +0 arbalest (7, -10, D:4) a book of Flames (9, -35, D:4) a +0 club (14, -18, D:4) a +0 sling (16, 2, D:4) a +0 robe (17, -1, D:4) a +0 great sword (18, -12, D:4) a +0 whip (19, -25, D:4) 6 stones (19, -13, D:4) a +1 dagger of venom 2 poisoned darts (22, -12, D:4) a +0 dagger (23, -7, D:4) a +0 robe (30, -15, D:4) a +0 short sword (30, -14, D:4) a +0 short sword (31, -17, D:4) a +0 robe (34, 1, D:4) a +0 mace (34, 2, D:4) 4 stones a +0 dagger (36, -4, D:4) a +0 quarterstaff (36, 2, D:4) a +0 leather armour a +0 club (36, 3, D:4) a +0 leather armour a +0 dagger (37, 3, D:4) a +0 robe a +0 dagger (38, 4, D:4) a +0 robe a +0 dagger (42, 5, D:4) a +0 falchion (42, 8, D:4) 7 poisoned darts a +0 short sword (43, -10, D:4) a +0 short sword (44, 0, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (20, -32, D:5) a +0 dagger (20, -31, D:5) a +0 spear (25, -7, D:5) a +0 giant spiked club (55, -34, D:5) a +0 mace of protection (57, -55, D:5) a +0 ring mail (57, -3, D:5) a +0 giant club (58, -4, D:5) a +0 ring mail (63, -37, D:5) 4 atropa-tipped darts Level 6 of the Dungeon (0, 0, D:6) 5 stones (0, 12, D:6) a +0 scale mail a +2 dagger of pain (1, 12, D:6) a +0 leather armour a +0 hand axe a +0 leather armour a +2 flail of protection (1, 13, D:6) a +0 robe a +0 dagger (2, 12, D:6) a +0 robe a +3 trident a +0 robe a +0 dagger (2, 14, D:6) a +0 robe a +4 mace of freezing (8, 4, D:6) the +0 leather armour of the Pit {Str+4} Str: It affects your strength (+4). (10, 11, D:6) a +0 robe a +0 dire flail (11, 31, D:6) 3 stones (17, -7, D:6) a +0 giant club (17, 26, D:6) a +0 pair of boots (19, 6, D:6) a +0 robe a +0 dagger (19, 7, D:6) a +0 flail (20, 7, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (20, 32, D:6) a +0 giant club (21, 6, D:6) a +0 robe a +0 dagger (24, 40, D:6) a +0 giant club (28, 19, D:6) a +0 short sword (28, 26, D:6) a +0 shortbow (28, 34, D:6) a +0 club a +0 scale mail (29, 22, D:6) a +0 rapier (29, 24, D:6) a +0 club (29, 25, D:6) a +0 ring mail (29, 28, D:6) a +0 club (29, 31, D:6) a +0 club (29, 32, D:6) a +0 mace (30, 23, D:6) a +0 robe (30, 32, D:6) a +0 mace (31, 34, D:6) a +0 robe (32, 20, D:6) a +0 dagger (32, 34, D:6) 2 poisoned darts (33, 30, D:6) a +0 club (34, 25, D:6) a +0 dagger a stone (34, 26, D:6) a +0 hand axe (34, 30, D:6) a +0 whip (35, 25, D:6) a +0 shortbow (37, 20, D:6) a +0 hand axe (37, 34, D:6) a +0 dagger (37, 35, D:6) a +0 dagger 4 poisoned darts (38, 25, D:6) a +0 club (38, 34, D:6) a +0 club (39, 4, D:6) a +0 robe (40, 20, D:6) a +0 club (41, 20, D:6) a +0 dagger (41, 34, D:6) the +4 falchion of Ususu {flame, rC+ MP+9 Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rC: It protects you from cold. MP: It affects your magic capacity (+9). (42, 1, D:6) a +0 flail (42, 2, D:6) a +0 whip (42, 28, D:6) a +0 short sword a +0 leather armour (43, 3, D:6) a +3 halberd (43, 23, D:6) 7 stones (44, -7, D:6) a +0 robe (44, 20, D:6) 8 stones (44, 23, D:6) a +0 quarterstaff (44, 33, D:6) a +0 hand axe a +0 ring mail (45, 23, D:6) 5 stones (45, 31, D:6) a +0 hand axe a +0 leather armour (45, 32, D:6) a +0 dagger a +0 club (46, 5, D:6) a +0 war axe a +0 robe Level 7 of the Dungeon [Shop] Wathucie's Hydra Hut a +1 long sword of flaming (133 gold) a +2 broad axe of flaming (192 gold) a +3 longbow of freezing (287 gold) a +2 hand crossbow of freezing (183 gold) a +2 hand crossbow of freezing (183 gold) a +2 falchion of flaming (174 gold) a +1 battleaxe of flaming (187 gold) (0, 0, D:7) a +0 robe a +2 hand axe of freezing a +0 robe a +0 scimitar a +0 robe a +2 long sword (2, -1, D:7) a +0 robe a +5 halberd a +0 club a +0 robe a +0 dagger (3, 0, D:7) a +0 leather armour a +0 whip a +0 club (4, 0, D:7) a +0 trident (17, -2, D:7) a +0 sling (20, 3, D:7) a +0 barding (23, -25, D:7) a +0 robe a +0 dagger (24, -24, D:7) a +0 leather armour a +0 hand axe a +0 club a +0 leather armour a +0 short sword (25, -25, D:7) a +0 robe a +0 dire flail (30, 1, D:7) a +4 trident of freezing a +0 robe (32, -14, D:7) a +0 robe a +2 battleaxe (42, -11, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Vutin's Jewellery Shop (Shop contents are unknown) (0, 0, D:8) a +0 ring mail (1, -19, D:8) a +0 mace a +0 chain mail (3, -19, D:8) a +0 dagger a +0 robe (4, -20, D:8) a +0 hand axe a +0 ring mail (6, -24, D:8) a +0 war axe (12, 7, D:8) a +0 trident (14, -14, D:8) the +10 quarterstaff of Fee Simple {holy, rPois SInv Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (15, -19, D:8) a +0 leather armour (18, -27, D:8) a +0 dagger a +0 robe a +0 hand axe (19, -27, D:8) a +0 mace a +0 leather armour (20, -12, D:8) a +0 club (24, -18, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a potion of heal wounds the Ecumenical Temple